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	Comments on: Call of Duty Advanced Warfare: Devs Explains How They Achieved Photorealistic Graphics	</title>
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	<link>https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Mon, 04 Aug 2014 22:27:00 +0000</lastBuildDate>
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		<title>
		By: Bugdiecat		</title>
		<link>https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238792</link>

		<dc:creator><![CDATA[Bugdiecat]]></dc:creator>
		<pubDate>Mon, 04 Aug 2014 22:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=204449#comment-238792</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238765&quot;&gt;Vious&lt;/a&gt;.

what?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238765">Vious</a>.</p>
<p>what?</p>
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		<title>
		By: Vious		</title>
		<link>https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238765</link>

		<dc:creator><![CDATA[Vious]]></dc:creator>
		<pubDate>Mon, 04 Aug 2014 14:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=204449#comment-238765</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238734&quot;&gt;Bugdiecat&lt;/a&gt;.

words commonly used with xbox one and its games]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238734">Bugdiecat</a>.</p>
<p>words commonly used with xbox one and its games</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238739</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Mon, 04 Aug 2014 05:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=204449#comment-238739</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238710&quot;&gt;Psionicinversion&lt;/a&gt;.

U mean for the E3 demo? I don&#039;t know man, DF analyzed the video, and it was sub 1080p and dropped some frames. I&#039;m expecting it to look that darn good. I have an Xbox and honestly, I&#039;m hoping SledgeHammer optimizes the frame rate over the res. Game looks sick regardless, but COD&#039;s known for its gameplay. The June SDK should help. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238710">Psionicinversion</a>.</p>
<p>U mean for the E3 demo? I don&#8217;t know man, DF analyzed the video, and it was sub 1080p and dropped some frames. I&#8217;m expecting it to look that darn good. I have an Xbox and honestly, I&#8217;m hoping SledgeHammer optimizes the frame rate over the res. Game looks sick regardless, but COD&#8217;s known for its gameplay. The June SDK should help. </p>
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		<title>
		By: Bugdiecat		</title>
		<link>https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238734</link>

		<dc:creator><![CDATA[Bugdiecat]]></dc:creator>
		<pubDate>Mon, 04 Aug 2014 05:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=204449#comment-238734</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238707&quot;&gt;Vious&lt;/a&gt;.

what?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238707">Vious</a>.</p>
<p>what?</p>
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		<title>
		By: billyallisonmus		</title>
		<link>https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238715</link>

		<dc:creator><![CDATA[billyallisonmus]]></dc:creator>
		<pubDate>Sun, 03 Aug 2014 22:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=204449#comment-238715</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238710&quot;&gt;Psionicinversion&lt;/a&gt;.

my friend&#039;s step-mother makes $73 every hour on the computer. She has been out of a job for 7 months but last month her pay was $7220 just working on the computer for a few hours. Read more on this web site&lt;B&gt;PAYRAP.COM&lt;B&gt;...................]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238710">Psionicinversion</a>.</p>
<p>my friend&#8217;s step-mother makes $73 every hour on the computer. She has been out of a job for 7 months but last month her pay was $7220 just working on the computer for a few hours. Read more on this web site<b>PAYRAP.COM</b><b>&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;.</b></p>
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		<title>
		By: Psionicinversion		</title>
		<link>https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238710</link>

		<dc:creator><![CDATA[Psionicinversion]]></dc:creator>
		<pubDate>Sun, 03 Aug 2014 22:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=204449#comment-238710</guid>

					<description><![CDATA[they used a PC]]></description>
			<content:encoded><![CDATA[<p>they used a PC</p>
]]></content:encoded>
		
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		<title>
		By: Vious		</title>
		<link>https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238707</link>

		<dc:creator><![CDATA[Vious]]></dc:creator>
		<pubDate>Sun, 03 Aug 2014 22:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=204449#comment-238707</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238667&quot;&gt;Mark&lt;/a&gt;.

phrase/word: physically based and procedurally]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238667">Mark</a>.</p>
<p>phrase/word: physically based and procedurally</p>
]]></content:encoded>
		
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/call-of-duty-advanced-warfare-devs-explains-how-they-achieved-photorealistic-graphics#comment-238667</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Sun, 03 Aug 2014 20:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=204449#comment-238667</guid>

					<description><![CDATA[Dam. Ryse used Physically based shading too. Can&#039;t wait till last gen gets its last bit of games, and devs start using next gen engines for ALL titles.]]></description>
			<content:encoded><![CDATA[<p>Dam. Ryse used Physically based shading too. Can&#8217;t wait till last gen gets its last bit of games, and devs start using next gen engines for ALL titles.</p>
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