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	Comments on: Borderlands 2 DLC Now In Production	</title>
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		<title>
		By: Domino		</title>
		<link>https://gamingbolt.com/borderland-2-dlc-now-in-production#comment-175679</link>

		<dc:creator><![CDATA[Domino]]></dc:creator>
		<pubDate>Tue, 31 Jul 2012 15:52:00 +0000</pubDate>
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					<description><![CDATA[Day one DLC&#039;s are a bit annoying, yes. But if they don&#039;t have work then they may go to other projects and then they lose that person, their ideas, and their vision for the DLCs. I can understand their reasoning because there are certain things that they aren&#039;t able to get working before their deadline and thus they get pushed back. (perfect example: Skyrim adding kill cams for ranged and magic in an update). I&#039;d rather have them do a DLC and have it ready early in the game&#039;s release than sit there for a year wishing that X Y or Z was fixed or implimented.]]></description>
			<content:encoded><![CDATA[<p>Day one DLC&#8217;s are a bit annoying, yes. But if they don&#8217;t have work then they may go to other projects and then they lose that person, their ideas, and their vision for the DLCs. I can understand their reasoning because there are certain things that they aren&#8217;t able to get working before their deadline and thus they get pushed back. (perfect example: Skyrim adding kill cams for ranged and magic in an update). I&#8217;d rather have them do a DLC and have it ready early in the game&#8217;s release than sit there for a year wishing that X Y or Z was fixed or implimented.</p>
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