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	<title>Rohan Philip &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Cyberpunk 2077 PC Review &#8211; Almost Breathtaking</title>
		<link>https://gamingbolt.com/cyberpunk-2077-pc-review-almost-breathtaking</link>
					<comments>https://gamingbolt.com/cyberpunk-2077-pc-review-almost-breathtaking#respond</comments>
		
		<dc:creator><![CDATA[Rohan Philip]]></dc:creator>
		<pubDate>Tue, 15 Dec 2020 15:16:51 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Cyberpunk 2077]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=465086</guid>

					<description><![CDATA[Cyberpunk 2077 on PC is an experience you should not skip.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><strong><em>NOTE: Given the major differences in the PC and console builds of Cyberpunk 2077 and the experiences they offer, we thought it would be best to go live with two reviews, one for each version. Each of our reviews is separate, written by different authors, and with a different perspective on the game, so opinions on some things may vary. Click <a href="https://gamingbolt.com/cyberpunk-2077-console-review-v-has-not-come-to">here</a> to read our console review.</em></strong></p>
<p><span class="bigchar">E</span>ver since its reveal back in 2012, there was an insurmountable hype preceding <em>Cyberpunk 2077’s </em>release<em>. </em>Hype can be a misleading factor, especially in the case of a game like this one<em>. </em>CD Projekt RED, the developers of this game, are coming off what is likely one of the best games of the last generation, <em>The Witcher 3: Wild Hunt, </em>and it’s easy to give in to the hype and have unrealistic expectations about what they’ve got cooking up next<em>. </em>Fortunately, as with every AAA release, I managed to keep my expectations in check, and in the case of <em>Cyberpunk 2077 </em>it was no different. Once I booted up the game on my PC, it took me a while before I settled into the hustle and bustle of Night City, but when I did, I was taken aback by the game’s world, the in-depth gameplay mechanics, and the engaging story. During the last few days that I have spent with this game, I have been hooked into it and I really couldn&#8217;t let go.</p>
<p>CDPR have an impeccable pedigree in sewing rich narratives and I am very glad to report that this is clearly the case in <em>Cyberpunk 2077. </em>Without entering into spoiler territory, the game offers you three Lifepaths to choose from- Corporate, Nomad, and Street Kid. All the lifepaths start off differently, but they all eventually lead to the same critical path- though the ending can, of course, change depending on the choices you make throughout your journey. I selected Nomad, and my V started out his journey on the outskirts of Night City, with dreams of making it big through gigs and engaging in heists. Unfortunately, V’s dreams fall flat and he is stuck in an ugly situation of corporate greed, money, and power, and of course, the immortality chip. CDPR had perfected the choice and consequence gameplay mechanic in <em>The Witcher 3, </em>and <em>Cyberpunk 2077 </em>manages to use those strengths to great effect as well. In several mainline missions, heck, even in some side missions, there can be multiple different outcomes based on what kind of skills you have or what kind of conversations you had with characters, and from there the story can branch out into different possibilities.</p>
<p><iframe title="Cyberpunk 2077 PC Review - The Way It&#039;s Meant To Be Experienced" width="500" height="281" src="https://www.youtube.com/embed/_4NEgChZ4ME?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p class="review-highlite" >"CDPR had perfected the choice and consequence gameplay mechanic in <em>The Witcher 3, </em>and <em>Cyberpunk 2077 </em>manages to use those strengths to great effect as well."</p>
<p>Initially, the plot may be complicated to follow, but it all falls into place as you play more of the game. The world of Night City is not a place for the weak-hearted. Here, no one cares about anything except the amount of cash you have in your pockets. And this theme is prevalent throughout the game, thanks to how the characters are designed and the way they behave. However, as you go deeper into the game’s story, some characters will show their softer side or how broken they are from within, and from there, you begin to develop a sense of care and empathy for them.</p>
<p>It’s moments like these that lift <em>Cyberpunk 2077 </em>from telling a good story to downright enthralling ones. However, I must add that if you are expecting an in-depth tale like in <em>The Witcher 3, </em>you simply won’t find it here. The world of <em>Witcher 3 </em>was already well established thanks to its two predecessors and several books, but <em>Cyberpunk 2077 </em>– in spite of having multiple editions of the pen-and-paper RPG to build off of – doesn’t have quite as much material to draw from. As such, I would recommend slightly lowering your expectations in the story-telling department. Yes, the story of <em>Cyberpunk 2077 </em>is great, but do not expect <em>Witcher </em>levels of depth and exposition.</p>
<p>V’s character is overall pretty interesting. I can’t say much about how V’s characterization changes in other Lifepaths, but in Nomad, I found them to be a rather multi-dimensional protagonist. They have a vast range of emotions, from cracking jokes to going all crazy depending on the situation, and this is all thanks to some solid writing in this game. Keanu Reeves’ performance as Johnny Silverhand deserves a special mention as well. At the beginning I didn&#8217;t like the character much. He is rather annoying at first, but as the story progressed, I began to understand his motivations and backstory, and it made me genuinely care about his arc.</p>
<p>Story elements aside, you will be spending a ton of time in engaging with the world’s various side activities, and of course, the main campaign. The world of Night City has a lot of moving parts, but unfortunately, some of them are not as well-oiled as they should have been. First of all, the law enforcement mechanic is just downright broken. The NCPD spawn just randomly out of nowhere if you commit a crime, and then if you try and escape in a vehicle, they won’t even chase you. You just have to get out of their sight and your wanted level will go down automatically. In a world that is as vibrant as Night City is<em>, </em>it’s pretty disappointing that this aspect was extremely undercooked. Another minor con that I have is that some of the side activities can get stale over time. You see, <em>Cyberpunk 2077 </em>has different kinds of side content- side missions that have a certain story angle to them, and the activities that require taking down a mini-boss, stealing an item, or rescuing a hostage, among various other things. The latter can get repetitive, and is something that you will likely begin to ignore as you play more of the game. It’s not a deal-breaker by any means, but some variety would have been definitely appreciated. However, the story-based side missions are absolutely worth your time, with some of them being as long as the main missions, or some shorter ones that can invoke genuine emotions quite effectively.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/Cyberpunk-2077.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-389293" src="https://gamingbolt.com/wp-content/uploads/2019/03/Cyberpunk-2077.jpg" alt="Cyberpunk 2077" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/Cyberpunk-2077.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/Cyberpunk-2077-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/Cyberpunk-2077-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/Cyberpunk-2077-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Story elements aside, you will be spending a ton of time in engaging with the world’s various side activities, and of course, the main campaign. The world of Night City has a lot of moving parts, but unfortunately, some of them are not as well-oiled as they should have been."</p>
<p>V has five unique skills trees, which have their own sub-trees. These range from having the ability to reducing recoil time with specific weapons to increasing melee damage. My only concern is that these skill trees are just too massive to unlock everything in one proper playthrough. More options are always welcome, but I think CDPR have gone a bit overboard in this department, and a bit of balance would have been nice to have. However, they work as intended and do impact gameplay in significant ways if you are willing to put your time into it.</p>
<p>You can also modify body functions, thanks to cyberware, which you can either purchase from one of several vendors, or find scattered around the city as loot. Ever dreamt of having the ability to punch with electric shocks coming out of your hands? Yes, you can very well do that. I should note that some of the cyberware can be quite expensive, but they are absolutely worth it and are a ton of fun when used in the right situation.</p>
<p>Then there’s the stealth, which I actually found to be rather simplistic. Obviously, there are stealth perks in the game that will give you various specific advantages, such as giving you increased speed while crouching and the like, but overall, my impressions on stealth are rather neutral. It’s just there, and does its job. However, when used in conjunction with hacking to distract your enemies, it becomes a rather interesting proposition. You see, <em>Cyberpunk 2077 </em>doesn’t force you to use a specific approach towards completing a mission. If you want, you can go in guns blazing and get the job done, but that won’t give you as many rewards as you would in stealth only run. So using hacking (like switching off cameras or overheating an enemy) whilst using stealth results in a far more varied and satisfying gameplay experience. Heading into combat encounters with a katana or a silenced pistol to dispatch enemies can be quite gratifying.</p>
<p>However, if you wish to not engage in stealth, then <em>Cyberpunk 2077 </em>absolutely excels in its gunplay. There is a large assortment of guns you can use to wreak havoc on enemies, with each of them coming with several different stats, like DPS or elemental damage. Furthermore, you can also upgrade and craft new weapons as you see fit. However, I must say that crafting is a bit inconsistent, and it may or may not give you a more powerful weapon than the one you already have in your inventory. Regardless, the gunplay, backed up by the intense cyberpunk styled music, is an absolute blast. Most guns are balanced impeccably, they handle well, and it’s extremely satisfy to waste all that lead while a crazy soundtrack is being played in the background. The enemies can be bullet sponges, which is kind of a shame, but using the right weapon with the right attributes can make a difference. The only drawback is the amount of loot you get in each encounter, and having to sort through all that and seeing which weapons offers better damage than the last one was a task I wasn&#8217;t too thrilled with (although I was able to disassemble unwanted loot, and then use the parts for upgrading my weapons and armor).</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/06/Cyberpunk-2077_08.jpg"><img decoding="async" class="aligncenter wp-image-446714" src="https://gamingbolt.com/wp-content/uploads/2020/06/Cyberpunk-2077_08.jpg" alt="Cyberpunk 2077_08" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/06/Cyberpunk-2077_08.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/06/Cyberpunk-2077_08-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/06/Cyberpunk-2077_08-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/06/Cyberpunk-2077_08-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/06/Cyberpunk-2077_08-1536x864.jpg 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"When used in conjunction with hacking to distract your enemies, stealth becomes a rather interesting proposition."</p>
<p>CDPR’s<em> The </em><em>Witcher 3 </em>was an intricately designed world, and that theme continues in <em>Cyberpunk 2077. </em>Night City is a beautiful place, full of energy and filled with intricate details. The art style of this game is, simply put, incredible.  Whenever I drove by a certain violent neighborhood, I could hear the police encountering pesky criminals in the middle of gunfights. Conversely, when I drove through the quiet outskirts of Night City, it was utterly serene. CDPR did a great job in really making you feel like a part of the city. It’s worth mentioning, however, that the NPCs don&#8217;t do much. like they do in, say, <em>Red Dead Redemption 2,</em> and majority of them just aimlessly walk around. It didn&#8217;t really break my immersion or my experience in <em>Night City </em>in any way, but it’s worth mentioning nonetheless.</p>
<p>Given the circumstances surrounding <em>Cyberpunk 2077’s </em>launch, it’s also important to talk about how the game performs on PC. It&#8217;s a well-known fact that <em>Cyberpunk 2077 </em>on last gen consoles is a complete mess, and although CD Projekt RED are working hard to fix those issues, there is no guarantee that all of them will be fixed in the near future. The PC version, however, is a completely different experience in this regard altogether. There is no doubt in my mind that <em>Cyberpunk 2077 </em>was meant to be played on PC- well, at least at launch, anyway. For those who have reasonably good PC builds even with hardware and components as old as four years old, this is a remarkably smooth experience.</p>
<p>The PC version of <em>Cyberpunk 2077</em> comes packed with a range of visual parameters that you can play around with. These include but are not limited to Field of View, Contact Shadows, Cascaded Shadows Resolution, Volumetric Fog Resolution, and Volumetric Cloud, along with full support for Dynamic Fidelity FX CAS and Static Fidelity FX CAS. There is also a Pyscho setting for Screen Space Reflections Quality, which makes look reflections even better. And, of course, there is support for DLSS and Ray Tracing, provided you have Nvidia RTX GPUs.</p>
<p>Graphical settings aside, how does the game perform? For testing purposes, we ran <em>Cyberpunk 2077 – </em>installed on an SSD – on two different sets of hardware. One test set included a GTX 1080Ti, 16GB of memory, and a Ryzen 7 1700. Running the game at Ultra at 1080p gave us a pretty decent performance, with the frame rate hovering from 35 to close to 60. We are sure that you may get a locked 60 frames per second if you lower the settings, such as the Screen Space Reflections Quality. Our other test build includes an RTX 2080 Super, Ryzen 2700x, and 32GB of memory. We were able to run everything at DLSS plus Ultra settings with full ray tracing effects at 4K and at <em>almost</em> locked 60 frames per second. Given that the game runs reasonably well on an almost four year old hardware, it&#8217;s fair to assume that it will likely scale across a reasonable number of different hardware configurations.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/06/Cyberpunk-2077_18.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-446720" src="https://gamingbolt.com/wp-content/uploads/2020/06/Cyberpunk-2077_18.jpg" alt="Cyberpunk 2077_18" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/06/Cyberpunk-2077_18.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/06/Cyberpunk-2077_18-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/06/Cyberpunk-2077_18-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/06/Cyberpunk-2077_18-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/06/Cyberpunk-2077_18-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Given the circumstances surrounding <em>Cyberpunk 2077’s </em>launch, it’s also important to talk about how the game performs on PC. It&#8217;s a well-known fact that <em>Cyberpunk 2077 </em>on last gen consoles is a complete mess, and although CD Projekt RED are working hard to fix those issues, there is no guarantee that all of them will be fixed in the near future. The PC version, however, is a completely different experience in this regard altogether."</p>
<p><em>Cyberpunk 2077 </em>also has a number of bugs and glitches on consoles which can really hurt the game&#8217;s immersion factor. However, in our time with the game on PC, we didn&#8217;t came across any crashes or game-breaking issues. A few bugs are present here and there, but nothing that will break your game. We also wanted to note that the PC version also provides better crowd and vehicle density as compared to the console versions, which is a major boost compared to the sometimes deserted look and feel on consoles.</p>
<p>In conclusion, <em>Cyberpunk 2077 </em>has some visible flaws. Its poor implementation of law enforcement, inconsistent quality of side missions, and a somewhat weird crafting system are definite flaws. However, those flaws feel obscure and very minor in the grand scheme of things. An excellent and well-designed world, superb storytelling, great soundtrack, plenty of options to approach a mission, excellent graphics, and some of the best combat mechanics of the year make <em>Cyberpunk 2077 </em>a must play for every open world fan. This game is no <em>Witcher 3- </em>but it doesn’t need to be, because most of the things it tries to do, it does them with great aplomb. <em>Cyberpunk 2077 </em>on the PC is an experience that is, simply put, unmissable.</p>
<p><em><strong><span style="color: #ff6600;">This game was reviewed on PC.</span></strong></em></p>
<p><em>*Additional reporting on PC performance by GamingBolt&#8217;s Rashid Sayed.</em></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">465086</post-id>	</item>
		<item>
		<title>Most Awesome Relationships in Video Games</title>
		<link>https://gamingbolt.com/most-awesome-relationships-in-video-games</link>
					<comments>https://gamingbolt.com/most-awesome-relationships-in-video-games#respond</comments>
		
		<dc:creator><![CDATA[Rohan Philip]]></dc:creator>
		<pubDate>Sun, 11 Oct 2015 14:06:49 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Most Awesome Relationships in Video Games]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=216734</guid>

					<description><![CDATA[We round up the best relationships in video games.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>e live in a world where love is fickle and relationships end in a blink of an eye. If there is anything that the gaming world has taught us, it is that love knows no bounds and the characters represented here know exactly what true love is, and how love is enduring and powerful. Now while I&#8217;m talking about romantic love, there is also just love for another person as a brother, sister or a friend, the kind of love we will get to see in this feature, where characters have sacrificed so much for that love.</p>
<p>Many video gamer critics argue that video games are full of mindless violence and lack authentic emotion. Clearly the critic who says that hasn&#8217;t played Mass Effect 2 or Gears of War or Legend of Zelda. In fact many of us could learn a thing or two from these characters. With that said, here are some of the best relationships in video games that we have come to cherish and can learn a thing or two from these characters.</p>
<p><em>Note: List is in random order. The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
<p><strong>Ezio and Cristina</strong></p>
<p><iframe loading="lazy" src="//www.youtube.com/embed/yESFCvLxLvM" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>Ezio and Cristina&#8217;s relationship is a tragic one indeed, but there is no denying that both of them had something that really inspired all of us in Assasssins Creed Brotherhood. Ezio, right from the moment he saw Cristina, was infatuated with her, and even went so far as you knock the shit out of Vieri who tried attacking her. However over the course of the game, even though Cristina was married for around sixteen years, and saw Ezio only for a few short moments once every several years, she admitted to herself and Ezio that she still loved him more than her own husband.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">216734</post-id>	</item>
		<item>
		<title>Top Games That Will Leave Your Head Spinning</title>
		<link>https://gamingbolt.com/top-games-that-will-leave-your-head-spinning</link>
					<comments>https://gamingbolt.com/top-games-that-will-leave-your-head-spinning#comments</comments>
		
		<dc:creator><![CDATA[Rohan Philip]]></dc:creator>
		<pubDate>Sun, 04 Oct 2015 17:27:51 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Games]]></category>
		<category><![CDATA[Top Games That Will Test Your Endurance]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=223078</guid>

					<description><![CDATA[These games will test your endurance.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here are times when gaming is just awesome and you look forward to playing that specific game over and over again until you faint. However there is another type of game that really requires your full energy and concentration, because if you don’t give it your all, then you are pretty much doomed to fail and start over. From daunting puzzles to traps to perfect timing, these games really make you want to tear your hair out, and completing those types of games is a great accomplishment. These games have a proud history of really driving gamers up the wall to the point where they just give up and only the brave survive. With that said here are some games that will test your endurance to the limit and will leave your head spinning.</p>
<p>For more exciting features and lists, please click <a href="https://gamingbolt.com/category/feature">here</a>. Stay tuned to GamingBolt for more news and updates.</p>
<p><em>Note: List is in random order. The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
<p><strong>Metal Gear Solid</strong></p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/MeYbHWQrM9A" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>While Metal Gear Solid is one of the best games of all time, it is also equally frustrating and really hard to beat. It’s not your usual stealth game, because everything counts; from your footprint to the sound you make. And if you thought that was tough, then wait till you come across Psycho Mantis, who will beat you before you know what has happened.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">223078</post-id>	</item>
		<item>
		<title>Top Fighting Video Games of All Time</title>
		<link>https://gamingbolt.com/top-fighting-video-games-of-all-time</link>
					<comments>https://gamingbolt.com/top-fighting-video-games-of-all-time#comments</comments>
		
		<dc:creator><![CDATA[Rohan Philip]]></dc:creator>
		<pubDate>Mon, 28 Sep 2015 15:20:06 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[best fighting games]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[top fighting games]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=228854</guid>

					<description><![CDATA[Crack your knuckles and strap in to kick some ass.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here is something about fighting games that makes us feel all powerful. And why shouldn&#8217;t it? The entire point of fighting games is to beat the ever living crap out of your opponents in as spectacular a way as possible. Fighting games are old as a genre, and there is more to them than just Street Fighter or Mortal Kombat. There are other fighting games that are featured here that have made an amazing impact in the gaming community. Whether you subscribe to fatalities or combos, or final smashes, you cannot deny that these fighting games are really quite awesome. Let&#8217;s have a look at some of them, then.</p>
<p>For more exciting features and lists, please click <a href="https://gamingbolt.com/category/feature">here</a>. Stay tuned to GamingBolt for more news and updates.</p>
<p><em>Note: List is in random order. The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
<p><strong>Virtua Fighter 4</strong></p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/8wvHvmAvFgM" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>This game bought Virtua Fighter back to its roots, and made it awesome again in the process. Virtua Fighter 4 was so balanced and challenging that many gamers hailed this game as one of the best fighting games of 2003. You can rest assured that Virtua Fighter 4 is a game that will give you countless hours of pure fun and intense fighting game tension. There are also plenty of characters to choose from. And if that were not enough, the game was some pretty great graphics, intense fighting, and a lot of combo moves that can be executed. Virtua Fighter remains a respected mainstay of the fighting game circuits, and 4 is among the best that the series has to offer.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">228854</post-id>	</item>
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		<title>Top Video Game Soundtracks In Recent Memory</title>
		<link>https://gamingbolt.com/top-video-game-soundtracks-in-recent-memory</link>
					<comments>https://gamingbolt.com/top-video-game-soundtracks-in-recent-memory#comments</comments>
		
		<dc:creator><![CDATA[Rohan Philip]]></dc:creator>
		<pubDate>Sun, 06 Sep 2015 16:56:43 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Top Video Game Soundtracks]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=217890</guid>

					<description><![CDATA[Put on those headphones and just listen to these awesome examples of art.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;" data-mce-mark="1">A</span>s I have mentioned before, music is one of the most vital parts of any game created these days. Without good music, it&#8217;s  a tough job trying to get the player emotionally invested in the game or character. Music has had an healing effect on people and it could go so far as to make the most hard hearted person believe in something great and hopeful. Music establishes a psychological and emotional connection to the player, and it amplifies their emotional response.</p>
<p>Every great video game has great music, and in this feature, we look at, and celebrate, the very best soundtracks for video games that were released in the last year or so.</p>
<p>For more exciting features and lists, please click <a href="https://gamingbolt.com/category/feature">here</a>. Stay tuned to GamingBolt for more news and updates.</p>
<p><em>Note: List is in random order</em></p>
<p><strong>The Last of Us: Left Behind</strong></p>
<p><iframe loading="lazy" src="//www.youtube.com/embed/cMN8Y46gZaw" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>Naughty Dog&#8217;s The Last of Us was already a masterpiece of story telling and audience engagement when it first released in 2013, and 2014&#8217;s Left Behind expansion continued with that trend. And aside from the gameplay, the story, and the adorable characters, the music played such a huge part in the game. Each guitar string can be heard and each note has a meaning to it. I don&#8217;t think I&#8217;ve ever felt such emotions for characters in a game like this, the music makes it feel so real. And the music makes you, and possibly other people who aren&#8217;t into gaming, feel that gaming is more to it than just blood and violence, it  makes you feel that gaming has matured and evolved to levels far beyond we could have hoped for.</p>
<p><strong></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">217890</post-id>	</item>
		<item>
		<title>Absolute Worst Video Game Box Arts In Recent Years</title>
		<link>https://gamingbolt.com/worst-video-game-box-arts-of-2014</link>
					<comments>https://gamingbolt.com/worst-video-game-box-arts-of-2014#comments</comments>
		
		<dc:creator><![CDATA[Rohan Philip]]></dc:creator>
		<pubDate>Sun, 09 Aug 2015 14:26:22 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Worst Box Art]]></category>
		<category><![CDATA[Worst Video Game Box Arts]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=219486</guid>

					<description><![CDATA[These covers are not the cream of the crop.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here is a saying: &#8220;don&#8217;t judge a book by its cover.&#8221; But here in the gaming industry, game covers do matter to a certain extent. To the average, uninformed customer, just scrolling through the games in a store? These game box covers are all that they have to make a decision on whether or not they should buy a game.</p>
<p>Of course, a bad cover does not mean a bad game (for example, the cover for the original Mega Man on the NES is legendary for being awful, but the game was still pretty ace), but first impressions do matter a bit, and for many, a game&#8217;s cover is the first and last impression. So, in this feature, we look at some of the worst cover arts of all time.</p>
<p>For more exciting features and lists, please click <a href="https://gamingbolt.com/category/feature">here</a>. Stay tuned to GamingBolt for more news and updates.</p>
<p><em>Note: List is in random order</em></p>
<p><strong>Wildlife Park 2</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/01/45.-Wildlife-Park-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-219511" src="https://gamingbolt.com/wp-content/uploads/2015/01/45.-Wildlife-Park-2.jpg" alt="45. Wildlife Park 2" width="620" height="465" srcset="https://gamingbolt.com/wp-content/uploads/2015/01/45.-Wildlife-Park-2.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/01/45.-Wildlife-Park-2-300x225.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Take a look at the picture above and tell me whether or not the Dolphin scares the ever living shit out of you. Dolphins are supposed to be cute and loving animals. But this guy right here, he looks like he would like nothing better than to drown you and eat you and spit you out. Just looking at this cover box art gives me the shivers. If the idea was to scare your customer away, I mean, they did a good job.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">219486</post-id>	</item>
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		<title>Top Video Game Sidekicks Who Deserve Their Own Game</title>
		<link>https://gamingbolt.com/top-video-game-sidekicks-who-deserve-their-own-game</link>
					<comments>https://gamingbolt.com/top-video-game-sidekicks-who-deserve-their-own-game#comments</comments>
		
		<dc:creator><![CDATA[Rohan Philip]]></dc:creator>
		<pubDate>Mon, 06 Jul 2015 05:18:39 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Top Video Game Sidekicks]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=223842</guid>

					<description><![CDATA[These side characters are so intriguing that they deserve to be in the focus.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;" data-mce-mark="1">A</span>s gamers, we really love our main characters and want to see more of them. And why not? The main characters are the ones that receive the attention and glory. However, oftentimes, without the supporting cast, the main characters would be dull and boring. Sidekicks are the ones who bring humor and character to a game, and it is with the sidekicks that the game becomes more memorable and awesome. Imagine how Mass Effect would be without memorable characters like Liara, Wrex or Garrus? Here at Gaming Bolt, we feel that sidekicks should have their day in the sun. And so, here are the top sidekicks that deserve their own game.</p>
<p>For more exciting features and lists, please click <a href="https://gamingbolt.com/category/feature">here</a>. Stay tuned to GamingBolt for more news and updates.</p>
<p><em>Note: List is in random order</em></p>
<p><strong>Iron Bull (Dragon Age Inquisition)</strong></p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/8_CApsY-K6c" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>There is no doubt that when it comes to characters, Bioware totally nails it all the time, and makes us want more. For example, Iron Bull (voiced by Freddie Prinze Jr) was a fantastic character. He was humorous, powerful and basically someone you would want protecting your ass in a bar fight. Ironbull really deserves a shot at a spinoff game. Hell, I know people who would probably like it more than Inquisition itself.</p>
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		<title>Fallout 4: Overwhelming Amount of Pre-orders Crash GAME&#8217;s Website</title>
		<link>https://gamingbolt.com/fallout-4-overwhelming-amount-of-pre-orders-crash-games-website</link>
					<comments>https://gamingbolt.com/fallout-4-overwhelming-amount-of-pre-orders-crash-games-website#respond</comments>
		
		<dc:creator><![CDATA[Rohan Philip]]></dc:creator>
		<pubDate>Fri, 03 Jul 2015 13:43:44 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Fallout 4]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=236820</guid>

					<description><![CDATA[GAME trying their hardest to bring pre-orders back online.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/06/Fallout-4-pip-boy-e1434648581802.png"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-235477" src="https://gamingbolt.com/wp-content/uploads/2015/06/Fallout-4-pip-boy-e1434648581802.png" alt="Fallout 4 pip boy" width="620" height="349" /></a></p>
<p>In case you are having trouble pre-ordering Fallout 4&#8217;s real life Pip-boy on GAME&#8217;s website. then here is a bit of news for you. The website has gone offline due to the overwhelming number of people trying to pre-order it at the same time.</p>
<p>“Due to increased number of Dwellers trying to access Vault 111 we are experiencing some issues. Please bare with us,” they <a href="https://twitter.com/GAMEdigital/status/616899616999608320">tweeted</a>. GAME stated that it would have a limited amount of titles left from 9 AM in the morning, and people can order the game online. However they underestimated people’s love for Fallout 4 and in turn the demand crashed their site. They further updated their <a href="https://twitter.com/GAMEdigital/status/616900123939991552" target="_blank">tweet</a> by stating, “We are working hard to get Vault 111 back to full capacity as soon as possible. We will keep you updated.”</p>
<p>Let’s hope that the website comes online and starts taking pre-orders, because there are some people who really want that PIP boy. Have you pre-ordered your copy yet? Let us know in the comments below. Fallout 4 launches this November for the PS4, Xbox One and PC.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">236820</post-id>	</item>
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		<title>Gears Of War: Ultimate Edition Gameplay Features Will Be Tweaked Post Beta</title>
		<link>https://gamingbolt.com/gears-of-war-ultimate-edition-gameplay-features-will-be-tweaked-post-beta</link>
					<comments>https://gamingbolt.com/gears-of-war-ultimate-edition-gameplay-features-will-be-tweaked-post-beta#respond</comments>
		
		<dc:creator><![CDATA[Rohan Philip]]></dc:creator>
		<pubDate>Fri, 03 Jul 2015 13:35:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Gears of War: Ultimate Edition]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[the coalition]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=236817</guid>

					<description><![CDATA[here is the breakdown of changes]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/06/Gears-of-War-Ultimate-Edition_Gridlock_01.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-235733" src="https://gamingbolt.com/wp-content/uploads/2015/06/Gears-of-War-Ultimate-Edition_Gridlock_01-1024x576.jpg" alt="Gears of War Ultimate Edition Gridlock" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/06/Gears-of-War-Ultimate-Edition_Gridlock_01-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2015/06/Gears-of-War-Ultimate-Edition_Gridlock_01-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/06/Gears-of-War-Ultimate-Edition_Gridlock_01.jpg 1920w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><a href="https://gamingbolt.com/gears-of-war-ultimate-edition-multiplayer-beta-impressions-murder-death-kill" target="_blank">The Gears Of War: Ultimate Edition beta</a> recently concluded on the Xbox One beta and Microsoft in turn has released a list of tweaks that will take place in the final release. In a recent post on <a href="http://news.xbox.com/2015/07/games-gears-of-war-ultimate-edition-beta-recap" target="_blank">Xbox Wire</a>,  Jack Felling who is a producer at The Coalition gave a detailed report of what kind of tweaks will take place in the game&#8217;s final launch build.</p>
<p>First of all, players can expect multiple fixes and tuning for the Gnasher Shotgun Frag Grenades, Boomshot, and Torque Bow, footstep audio and other sounds around a player. Furthermore there will be improvements made to the King of the Hill mode along with the removal of active down from Active Reloaded Longshot sniper rifle.</p>
<p>The developers have also planned bug fixes and tuning for skill-based matchmaking along with tuned red/blue colours for team shaders (Locust/COG). The rest of the fixes and improvements can be read below:</p>
<ul>
<li>Improved look of blood and gore in gameplay</li>
<li>Improved game performance to reduce screen tearing</li>
<li>Bug fixes and tuning for Controller Sensitivity Settings</li>
<li>Various bug fixes on maps, weapons, matchmaking, audio, and controls.</li>
</ul>
<p>Gears of War Ultimate Edition releases on August 25th exclusively for the Xbox One.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">236817</post-id>	</item>
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		<title>Dying Light Special Weekend Summer Events Revealed</title>
		<link>https://gamingbolt.com/dying-light-special-weekend-summer-events-revealed</link>
					<comments>https://gamingbolt.com/dying-light-special-weekend-summer-events-revealed#respond</comments>
		
		<dc:creator><![CDATA[Rohan Philip]]></dc:creator>
		<pubDate>Fri, 03 Jul 2015 13:26:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dying Light]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[techland]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=236812</guid>

					<description><![CDATA[Get ready for new events every weekend for two months.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/07/dying_light_summer_events-804x1152.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-236813" src="https://gamingbolt.com/wp-content/uploads/2015/07/dying_light_summer_events-804x1152-715x1024.jpg" alt="dying_light_summer_events-804x1152" width="715" height="1024" srcset="https://gamingbolt.com/wp-content/uploads/2015/07/dying_light_summer_events-804x1152-715x1024.jpg 715w, https://gamingbolt.com/wp-content/uploads/2015/07/dying_light_summer_events-804x1152-209x300.jpg 209w, https://gamingbolt.com/wp-content/uploads/2015/07/dying_light_summer_events-804x1152.jpg 804w" sizes="auto, (max-width: 715px) 100vw, 715px" /></a></p>
<p>Over the next two months, fans of Dying Light will be able to play different themed events beginning July 4<sup>th.</sup>. Techland has arranged for these special events to take place all through summer.</p>
<p>This is a rather unique event which is taking place, because for one, they are calling it a zombie summer and have these themed weekends which differ from each other. We will just have to see just how successful these events will be. The first event scheduled to happen tomorrow gives the player unlimited grappling hook shots and next to no damage from falls. You will find the entire schedule in the image above.</p>
<p>Dying Light is a decent zombie survival game that has progressively gotten better with a stream of free DLC and support from Techland. The game is now available for the PS4, Xbox One and PC. Check out our full review of the game <a href="https://gamingbolt.com/dying-light-review">here</a>.</p>
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