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	Comments on: Battlefield Hardline Visual Analysis: PS4 vs. Xbox One vs. PC	</title>
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	<link>https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc</link>
	<description>Get a Bolt of Gaming Now!</description>
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		<title>
		By: albatrosMyster		</title>
		<link>https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-254279</link>

		<dc:creator><![CDATA[albatrosMyster]]></dc:creator>
		<pubDate>Thu, 26 Mar 2015 16:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225762#comment-254279</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-254133&quot;&gt;Marc D&lt;/a&gt;.

List &quot;lots&quot; I can guarantee you that there are a few, probably almost enough to count with the fingers of both hands...


Now in cross platform titles this is either: PS4 has better AF (rare but it happens Thomb Raider:DE is an example of this) both have equal AF (this is what we see most of the time) and some games have no AF at all, only trilinear filtering... a recent example of this is Dead Rising, it got patched and that did not affect performance... strangely it even rears its head in some titles that are not demanding at all, like Strider by example or the recent DmC port...


Then we have PS4 exclusives like Unfinished Sawn, again, not a game that is demanding AT ALL.


Anyway, the list is short some got it patched in, all point to some SDK/API quirk that makes it easy to oversee for any reason... if you want examples of games that have low AF on XB1 there are some as well, Forza 5 is the worst I can think of (Forza Horison 2 has low AF but it&#039;s not nearly as bad)... in these cases the AF was definitely tuned to help keep up a decent frame rate... Mind you I don&#039;t follow a lot of stuff on XB1, so there are certainly a lot of others.


TL:DR: I don&#039;t think you should use this as flame bait.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-254133">Marc D</a>.</p>
<p>List &#8220;lots&#8221; I can guarantee you that there are a few, probably almost enough to count with the fingers of both hands&#8230;</p>
<p>Now in cross platform titles this is either: PS4 has better AF (rare but it happens Thomb Raider:DE is an example of this) both have equal AF (this is what we see most of the time) and some games have no AF at all, only trilinear filtering&#8230; a recent example of this is Dead Rising, it got patched and that did not affect performance&#8230; strangely it even rears its head in some titles that are not demanding at all, like Strider by example or the recent DmC port&#8230;</p>
<p>Then we have PS4 exclusives like Unfinished Sawn, again, not a game that is demanding AT ALL.</p>
<p>Anyway, the list is short some got it patched in, all point to some SDK/API quirk that makes it easy to oversee for any reason&#8230; if you want examples of games that have low AF on XB1 there are some as well, Forza 5 is the worst I can think of (Forza Horison 2 has low AF but it&#8217;s not nearly as bad)&#8230; in these cases the AF was definitely tuned to help keep up a decent frame rate&#8230; Mind you I don&#8217;t follow a lot of stuff on XB1, so there are certainly a lot of others.</p>
<p>TL:DR: I don&#8217;t think you should use this as flame bait.</p>
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		<title>
		By: Marc D		</title>
		<link>https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-254133</link>

		<dc:creator><![CDATA[Marc D]]></dc:creator>
		<pubDate>Wed, 25 Mar 2015 21:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225762#comment-254133</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253154&quot;&gt;albatrosMyster&lt;/a&gt;.

Technically, the PS4&#039;s lack of Anisotropic Filtering in LOTS of games make the textures appear worse than the XB1 versions. The PS4 has a problem implementing 16x AF in most games, therefore making textures look muddy and low res compared to XB1. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253154">albatrosMyster</a>.</p>
<p>Technically, the PS4&#8217;s lack of Anisotropic Filtering in LOTS of games make the textures appear worse than the XB1 versions. The PS4 has a problem implementing 16x AF in most games, therefore making textures look muddy and low res compared to XB1. </p>
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		<title>
		By: Deeboy		</title>
		<link>https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253785</link>

		<dc:creator><![CDATA[Deeboy]]></dc:creator>
		<pubDate>Sun, 22 Mar 2015 17:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225762#comment-253785</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253784&quot;&gt;albatrosMyster&lt;/a&gt;.

Facts? You showed me what you believe are facts. There&#039;s much evidence to suggest otherwise. Like I said in my previous post. I already knew we wouldn&#039;t reach an agreement.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253784">albatrosMyster</a>.</p>
<p>Facts? You showed me what you believe are facts. There&#8217;s much evidence to suggest otherwise. Like I said in my previous post. I already knew we wouldn&#8217;t reach an agreement.</p>
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		<title>
		By: albatrosMyster		</title>
		<link>https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253784</link>

		<dc:creator><![CDATA[albatrosMyster]]></dc:creator>
		<pubDate>Sun, 22 Mar 2015 17:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225762#comment-253784</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253743&quot;&gt;Deeboy&lt;/a&gt;.

I am sorry, I gave you too much credit, I showed you facts early on in the discussion, I then explained to you why the data you used as a basis for your opinion was invalid, showed you how it could be reproduced, and why this was the case, then all I got in return was some empty rhetoric and insistence that those highly compressed and apparently miss captured videos were somehow correct and somehow should be used to make a competent analysis of anything.

I am giving up on you, we will not reach an agreement.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253743">Deeboy</a>.</p>
<p>I am sorry, I gave you too much credit, I showed you facts early on in the discussion, I then explained to you why the data you used as a basis for your opinion was invalid, showed you how it could be reproduced, and why this was the case, then all I got in return was some empty rhetoric and insistence that those highly compressed and apparently miss captured videos were somehow correct and somehow should be used to make a competent analysis of anything.</p>
<p>I am giving up on you, we will not reach an agreement.</p>
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		<title>
		By: Deeboy		</title>
		<link>https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253743</link>

		<dc:creator><![CDATA[Deeboy]]></dc:creator>
		<pubDate>Sun, 22 Mar 2015 07:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225762#comment-253743</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253721&quot;&gt;albatrosMyster&lt;/a&gt;.

Yours doesn&#039;t. At least mine are backed by facts instead of assumptions.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253721">albatrosMyster</a>.</p>
<p>Yours doesn&#8217;t. At least mine are backed by facts instead of assumptions.</p>
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		<title>
		By: albatrosMyster		</title>
		<link>https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253721</link>

		<dc:creator><![CDATA[albatrosMyster]]></dc:creator>
		<pubDate>Sun, 22 Mar 2015 03:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225762#comment-253721</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253713&quot;&gt;Deeboy&lt;/a&gt;.

Your response explains a lot. Thanks,]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253713">Deeboy</a>.</p>
<p>Your response explains a lot. Thanks,</p>
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		<title>
		By: Deeboy		</title>
		<link>https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253713</link>

		<dc:creator><![CDATA[Deeboy]]></dc:creator>
		<pubDate>Sun, 22 Mar 2015 02:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225762#comment-253713</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253711&quot;&gt;albatrosMyster&lt;/a&gt;.

That doesn&#039;t prove anything you making an example off of one system. It doesn&#039;t explain why multiple sites are coming up with the same including those that know about the settings required. Your point about kids not being vaccinated is not valid also. The flu is mutating virus that there is never an answer for. Ask the guy who got paralyzed from a suppose to be flu shot that turned out to be a steroid shot instead or the millions of people that get sick anyway.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253711">albatrosMyster</a>.</p>
<p>That doesn&#8217;t prove anything you making an example off of one system. It doesn&#8217;t explain why multiple sites are coming up with the same including those that know about the settings required. Your point about kids not being vaccinated is not valid also. The flu is mutating virus that there is never an answer for. Ask the guy who got paralyzed from a suppose to be flu shot that turned out to be a steroid shot instead or the millions of people that get sick anyway.</p>
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		<title>
		By: albatrosMyster		</title>
		<link>https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253711</link>

		<dc:creator><![CDATA[albatrosMyster]]></dc:creator>
		<pubDate>Sun, 22 Mar 2015 01:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225762#comment-253711</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253710&quot;&gt;Deeboy&lt;/a&gt;.

I made an example with bloodborne, on the right it&#039;s the equivalent of 900p with the original&#039;s RGB range... on the left side you have what you think a normal PS4 game would look like, with its reduced color range (I.E. loss of details)... higly compressed as well.

You can see exactly what is shown above, left seems &quot;less detailed&quot; (it is in a way it lost colors when I adjusted the RGB curve on it) and you can&#039;t even start to see the problems with upscaling blurryness, because the image is so compressed anyway.

This is how it works, and there is nothing that guaranty you of any level of competency from the people behind those &quot;analysis&quot; in fact, posting images taken from youtube videos should be a hint that whoever did the &quot;analysis&quot; could not have done a proper analysis, and they should have known better... same goes for people showing two highly compressed images and asking to compare the two versions... how does this happen? well a lot of people don&#039;t get their kids vaccinated, and this is way more important than comparing video games on different systems.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253710">Deeboy</a>.</p>
<p>I made an example with bloodborne, on the right it&#8217;s the equivalent of 900p with the original&#8217;s RGB range&#8230; on the left side you have what you think a normal PS4 game would look like, with its reduced color range (I.E. loss of details)&#8230; higly compressed as well.</p>
<p>You can see exactly what is shown above, left seems &#8220;less detailed&#8221; (it is in a way it lost colors when I adjusted the RGB curve on it) and you can&#8217;t even start to see the problems with upscaling blurryness, because the image is so compressed anyway.</p>
<p>This is how it works, and there is nothing that guaranty you of any level of competency from the people behind those &#8220;analysis&#8221; in fact, posting images taken from youtube videos should be a hint that whoever did the &#8220;analysis&#8221; could not have done a proper analysis, and they should have known better&#8230; same goes for people showing two highly compressed images and asking to compare the two versions&#8230; how does this happen? well a lot of people don&#8217;t get their kids vaccinated, and this is way more important than comparing video games on different systems.</p>
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		<title>
		By: Deeboy		</title>
		<link>https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253710</link>

		<dc:creator><![CDATA[Deeboy]]></dc:creator>
		<pubDate>Sun, 22 Mar 2015 01:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225762#comment-253710</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253707&quot;&gt;albatrosMyster&lt;/a&gt;.

If they were all from the same website your theory wouldn&#039;t have so many holes. You and I have different opinions about this so I&#039;m happy at leaving it at that. I&#039;ve got some gaming to do. Cheers ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253707">albatrosMyster</a>.</p>
<p>If they were all from the same website your theory wouldn&#8217;t have so many holes. You and I have different opinions about this so I&#8217;m happy at leaving it at that. I&#8217;ve got some gaming to do. Cheers </p>
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		<title>
		By: albatrosMyster		</title>
		<link>https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253707</link>

		<dc:creator><![CDATA[albatrosMyster]]></dc:creator>
		<pubDate>Sun, 22 Mar 2015 00:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=225762#comment-253707</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253666&quot;&gt;Deeboy&lt;/a&gt;.

Listen, both are compressed, if you don&#039;t know what compression artifacts are you should not take part into that kind of conversation, unless this is to ask questions... same thing for color RGB range setting, if the people all take their images from the same video that was not captured correctly on at least one of the consoles you can be sure there will be &quot;plenty&quot; of sources telling the exact same thing.


Believe me, this happens all the time, one person doing whatever wrong and giving their impression, then it gets repeated and you end up with a mis-informed opinion spreading like wildfire (in this case about 10 million people were tricked into thinking they bought a console that was just as good as the competing product! pretty amasing!).]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/battlefield-hardline-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-253666">Deeboy</a>.</p>
<p>Listen, both are compressed, if you don&#8217;t know what compression artifacts are you should not take part into that kind of conversation, unless this is to ask questions&#8230; same thing for color RGB range setting, if the people all take their images from the same video that was not captured correctly on at least one of the consoles you can be sure there will be &#8220;plenty&#8221; of sources telling the exact same thing.</p>
<p>Believe me, this happens all the time, one person doing whatever wrong and giving their impression, then it gets repeated and you end up with a mis-informed opinion spreading like wildfire (in this case about 10 million people were tricked into thinking they bought a console that was just as good as the competing product! pretty amasing!).</p>
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