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	<title>
	Comments on: Behind The PS4 Pro&#8217;s Architecture Part I &#8211; Efficiency Gains, Delta Color Compression And More	</title>
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	<link>https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Mon, 07 Nov 2016 14:59:00 +0000</lastBuildDate>
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		<title>
		By: Jack McBastard		</title>
		<link>https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307583</link>

		<dc:creator><![CDATA[Jack McBastard]]></dc:creator>
		<pubDate>Mon, 07 Nov 2016 14:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=281328#comment-307583</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307578&quot;&gt;jp&lt;/a&gt;.

The very latest of the ones you mentioned will be released in 1Q 2017. You&#039;re about three years shy.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307578">jp</a>.</p>
<p>The very latest of the ones you mentioned will be released in 1Q 2017. You&#8217;re about three years shy.</p>
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		<title>
		By: jp		</title>
		<link>https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307578</link>

		<dc:creator><![CDATA[jp]]></dc:creator>
		<pubDate>Mon, 07 Nov 2016 13:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=281328#comment-307578</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307436&quot;&gt;Jack McBastard&lt;/a&gt;.

The Last Guardian, NMS, GT, Horizon Zero Dawn, all sony exclusives are delayed, and not just a little bit, want more proof? Hahaha]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307436">Jack McBastard</a>.</p>
<p>The Last Guardian, NMS, GT, Horizon Zero Dawn, all sony exclusives are delayed, and not just a little bit, want more proof? Hahaha</p>
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		<title>
		By: jp		</title>
		<link>https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307577</link>

		<dc:creator><![CDATA[jp]]></dc:creator>
		<pubDate>Mon, 07 Nov 2016 13:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=281328#comment-307577</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307531&quot;&gt;TPoppaPuff&lt;/a&gt;.

Any person unable to accept how good the Elite is, is automatically a fanboy, there is nothing not to love about that controller, but have it your way bud.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307531">TPoppaPuff</a>.</p>
<p>Any person unable to accept how good the Elite is, is automatically a fanboy, there is nothing not to love about that controller, but have it your way bud.</p>
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		<title>
		By: jp		</title>
		<link>https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307571</link>

		<dc:creator><![CDATA[jp]]></dc:creator>
		<pubDate>Mon, 07 Nov 2016 12:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=281328#comment-307571</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307531&quot;&gt;TPoppaPuff&lt;/a&gt;.

You are lame, comparing skills with someone you dont even know or even have played with? No no littlw kid, just because you wont accept the Elite is a better controller, you sound plain dumb, I Gotz madz skillz..., of at all you are retarded buddy.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307531">TPoppaPuff</a>.</p>
<p>You are lame, comparing skills with someone you dont even know or even have played with? No no littlw kid, just because you wont accept the Elite is a better controller, you sound plain dumb, I Gotz madz skillz&#8230;, of at all you are retarded buddy.</p>
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		<title>
		By: jp		</title>
		<link>https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307572</link>

		<dc:creator><![CDATA[jp]]></dc:creator>
		<pubDate>Mon, 07 Nov 2016 12:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=281328#comment-307572</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307436&quot;&gt;Jack McBastard&lt;/a&gt;.

Riiiiight buddy, yeah, dream on!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307436">Jack McBastard</a>.</p>
<p>Riiiiight buddy, yeah, dream on!</p>
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		<title>
		By: TPoppaPuff		</title>
		<link>https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307531</link>

		<dc:creator><![CDATA[TPoppaPuff]]></dc:creator>
		<pubDate>Mon, 07 Nov 2016 04:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=281328#comment-307531</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307161&quot;&gt;jp&lt;/a&gt;.

No, a filthy casual needs paddles on the back of his controller to even attempt to attain my level of dexterity. They&#039;re like training wheels for kiddies. If you know how to claw, especially southpaw claw, then you realize that those paddles actually puts a limit on your ability since you can&#039;t maximize your hands&#039; dexterity thus achieving max capability. Why would you waste your second best asset on your hand, your index finger&#039;s range and accuracy, on something so rote as pulling a trigger? That&#039;s a stupid waste better suited for your middle finger.

And those parallel sticks are fine if you&#039;re any good. They rebalanced the controller from the DS3&#039;s and changed the sticks, and the sticks I&#039;m using are X1 sticks anyways. The only way that controller&#039;s a problem is if you&#039;re holding the controller wrong or have tiny baby hands

Get gud, filfycaz fanboy. Or live in your cryhard bubble of delusion. Not my problem. ;)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307161">jp</a>.</p>
<p>No, a filthy casual needs paddles on the back of his controller to even attempt to attain my level of dexterity. They&#8217;re like training wheels for kiddies. If you know how to claw, especially southpaw claw, then you realize that those paddles actually puts a limit on your ability since you can&#8217;t maximize your hands&#8217; dexterity thus achieving max capability. Why would you waste your second best asset on your hand, your index finger&#8217;s range and accuracy, on something so rote as pulling a trigger? That&#8217;s a stupid waste better suited for your middle finger.</p>
<p>And those parallel sticks are fine if you&#8217;re any good. They rebalanced the controller from the DS3&#8217;s and changed the sticks, and the sticks I&#8217;m using are X1 sticks anyways. The only way that controller&#8217;s a problem is if you&#8217;re holding the controller wrong or have tiny baby hands</p>
<p>Get gud, filfycaz fanboy. Or live in your cryhard bubble of delusion. Not my problem. 😉</p>
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		<title>
		By: Jack McBastard		</title>
		<link>https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307436</link>

		<dc:creator><![CDATA[Jack McBastard]]></dc:creator>
		<pubDate>Sun, 06 Nov 2016 15:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=281328#comment-307436</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307201&quot;&gt;jp&lt;/a&gt;.

It won&#039;t, and you have no proof or even reason to believe that it will. We&#039;ll see all of these games before we see Crackdown 3.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307201">jp</a>.</p>
<p>It won&#8217;t, and you have no proof or even reason to believe that it will. We&#8217;ll see all of these games before we see Crackdown 3.</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307287</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Sat, 05 Nov 2016 10:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=281328#comment-307287</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307194&quot;&gt;Gamez Rule&lt;/a&gt;.

Can u say &quot;RROD all over again&quot;? Lmao. You&#039;d think these guys learned their lesson. I hope it ain&#039;t a hardware issue. It&#039;s like Samsung bringing out Galaxy Note 7 and they start blowing up....don&#039;t these people test this stuff?! Ahaha. Dam son. But I guess we&#039;ll see]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307194">Gamez Rule</a>.</p>
<p>Can u say &#8220;RROD all over again&#8221;? Lmao. You&#8217;d think these guys learned their lesson. I hope it ain&#8217;t a hardware issue. It&#8217;s like Samsung bringing out Galaxy Note 7 and they start blowing up&#8230;.don&#8217;t these people test this stuff?! Ahaha. Dam son. But I guess we&#8217;ll see</p>
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		<title>
		By: jp		</title>
		<link>https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307201</link>

		<dc:creator><![CDATA[jp]]></dc:creator>
		<pubDate>Fri, 04 Nov 2016 19:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=281328#comment-307201</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307160&quot;&gt;Jack McBastard&lt;/a&gt;.

it will, mark  my words.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307160">Jack McBastard</a>.</p>
<p>it will, mark  my words.</p>
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		<title>
		By: Gamez Rule		</title>
		<link>https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307194</link>

		<dc:creator><![CDATA[Gamez Rule]]></dc:creator>
		<pubDate>Fri, 04 Nov 2016 18:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=281328#comment-307194</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307114&quot;&gt;Mark&lt;/a&gt;.

Some people think a software update can fix issues, but others have stated it&#039;s not software but hardware and that can be a problem.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-ps4-pros-architecture-part-i-efficiency-gains-delta-color-compression-and-more#comment-307114">Mark</a>.</p>
<p>Some people think a software update can fix issues, but others have stated it&#8217;s not software but hardware and that can be a problem.</p>
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