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	<title>
	Comments on: DUST 514 New Screenshots And Artwork Shows Guns, Vehicles And Character Models	</title>
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	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Thu, 03 May 2012 05:21:33 +0000</lastBuildDate>
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		<title>
		By: Peong		</title>
		<link>https://gamingbolt.com/dust-514-new-screenshots-and-artwork-shows-guns-vehicles-and-character-models#comment-137185</link>

		<dc:creator><![CDATA[Peong]]></dc:creator>
		<pubDate>Thu, 03 May 2012 05:21:33 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=76701#comment-137185</guid>

					<description><![CDATA[I&#039;ll be honest, I was a liltte disappointed about the switch myself.  If the majority of people that play your games are anything like me, I&#039;m betting they felt the same way.  Since I differ from a lot of people, I&#039;m also guessing they were a bit more disappointed than I.However, if you&#039;re still gonna stick to the original concept in the second game, then I can wait a liltte longer for that.  Either way, the major thing I&#039;m looking forward to is the plot of the game rather than the gameplay itself.  I&#039;m afraid I can&#039;t speak for everyone who will play P.32, and my  instinct  tells me that a fair portion don&#039;t feel the same way.  A lot of people may have been looking forward to the RPG-style you originally had in mind, since platformers have been around almost since the dawn of video games.I&#039;m trying to rile up interest in your games, though.  Several of my friends at college have computers and I&#039;m going to talk to them about playing these games.  They&#039;re on the same level of weird as I am; perhaps not the same plane, but definitely the same level, so it shouldn&#039;t be too big a challenge.  I&#039;ll also see if I can&#039;t get them to  advertise  a liltte as well.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ll be honest, I was a liltte disappointed about the switch myself.  If the majority of people that play your games are anything like me, I&#8217;m betting they felt the same way.  Since I differ from a lot of people, I&#8217;m also guessing they were a bit more disappointed than I.However, if you&#8217;re still gonna stick to the original concept in the second game, then I can wait a liltte longer for that.  Either way, the major thing I&#8217;m looking forward to is the plot of the game rather than the gameplay itself.  I&#8217;m afraid I can&#8217;t speak for everyone who will play P.32, and my  instinct  tells me that a fair portion don&#8217;t feel the same way.  A lot of people may have been looking forward to the RPG-style you originally had in mind, since platformers have been around almost since the dawn of video games.I&#8217;m trying to rile up interest in your games, though.  Several of my friends at college have computers and I&#8217;m going to talk to them about playing these games.  They&#8217;re on the same level of weird as I am; perhaps not the same plane, but definitely the same level, so it shouldn&#8217;t be too big a challenge.  I&#8217;ll also see if I can&#8217;t get them to  advertise  a liltte as well.</p>
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		<title>
		By: Musser64		</title>
		<link>https://gamingbolt.com/dust-514-new-screenshots-and-artwork-shows-guns-vehicles-and-character-models#comment-131698</link>

		<dc:creator><![CDATA[Musser64]]></dc:creator>
		<pubDate>Wed, 28 Mar 2012 00:54:41 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=76701#comment-131698</guid>

					<description><![CDATA[Fun fun fun!]]></description>
			<content:encoded><![CDATA[<p>Fun fun fun!</p>
]]></content:encoded>
		
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