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	<title>
	Comments on: Crackdown 3 To Have Improved Multiplayer, 100% Destruction Thanks To The Cloud	</title>
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	<link>https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Fri, 07 Aug 2015 00:15:00 +0000</lastBuildDate>
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		<title>
		By: XbotMK1		</title>
		<link>https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267404</link>

		<dc:creator><![CDATA[XbotMK1]]></dc:creator>
		<pubDate>Fri, 07 Aug 2015 00:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239124#comment-267404</guid>

					<description><![CDATA[Xbox fanboys are still clinging to the cloud when this proves Microsoft lied.


We&#039;ve known about the Crackdown using cloud for destruction for the past year. This isn&#039;t anything new or &quot;revolutionary&quot;. Games like Red Faction Guerrilla feature fully destructible evironments without &quot;cloud&quot;. 


The cloud isn&#039;t making Xbox One 20 times more powerful like Microsoft lied about. False advertisement at it&#039;s finest. The cloud is only asisting in environment memory. Many games use cloud for extra processing. Planetside 2 wouldn&#039;t be possible with local compute alone.


The cloud isn&#039;t helping render graphics which is why Crackdown is cartoony and has downgraded graphical quality.]]></description>
			<content:encoded><![CDATA[<p>Xbox fanboys are still clinging to the cloud when this proves Microsoft lied.</p>
<p>We&#8217;ve known about the Crackdown using cloud for destruction for the past year. This isn&#8217;t anything new or &#8220;revolutionary&#8221;. Games like Red Faction Guerrilla feature fully destructible evironments without &#8220;cloud&#8221;. </p>
<p>The cloud isn&#8217;t making Xbox One 20 times more powerful like Microsoft lied about. False advertisement at it&#8217;s finest. The cloud is only asisting in environment memory. Many games use cloud for extra processing. Planetside 2 wouldn&#8217;t be possible with local compute alone.</p>
<p>The cloud isn&#8217;t helping render graphics which is why Crackdown is cartoony and has downgraded graphical quality.</p>
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		<title>
		By: ShoNuff		</title>
		<link>https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267302</link>

		<dc:creator><![CDATA[ShoNuff]]></dc:creator>
		<pubDate>Wed, 05 Aug 2015 19:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239124#comment-267302</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267298&quot;&gt;Starman&lt;/a&gt;.

did he change his name again? oh Derp. I lik playstation as well but man he really must troll for Sony bJ&#039;s.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267298">Starman</a>.</p>
<p>did he change his name again? oh Derp. I lik playstation as well but man he really must troll for Sony bJ&#8217;s.</p>
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		<title>
		By: Starman		</title>
		<link>https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267298</link>

		<dc:creator><![CDATA[Starman]]></dc:creator>
		<pubDate>Wed, 05 Aug 2015 13:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239124#comment-267298</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267255&quot;&gt;ShoNuff&lt;/a&gt;.

loooooooooooooll ... that was awesome ... but wait , don&#039;t you mean &#039;theadjustmentbureau&#039; ? lol]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267255">ShoNuff</a>.</p>
<p>loooooooooooooll &#8230; that was awesome &#8230; but wait , don&#8217;t you mean &#8216;theadjustmentbureau&#8217; ? lol</p>
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		<title>
		By: d0x360		</title>
		<link>https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267268</link>

		<dc:creator><![CDATA[d0x360]]></dc:creator>
		<pubDate>Tue, 04 Aug 2015 22:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239124#comment-267268</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267255&quot;&gt;ShoNuff&lt;/a&gt;.

God his head is gonna explode when this game releases...we will finalist be rid of him.  He doesn&#039;t understand that cloud physics simulation is nothing more than your Xbox and a server sending some math back and forth.  Data wise its probably using 100kb a second which is basically nothing.  Its just numbers being sent back and forth...the magic is using all those azure servers to calculate massive physics algorithms insanely fast.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267255">ShoNuff</a>.</p>
<p>God his head is gonna explode when this game releases&#8230;we will finalist be rid of him.  He doesn&#8217;t understand that cloud physics simulation is nothing more than your Xbox and a server sending some math back and forth.  Data wise its probably using 100kb a second which is basically nothing.  Its just numbers being sent back and forth&#8230;the magic is using all those azure servers to calculate massive physics algorithms insanely fast.</p>
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267259</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Tue, 04 Aug 2015 20:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239124#comment-267259</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267255&quot;&gt;ShoNuff&lt;/a&gt;.

Sony shills are nothing BUT lies. It&#039;s their entire MO.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267255">ShoNuff</a>.</p>
<p>Sony shills are nothing BUT lies. It&#8217;s their entire MO.</p>
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		<title>
		By: Jimmy DoneGood		</title>
		<link>https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267258</link>

		<dc:creator><![CDATA[Jimmy DoneGood]]></dc:creator>
		<pubDate>Tue, 04 Aug 2015 20:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239124#comment-267258</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267255&quot;&gt;ShoNuff&lt;/a&gt;.

hahahahha]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267255">ShoNuff</a>.</p>
<p>hahahahha</p>
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		<title>
		By: ShoNuff		</title>
		<link>https://gamingbolt.com/crackdown-3-to-have-improved-multiplayer-100-destruction-thanks-to-the-cloud#comment-267255</link>

		<dc:creator><![CDATA[ShoNuff]]></dc:creator>
		<pubDate>Tue, 04 Aug 2015 20:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=239124#comment-267255</guid>

					<description><![CDATA[lies the cloud doesn&#039;t work XbotMK1 told me so]]></description>
			<content:encoded><![CDATA[<p>lies the cloud doesn&#8217;t work XbotMK1 told me so</p>
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