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	Comments on: Behind The Xbox One X&#8217;s Architecture Part 3 &#8211; What Are The Benefits of 12GB GDDR5 Memory And Auto Supersampling	</title>
	<atom:link href="https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Thu, 19 Oct 2017 01:58:00 +0000</lastBuildDate>
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		<title>
		By: lygamnt		</title>
		<link>https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-348018</link>

		<dc:creator><![CDATA[lygamnt]]></dc:creator>
		<pubDate>Thu, 19 Oct 2017 01:58:00 +0000</pubDate>
		<guid isPermaLink="false">https://gamingbolt.com/?p=309357#comment-348018</guid>

					<description><![CDATA[One major issue in gaming today is the lack of optimization by game designers. If you look at games at the beginning of the 360/PS3 generation compared to say GTAV near the end of that gen, you see just how good developers got at optimizing games to available hardware specs. This has been the case in console gaming since NES/Master system. Now days developers seem to just whine and moan about hardware limitations instead of optimizing Code to get the most out of the hardware. Just my two cents.]]></description>
			<content:encoded><![CDATA[<p>One major issue in gaming today is the lack of optimization by game designers. If you look at games at the beginning of the 360/PS3 generation compared to say GTAV near the end of that gen, you see just how good developers got at optimizing games to available hardware specs. This has been the case in console gaming since NES/Master system. Now days developers seem to just whine and moan about hardware limitations instead of optimizing Code to get the most out of the hardware. Just my two cents.</p>
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		<title>
		By: Truthhurts24		</title>
		<link>https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-348002</link>

		<dc:creator><![CDATA[Truthhurts24]]></dc:creator>
		<pubDate>Wed, 18 Oct 2017 21:01:00 +0000</pubDate>
		<guid isPermaLink="false">https://gamingbolt.com/?p=309357#comment-348002</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347897&quot;&gt;Learned Handgun&lt;/a&gt;.

I really hope they remedy their biggest issue which is 1st party output and 3rd party support from western and eastern developers. But the recent interview with Shannon loftis really has me worried about the future of Xbox right now. She is very clueless about what needs to be done for Xbox in my opinion.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347897">Learned Handgun</a>.</p>
<p>I really hope they remedy their biggest issue which is 1st party output and 3rd party support from western and eastern developers. But the recent interview with Shannon loftis really has me worried about the future of Xbox right now. She is very clueless about what needs to be done for Xbox in my opinion.</p>
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		<title>
		By: Cha		</title>
		<link>https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347941</link>

		<dc:creator><![CDATA[Cha]]></dc:creator>
		<pubDate>Wed, 18 Oct 2017 08:25:00 +0000</pubDate>
		<guid isPermaLink="false">https://gamingbolt.com/?p=309357#comment-347941</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347906&quot;&gt;Mr Xrat&lt;/a&gt;.

And u need reminding that you&#039;re insane rat man]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347906">Mr Xrat</a>.</p>
<p>And u need reminding that you&#8217;re insane rat man</p>
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		<title>
		By: Cha		</title>
		<link>https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347937</link>

		<dc:creator><![CDATA[Cha]]></dc:creator>
		<pubDate>Wed, 18 Oct 2017 08:13:00 +0000</pubDate>
		<guid isPermaLink="false">https://gamingbolt.com/?p=309357#comment-347937</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347904&quot;&gt;Mr Xrat&lt;/a&gt;.

What&#039;s you&#039;re damage control for sony sacking one of naughty dog&#039;s employee&#039;s for complaining he was touched up then offering 20k hush money rat]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347904">Mr Xrat</a>.</p>
<p>What&#8217;s you&#8217;re damage control for sony sacking one of naughty dog&#8217;s employee&#8217;s for complaining he was touched up then offering 20k hush money rat</p>
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		<title>
		By: mark0394		</title>
		<link>https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347925</link>

		<dc:creator><![CDATA[mark0394]]></dc:creator>
		<pubDate>Wed, 18 Oct 2017 07:02:00 +0000</pubDate>
		<guid isPermaLink="false">https://gamingbolt.com/?p=309357#comment-347925</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347904&quot;&gt;Mr Xrat&lt;/a&gt;.

U seem to be doing a little damage control yourself.... So so pathetic]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347904">Mr Xrat</a>.</p>
<p>U seem to be doing a little damage control yourself&#8230;. So so pathetic</p>
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		<title>
		By: Mr Xrat		</title>
		<link>https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347906</link>

		<dc:creator><![CDATA[Mr Xrat]]></dc:creator>
		<pubDate>Wed, 18 Oct 2017 02:20:00 +0000</pubDate>
		<guid isPermaLink="false">https://gamingbolt.com/?p=309357#comment-347906</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347817&quot;&gt;Jose Arcadio Morales&lt;/a&gt;.

You need reminding that you&#039;re a tumor, bowl cut boy.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347817">Jose Arcadio Morales</a>.</p>
<p>You need reminding that you&#8217;re a tumor, bowl cut boy.</p>
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		<title>
		By: Mr Xrat		</title>
		<link>https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347904</link>

		<dc:creator><![CDATA[Mr Xrat]]></dc:creator>
		<pubDate>Wed, 18 Oct 2017 02:14:00 +0000</pubDate>
		<guid isPermaLink="false">https://gamingbolt.com/?p=309357#comment-347904</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347672&quot;&gt;Tim Dog&lt;/a&gt;.

Stick to your damage control on Twitter, ProjectObesity4Lyfe. Take your mind off the mediocrity that is the Xbollox by telling yourself that the Blunder Chief Collection might finally be fixed.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347672">Tim Dog</a>.</p>
<p>Stick to your damage control on Twitter, ProjectObesity4Lyfe. Take your mind off the mediocrity that is the Xbollox by telling yourself that the Blunder Chief Collection might finally be fixed.</p>
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		<title>
		By: wobblypops46		</title>
		<link>https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347898</link>

		<dc:creator><![CDATA[wobblypops46]]></dc:creator>
		<pubDate>Wed, 18 Oct 2017 01:36:00 +0000</pubDate>
		<guid isPermaLink="false">https://gamingbolt.com/?p=309357#comment-347898</guid>

					<description><![CDATA[I really believe that the only reason for these &quot;behind the Xbox One X’s architecture&quot; info articles is to educate ignorant PS fans and to keep trolls/haters in their place.]]></description>
			<content:encoded><![CDATA[<p>I really believe that the only reason for these &#8220;behind the Xbox One X’s architecture&#8221; info articles is to educate ignorant PS fans and to keep trolls/haters in their place.</p>
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		<title>
		By: Learned Handgun		</title>
		<link>https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347897</link>

		<dc:creator><![CDATA[Learned Handgun]]></dc:creator>
		<pubDate>Wed, 18 Oct 2017 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">https://gamingbolt.com/?p=309357#comment-347897</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347872&quot;&gt;Truthhurts24&lt;/a&gt;.

Agreed.  No denying that Sony has taken the lead on the game front, though not to the extent that the trolls make it sound.  But I do believe that MS is working on some new titles.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347872">Truthhurts24</a>.</p>
<p>Agreed.  No denying that Sony has taken the lead on the game front, though not to the extent that the trolls make it sound.  But I do believe that MS is working on some new titles.</p>
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		<title>
		By: HaCkEr_Fc		</title>
		<link>https://gamingbolt.com/behind-the-xbox-one-xs-architecture-part-3-what-are-the-benefits-of-12gb-gddr5-memory-and-auto-supersampling#comment-347890</link>

		<dc:creator><![CDATA[HaCkEr_Fc]]></dc:creator>
		<pubDate>Tue, 17 Oct 2017 21:45:00 +0000</pubDate>
		<guid isPermaLink="false">https://gamingbolt.com/?p=309357#comment-347890</guid>

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