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	Comments on: Check Out How Umbra Is Being Used In The Witcher 3 To Reduce Memory Usage And Query Times	</title>
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	<link>https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times</link>
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		<title>
		By: 1804nr		</title>
		<link>https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-228190</link>

		<dc:creator><![CDATA[1804nr]]></dc:creator>
		<pubDate>Sun, 04 May 2014 05:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=193005#comment-228190</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-225218&quot;&gt;Umair Khan&lt;/a&gt;.

You can&#039;t compare Witcher 2 because it was only in comparison to the XBox 360, NOT the new-gen consoles. Watch_Dogs is confirmed that besides the TXAA, which is an anti-aliasing solution to prevent flickering and crawling of objects and HBAO+ to create better dynamic shadows, new-gen console versions and PC will be the same with the exception of the resolution as well (scalable on PC, 1080p on PS4, not confirmed on XBox One yet). Witcher 3 on new-gen consoles will have minor visual cutbacks. And it&#039;s always a fact that a game LOOKS best on PC. But the console version ALWAYS has MINOR cutbacks. Besides Umbra 3 is an engine solution, so it&#039;s safe to say that we can implement that in PS4 and XBox One since Killzone:SF already uses it. The 780Ti struggles to run it, because PC hasn&#039;t been well-optimized yet, they have enough time to do so. Nonetheless, the game will be awesome in all platforms.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-225218">Umair Khan</a>.</p>
<p>You can&#8217;t compare Witcher 2 because it was only in comparison to the XBox 360, NOT the new-gen consoles. Watch_Dogs is confirmed that besides the TXAA, which is an anti-aliasing solution to prevent flickering and crawling of objects and HBAO+ to create better dynamic shadows, new-gen console versions and PC will be the same with the exception of the resolution as well (scalable on PC, 1080p on PS4, not confirmed on XBox One yet). Witcher 3 on new-gen consoles will have minor visual cutbacks. And it&#8217;s always a fact that a game LOOKS best on PC. But the console version ALWAYS has MINOR cutbacks. Besides Umbra 3 is an engine solution, so it&#8217;s safe to say that we can implement that in PS4 and XBox One since Killzone:SF already uses it. The 780Ti struggles to run it, because PC hasn&#8217;t been well-optimized yet, they have enough time to do so. Nonetheless, the game will be awesome in all platforms.</p>
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		<title>
		By: Nespithe		</title>
		<link>https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-225381</link>

		<dc:creator><![CDATA[Nespithe]]></dc:creator>
		<pubDate>Thu, 17 Apr 2014 10:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=193005#comment-225381</guid>

					<description><![CDATA[Even if it only looks half as good on the PS4 I&#039;m sure it&#039;ll still look amazing.]]></description>
			<content:encoded><![CDATA[<p>Even if it only looks half as good on the PS4 I&#8217;m sure it&#8217;ll still look amazing.</p>
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		<title>
		By: Psionicinversion		</title>
		<link>https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-225224</link>

		<dc:creator><![CDATA[Psionicinversion]]></dc:creator>
		<pubDate>Wed, 16 Apr 2014 09:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=193005#comment-225224</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-225220&quot;&gt;Xtreme Derp&lt;/a&gt;.

im purposely holding out for next year and bought a 280x instead of a 290 last year to have more money to drop on the best single GPU i can get (not titan cus there poor value for money and not worth the price tag) purely for Star Citizen. I should be able to run most well just cut down the MSAA a bit and itll be fine]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-225220">Xtreme Derp</a>.</p>
<p>im purposely holding out for next year and bought a 280x instead of a 290 last year to have more money to drop on the best single GPU i can get (not titan cus there poor value for money and not worth the price tag) purely for Star Citizen. I should be able to run most well just cut down the MSAA a bit and itll be fine</p>
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		<title>
		By: Xtreme Derp		</title>
		<link>https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-225220</link>

		<dc:creator><![CDATA[Xtreme Derp]]></dc:creator>
		<pubDate>Wed, 16 Apr 2014 09:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=193005#comment-225220</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-225216&quot;&gt;Psionicinversion&lt;/a&gt;.

Bring it on b*tch my PC is better than yours lol]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-225216">Psionicinversion</a>.</p>
<p>Bring it on b*tch my PC is better than yours lol</p>
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		<title>
		By: Umair Khan		</title>
		<link>https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-225218</link>

		<dc:creator><![CDATA[Umair Khan]]></dc:creator>
		<pubDate>Wed, 16 Apr 2014 08:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=193005#comment-225218</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-224970&quot;&gt;I hate trolls&lt;/a&gt;.

Ya we hear that every time but game always looks much worse on consoles . Specially games that are built from ground up for PC like Witcher 2 , Watch Dogs , Witcher 3 etc .]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-224970">I hate trolls</a>.</p>
<p>Ya we hear that every time but game always looks much worse on consoles . Specially games that are built from ground up for PC like Witcher 2 , Watch Dogs , Witcher 3 etc .</p>
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		<title>
		By: Psionicinversion		</title>
		<link>https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-225216</link>

		<dc:creator><![CDATA[Psionicinversion]]></dc:creator>
		<pubDate>Wed, 16 Apr 2014 07:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=193005#comment-225216</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-225130&quot;&gt;Xtreme Derp&lt;/a&gt;.

holy exaggeration batman, quick to the talking $hit mobile!!!
Good showing like infamous with its 3 lod scales and baked backgrounds? 11 million polygons isn&#039;t impressive when the textures are cut down to cr@p]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-225130">Xtreme Derp</a>.</p>
<p>holy exaggeration batman, quick to the talking $hit mobile!!!<br />
Good showing like infamous with its 3 lod scales and baked backgrounds? 11 million polygons isn&#8217;t impressive when the textures are cut down to cr@p</p>
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		<title>
		By: Xtreme Derp		</title>
		<link>https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-225130</link>

		<dc:creator><![CDATA[Xtreme Derp]]></dc:creator>
		<pubDate>Tue, 15 Apr 2014 22:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=193005#comment-225130</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-224940&quot;&gt;Psionicinversion&lt;/a&gt;.

Best played on a $3000 PC, that 99.999999999999999999% can&#039;t afford or don&#039;t want to buy.

Don&#039;t speak of PC as if every one was a high end rig.

I&#039;ll enjoy Witcher 3 on my PC but you know PS4 is going to put in a good showing for $400.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-224940">Psionicinversion</a>.</p>
<p>Best played on a $3000 PC, that 99.999999999999999999% can&#8217;t afford or don&#8217;t want to buy.</p>
<p>Don&#8217;t speak of PC as if every one was a high end rig.</p>
<p>I&#8217;ll enjoy Witcher 3 on my PC but you know PS4 is going to put in a good showing for $400.</p>
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		<title>
		By: I hate trolls		</title>
		<link>https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-225027</link>

		<dc:creator><![CDATA[I hate trolls]]></dc:creator>
		<pubDate>Tue, 15 Apr 2014 07:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=193005#comment-225027</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-224973&quot;&gt;Psionicinversion&lt;/a&gt;.

Well we will see. It is not coming till February of next year and a lot can happen till then. Right now commenting on what it looks like is all speculative. I imagine they will show it a lot this E3. It will be a amazing game no matter what you play it on.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-224973">Psionicinversion</a>.</p>
<p>Well we will see. It is not coming till February of next year and a lot can happen till then. Right now commenting on what it looks like is all speculative. I imagine they will show it a lot this E3. It will be a amazing game no matter what you play it on.</p>
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		<title>
		By: Psionicinversion		</title>
		<link>https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-224973</link>

		<dc:creator><![CDATA[Psionicinversion]]></dc:creator>
		<pubDate>Tue, 15 Apr 2014 01:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=193005#comment-224973</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-224970&quot;&gt;I hate trolls&lt;/a&gt;.

im not but when its saying it neds a 780ti which is SUBSTANTIALLY faster than either console to run at max then consoles not going do so good... itll look good ish i reckon you might have some jaggies someat that smaa may heklp sort out but MSAA, no facking chance.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-224970">I hate trolls</a>.</p>
<p>im not but when its saying it neds a 780ti which is SUBSTANTIALLY faster than either console to run at max then consoles not going do so good&#8230; itll look good ish i reckon you might have some jaggies someat that smaa may heklp sort out but MSAA, no facking chance.</p>
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		<title>
		By: I hate trolls		</title>
		<link>https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-224970</link>

		<dc:creator><![CDATA[I hate trolls]]></dc:creator>
		<pubDate>Tue, 15 Apr 2014 00:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=193005#comment-224970</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-224966&quot;&gt;Psionicinversion&lt;/a&gt;.

The developers has already stated they have not had to sacrifice  hardly anything  on next gen consoles. Remember this is built for next gen and PC only.  They do not have to cader to the older consoles.   It will look amazing no matter what you play it on. No need to hate in the consoles for no reason.    ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/check-out-how-umbra-is-being-used-in-the-witcher-3-to-reduce-memory-usage-and-query-times#comment-224966">Psionicinversion</a>.</p>
<p>The developers has already stated they have not had to sacrifice  hardly anything  on next gen consoles. Remember this is built for next gen and PC only.  They do not have to cader to the older consoles.   It will look amazing no matter what you play it on. No need to hate in the consoles for no reason.    </p>
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