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	Comments on: Battlefield 4: Balancing The Multiplayer, Weapons, Vehicles And More	</title>
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		<title>
		By: toddraynerart		</title>
		<link>https://gamingbolt.com/battlefield-4-balancing-the-multiplayer-weapons-vehicles-and-more#comment-214254</link>

		<dc:creator><![CDATA[toddraynerart]]></dc:creator>
		<pubDate>Mon, 10 Feb 2014 15:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=186570#comment-214254</guid>

					<description><![CDATA[What about the DMR&#039;s and shotguns which are way over-powered. I shouldn&#039;t get killed by a shotgun from 2 or 3 stories up on a building in one shot. That just shouldn&#039;t happen. Also what about the 0% kills, the overall stability and not being able to get into a lobby? What&#039;s&#039; the point of double XP if I CAN&#039;T PLAY? And the frustration continues. JS]]></description>
			<content:encoded><![CDATA[<p>What about the DMR&#8217;s and shotguns which are way over-powered. I shouldn&#8217;t get killed by a shotgun from 2 or 3 stories up on a building in one shot. That just shouldn&#8217;t happen. Also what about the 0% kills, the overall stability and not being able to get into a lobby? What&#8217;s&#8217; the point of double XP if I CAN&#8217;T PLAY? And the frustration continues. JS</p>
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