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	Comments on: Crysis 2: Technology Trailer shows Antialiasing Features	</title>
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	<link>https://gamingbolt.com/crysis-2-technology-trailer-shows-antialiasing-features</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Fri, 18 Feb 2011 18:22:11 +0000</lastBuildDate>
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		<title>
		By: Pixolator		</title>
		<link>https://gamingbolt.com/crysis-2-technology-trailer-shows-antialiasing-features#comment-57691</link>

		<dc:creator><![CDATA[Pixolator]]></dc:creator>
		<pubDate>Fri, 18 Feb 2011 18:22:11 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=10577#comment-57691</guid>

					<description><![CDATA[Nice video but these tech videos finds base on PC platform rather than consoles. nice share.]]></description>
			<content:encoded><![CDATA[<p>Nice video but these tech videos finds base on PC platform rather than consoles. nice share.</p>
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		<title>
		By: eez0000		</title>
		<link>https://gamingbolt.com/crysis-2-technology-trailer-shows-antialiasing-features#comment-27818</link>

		<dc:creator><![CDATA[eez0000]]></dc:creator>
		<pubDate>Tue, 17 Aug 2010 08:57:04 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=10577#comment-27818</guid>

					<description><![CDATA[I&#039;m really glad Crytek is so proud of their multi-platform CE3 (they should be), but nothing yet shown for Crysis 2 is nearly as impressive as the original was in &#039;06-&#039;07..

And, @dudeman, some console games do use AA (minimum), but it&#039;s extremely process intensive and the consoles are already pushed to nearly their limits, so I doubt this is really an option when you&#039;ve barely squeezed a playable framerate out of the game. 

Couple that with the fact that some of the most popular engines use deferred shading which does not play nice with AA even on PC.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m really glad Crytek is so proud of their multi-platform CE3 (they should be), but nothing yet shown for Crysis 2 is nearly as impressive as the original was in &#8217;06-&#8217;07..</p>
<p>And, @dudeman, some console games do use AA (minimum), but it&#8217;s extremely process intensive and the consoles are already pushed to nearly their limits, so I doubt this is really an option when you&#8217;ve barely squeezed a playable framerate out of the game. </p>
<p>Couple that with the fact that some of the most popular engines use deferred shading which does not play nice with AA even on PC.</p>
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		<title>
		By: Rashid Sayed		</title>
		<link>https://gamingbolt.com/crysis-2-technology-trailer-shows-antialiasing-features#comment-27807</link>

		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Tue, 17 Aug 2010 05:28:27 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=10577#comment-27807</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/crysis-2-technology-trailer-shows-antialiasing-features#comment-27738&quot;&gt;Mike C.&lt;/a&gt;.

Hi Mike, sorry for the inconvenience caused. We have updated the video.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/crysis-2-technology-trailer-shows-antialiasing-features#comment-27738">Mike C.</a>.</p>
<p>Hi Mike, sorry for the inconvenience caused. We have updated the video.</p>
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		<title>
		By: dudeman		</title>
		<link>https://gamingbolt.com/crysis-2-technology-trailer-shows-antialiasing-features#comment-27742</link>

		<dc:creator><![CDATA[dudeman]]></dc:creator>
		<pubDate>Mon, 16 Aug 2010 15:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=10577#comment-27742</guid>

					<description><![CDATA[Whilst I know what these techniques are (they aren&#039;t new... far from it) it&#039;s simply just a shame that there are still games in current gen that don&#039;t use anti-aliasing. It&#039;s not too much to ask for on consoles while PC games have supported it since many more generations.

The video quality pretty much wastes what Crytek wanted to show, there isn&#039;t much use watching it until a proper 720p version can be seen.]]></description>
			<content:encoded><![CDATA[<p>Whilst I know what these techniques are (they aren&#8217;t new&#8230; far from it) it&#8217;s simply just a shame that there are still games in current gen that don&#8217;t use anti-aliasing. It&#8217;s not too much to ask for on consoles while PC games have supported it since many more generations.</p>
<p>The video quality pretty much wastes what Crytek wanted to show, there isn&#8217;t much use watching it until a proper 720p version can be seen.</p>
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		<title>
		By: Mike C.		</title>
		<link>https://gamingbolt.com/crysis-2-technology-trailer-shows-antialiasing-features#comment-27738</link>

		<dc:creator><![CDATA[Mike C.]]></dc:creator>
		<pubDate>Mon, 16 Aug 2010 14:18:49 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=10577#comment-27738</guid>

					<description><![CDATA[Where is the High Quality Vid for us to analyze the different types of Antialiasing]]></description>
			<content:encoded><![CDATA[<p>Where is the High Quality Vid for us to analyze the different types of Antialiasing</p>
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