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	<title>
	Comments on: DOOM Looks Stunning In These New Screenshots	</title>
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		<title>
		By: d0x360		</title>
		<link>https://gamingbolt.com/doom-looks-stunning-in-these-new-screenshots#comment-282960</link>

		<dc:creator><![CDATA[d0x360]]></dc:creator>
		<pubDate>Fri, 08 Jan 2016 11:01:00 +0000</pubDate>
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					<description><![CDATA[I played the alpha.  It looked amazing and ran at a rock solid 60fps.  Can&#039;t wait did this]]></description>
			<content:encoded><![CDATA[<p>I played the alpha.  It looked amazing and ran at a rock solid 60fps.  Can&#8217;t wait did this</p>
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		<title>
		By: Bobby		</title>
		<link>https://gamingbolt.com/doom-looks-stunning-in-these-new-screenshots#comment-282941</link>

		<dc:creator><![CDATA[Bobby]]></dc:creator>
		<pubDate>Fri, 08 Jan 2016 04:06:00 +0000</pubDate>
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					<description><![CDATA[For a 60fps game the visuals are really impressive.  I assume those screenshots are taken from (obviously an unoptimized alpha of) the Xbox One version given that those screenshots are of a perfect target render size to free up ESRAM from holding more than just the frame buffers.  You can do some amazing things with Xbox One ESRAM if you don&#039;t dedicate the whole ESRAM to holding large framebuffers.]]></description>
			<content:encoded><![CDATA[<p>For a 60fps game the visuals are really impressive.  I assume those screenshots are taken from (obviously an unoptimized alpha of) the Xbox One version given that those screenshots are of a perfect target render size to free up ESRAM from holding more than just the frame buffers.  You can do some amazing things with Xbox One ESRAM if you don&#8217;t dedicate the whole ESRAM to holding large framebuffers.</p>
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