<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: DirectX 12 Will Optimize High CPU Stress Levels, Unity Integration With API Detailed	</title>
	<atom:link href="https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Sat, 24 Jan 2015 09:24:00 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.8.3</generator>
	<item>
		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed#comment-248677</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Sat, 24 Jan 2015 09:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220452#comment-248677</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed#comment-248663&quot;&gt;JerkDaNERD7&lt;/a&gt;.

I think GDC will be better for the details tho.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed#comment-248663">JerkDaNERD7</a>.</p>
<p>I think GDC will be better for the details tho.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Eddytion		</title>
		<link>https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed#comment-248664</link>

		<dc:creator><![CDATA[Eddytion]]></dc:creator>
		<pubDate>Fri, 23 Jan 2015 23:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220452#comment-248664</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed#comment-248632&quot;&gt;TheRedButterfly&lt;/a&gt;.

There is a Mantle benchmark that gives this kind of performance, knowing that Mantle and DX12 do basically the same thing but one is intended only for GCN architecture.
You can try it out (if you have AMD) Star swarm Benchmark.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed#comment-248632">TheRedButterfly</a>.</p>
<p>There is a Mantle benchmark that gives this kind of performance, knowing that Mantle and DX12 do basically the same thing but one is intended only for GCN architecture.<br />
You can try it out (if you have AMD) Star swarm Benchmark.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: JerkDaNERD7		</title>
		<link>https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed#comment-248663</link>

		<dc:creator><![CDATA[JerkDaNERD7]]></dc:creator>
		<pubDate>Fri, 23 Jan 2015 23:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220452#comment-248663</guid>

					<description><![CDATA[E3 is going to be interesting. ;D]]></description>
			<content:encoded><![CDATA[<p>E3 is going to be interesting. ;D</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Dean brown		</title>
		<link>https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed#comment-248644</link>

		<dc:creator><![CDATA[Dean brown]]></dc:creator>
		<pubDate>Fri, 23 Jan 2015 18:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220452#comment-248644</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed#comment-248630&quot;&gt;THE RED DRAGON&lt;/a&gt;.

oh yes thanks for posting red Dragon]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed#comment-248630">THE RED DRAGON</a>.</p>
<p>oh yes thanks for posting red Dragon</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: XanderZane41		</title>
		<link>https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed#comment-248633</link>

		<dc:creator><![CDATA[XanderZane41]]></dc:creator>
		<pubDate>Fri, 23 Jan 2015 15:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220452#comment-248633</guid>

					<description><![CDATA[Greatness is coming...]]></description>
			<content:encoded><![CDATA[<p>Greatness is coming&#8230;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: TheRedButterfly		</title>
		<link>https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed#comment-248632</link>

		<dc:creator><![CDATA[TheRedButterfly]]></dc:creator>
		<pubDate>Fri, 23 Jan 2015 15:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220452#comment-248632</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed#comment-248630&quot;&gt;THE RED DRAGON&lt;/a&gt;.

29fps vs 120fps... gezus... I really wish we could get a direct-feed video instead of the off-screen shots that we&#039;re relying on.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed#comment-248630">THE RED DRAGON</a>.</p>
<p>29fps vs 120fps&#8230; gezus&#8230; I really wish we could get a direct-feed video instead of the off-screen shots that we&#8217;re relying on.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: THE RED DRAGON		</title>
		<link>https://gamingbolt.com/directx-12-will-optimize-high-cpu-stress-levels-unity-integration-with-api-detailed#comment-248630</link>

		<dc:creator><![CDATA[THE RED DRAGON]]></dc:creator>
		<pubDate>Fri, 23 Jan 2015 14:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220452#comment-248630</guid>

					<description><![CDATA[https://pbs.twimg.com/media/B8BSCFxCIAAFsev.png:large]]></description>
			<content:encoded><![CDATA[<p><a href="https://pbs.twimg.com/media/B8BSCFxCIAAFsev.png:large" rel="nofollow ugc">https://pbs.twimg.com/media/B8BSCFxCIAAFsev.png:large</a></p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
