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	Comments on: Call of Duty: Ghosts Tech Demo Called Out for Sub D Technology	</title>
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	<link>https://gamingbolt.com/call-of-duty-ghosts-tech-demo-called-out-for-sub-d-technology</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Sat, 03 Aug 2013 14:31:00 +0000</lastBuildDate>
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		<title>
		By: Nintendo Fan 4 Lif3		</title>
		<link>https://gamingbolt.com/call-of-duty-ghosts-tech-demo-called-out-for-sub-d-technology#comment-199918</link>

		<dc:creator><![CDATA[Nintendo Fan 4 Lif3]]></dc:creator>
		<pubDate>Sat, 03 Aug 2013 14:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=167546#comment-199918</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/call-of-duty-ghosts-tech-demo-called-out-for-sub-d-technology#comment-199906&quot;&gt;Will&lt;/a&gt;.

Oh..I thought it was a total buyout where Nintendo had no choice or something but to hand over Rare since Microsoft paid lotta money or so..at least that&#039;s what I heard. I know Rare didn&#039;t wanna leave Nintendo but still can&#039;t believe Nintendo would just give them up like that, but I guess I shouldn&#039;t be surprised since they were a lot stricter about their policies than they are today.  After all the great games Rare gave Nintendo,  they just let them go. I guess after Conker&#039;s Bad Fur Day Nintendo got tired of them making mature games that didn&#039;t sell well to Nintendo&#039;s standards and weren&#039;t family centric so they sold Rare to Microsoft who didn&#039;t give two shits about that back then. Ashame though: wonder if Nintendo would have been better off today if Rare was still with them. Btw, why did people praise Conker&#039;s Bad Fur Day so much? I wasn&#039;t old enough to play then but just saw some the Director Commemtary from Chris Seavor on YouTube and it looked like fun.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/call-of-duty-ghosts-tech-demo-called-out-for-sub-d-technology#comment-199906">Will</a>.</p>
<p>Oh..I thought it was a total buyout where Nintendo had no choice or something but to hand over Rare since Microsoft paid lotta money or so..at least that&#8217;s what I heard. I know Rare didn&#8217;t wanna leave Nintendo but still can&#8217;t believe Nintendo would just give them up like that, but I guess I shouldn&#8217;t be surprised since they were a lot stricter about their policies than they are today.  After all the great games Rare gave Nintendo,  they just let them go. I guess after Conker&#8217;s Bad Fur Day Nintendo got tired of them making mature games that didn&#8217;t sell well to Nintendo&#8217;s standards and weren&#8217;t family centric so they sold Rare to Microsoft who didn&#8217;t give two shits about that back then. Ashame though: wonder if Nintendo would have been better off today if Rare was still with them. Btw, why did people praise Conker&#8217;s Bad Fur Day so much? I wasn&#8217;t old enough to play then but just saw some the Director Commemtary from Chris Seavor on YouTube and it looked like fun.</p>
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		<title>
		By: Will		</title>
		<link>https://gamingbolt.com/call-of-duty-ghosts-tech-demo-called-out-for-sub-d-technology#comment-199906</link>

		<dc:creator><![CDATA[Will]]></dc:creator>
		<pubDate>Sat, 03 Aug 2013 06:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=167546#comment-199906</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/call-of-duty-ghosts-tech-demo-called-out-for-sub-d-technology#comment-199881&quot;&gt;Nintendo Fan 4 Lif3&lt;/a&gt;.

For that you gotta blame Nintendo as well, they sold Rare to Microsoft, it&#039;s not as if Nintendo were victims, they knew what they were doing all this long.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/call-of-duty-ghosts-tech-demo-called-out-for-sub-d-technology#comment-199881">Nintendo Fan 4 Lif3</a>.</p>
<p>For that you gotta blame Nintendo as well, they sold Rare to Microsoft, it&#8217;s not as if Nintendo were victims, they knew what they were doing all this long.</p>
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		<title>
		By: Shango Thomas		</title>
		<link>https://gamingbolt.com/call-of-duty-ghosts-tech-demo-called-out-for-sub-d-technology#comment-199891</link>

		<dc:creator><![CDATA[Shango Thomas]]></dc:creator>
		<pubDate>Fri, 02 Aug 2013 21:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=167546#comment-199891</guid>

					<description><![CDATA[U think sub d is easier in games when you use it as a form of tessellation and yes I&#039;m sure it can get infinite cause its just an algorithm of dividing and I don&#039;t think every new division has to be in memory ]]></description>
			<content:encoded><![CDATA[<p>U think sub d is easier in games when you use it as a form of tessellation and yes I&#8217;m sure it can get infinite cause its just an algorithm of dividing and I don&#8217;t think every new division has to be in memory </p>
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		<title>
		By: Nintendo Fan 4 Lif3		</title>
		<link>https://gamingbolt.com/call-of-duty-ghosts-tech-demo-called-out-for-sub-d-technology#comment-199881</link>

		<dc:creator><![CDATA[Nintendo Fan 4 Lif3]]></dc:creator>
		<pubDate>Fri, 02 Aug 2013 18:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=167546#comment-199881</guid>

					<description><![CDATA[It&#039;s freaking crazy that Sub D has such a huge toll on gaming compared to film animation. Can&#039;t imagine how much more work IW is doing just to take advantage of next gen and high end PC hardware using Sub D and still make it run smooth without frame drops or crashes. Still impressive how they&#039;re applying yhe technology though to enhance the experience. I also find it rather interesting how the Gamecube would&#039;ve been able to handle this tech even though consoles and PCs weren&#039;t so advanced back then and the fact that Gamecube already had lotta issues. Even more interesting how going off what the Rare employee said, Gamecube would&#039;ve been able to handle Sub D better than Xbox regardless that Xbox was way closer to a PC than any other console back in the day. After reading this I blame Microsoft for buying out Rare from Nintendo and leaving Nintendo to gather dust with Gamecube when Rare would&#039;ve made Gamecube THE console to play. Instead Rare ended doing garbage games they were forced to do by Microsoft so Nintendo could fall behind and Microsoft could catch up, thinking they would permanently wipe out Nintendo.  Now we will never get a sequel to Conker&#039;s Bad Fur Day! No wonder Chris Seavor, official voice of Conker, left Rare. Not being a fanboy right now, I&#039;m just making a point,  for those who have been paying attention to what&#039;s been going on with Nintendo at the moment, you will understand what I mean. Hopefully someday Chris Seavor goes back to developing for Nintendo or consoles in general and gives us the Conker sequel we deserve,  cuz I know many other gamers would like that to become a reality. It&#039;s all juat disappointing how Nintendo fell apart after Rare left; someone get me a time machine so Rare never works for Microsoft and tarnishes their reputation please. ]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s freaking crazy that Sub D has such a huge toll on gaming compared to film animation. Can&#8217;t imagine how much more work IW is doing just to take advantage of next gen and high end PC hardware using Sub D and still make it run smooth without frame drops or crashes. Still impressive how they&#8217;re applying yhe technology though to enhance the experience. I also find it rather interesting how the Gamecube would&#8217;ve been able to handle this tech even though consoles and PCs weren&#8217;t so advanced back then and the fact that Gamecube already had lotta issues. Even more interesting how going off what the Rare employee said, Gamecube would&#8217;ve been able to handle Sub D better than Xbox regardless that Xbox was way closer to a PC than any other console back in the day. After reading this I blame Microsoft for buying out Rare from Nintendo and leaving Nintendo to gather dust with Gamecube when Rare would&#8217;ve made Gamecube THE console to play. Instead Rare ended doing garbage games they were forced to do by Microsoft so Nintendo could fall behind and Microsoft could catch up, thinking they would permanently wipe out Nintendo.  Now we will never get a sequel to Conker&#8217;s Bad Fur Day! No wonder Chris Seavor, official voice of Conker, left Rare. Not being a fanboy right now, I&#8217;m just making a point,  for those who have been paying attention to what&#8217;s been going on with Nintendo at the moment, you will understand what I mean. Hopefully someday Chris Seavor goes back to developing for Nintendo or consoles in general and gives us the Conker sequel we deserve,  cuz I know many other gamers would like that to become a reality. It&#8217;s all juat disappointing how Nintendo fell apart after Rare left; someone get me a time machine so Rare never works for Microsoft and tarnishes their reputation please. </p>
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