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	<title>
	Comments on: DX12 May Allow Xbox One To Save GPU Time, Render Ray Tracing, SuperFog And Custom Effects	</title>
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	<link>https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Thu, 14 May 2015 03:00:00 +0000</lastBuildDate>
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		<title>
		By: Pops		</title>
		<link>https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-258575</link>

		<dc:creator><![CDATA[Pops]]></dc:creator>
		<pubDate>Thu, 14 May 2015 03:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=189258#comment-258575</guid>

					<description><![CDATA[Interesting.lets see what happens when dx12 goes full swing.looks like while sony will be focusing on res.microsoft will be focusing on graphics with all effects turned on.]]></description>
			<content:encoded><![CDATA[<p>Interesting.lets see what happens when dx12 goes full swing.looks like while sony will be focusing on res.microsoft will be focusing on graphics with all effects turned on.</p>
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		<title>
		By: Pops		</title>
		<link>https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-258574</link>

		<dc:creator><![CDATA[Pops]]></dc:creator>
		<pubDate>Thu, 14 May 2015 02:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=189258#comment-258574</guid>

					<description><![CDATA[Interesting.everything is coming to light.xbox and ps4 gpu isnt the same as previously thought.looks like while ps4 will be fighting for 1080p with blurred textures.the xbox will be focusing on graphics with all effects turned on with lets see what happens when dx12 goes in full swing.]]></description>
			<content:encoded><![CDATA[<p>Interesting.everything is coming to light.xbox and ps4 gpu isnt the same as previously thought.looks like while ps4 will be fighting for 1080p with blurred textures.the xbox will be focusing on graphics with all effects turned on with lets see what happens when dx12 goes in full swing.</p>
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		<title>
		By: Ziggurcat		</title>
		<link>https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-252959</link>

		<dc:creator><![CDATA[Ziggurcat]]></dc:creator>
		<pubDate>Mon, 16 Mar 2015 01:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=189258#comment-252959</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-249058&quot;&gt;marc Berry&lt;/a&gt;.

oh dear... getting laughed off of every forum for posting the same delusional nonsense still hasn&#039;t kept you from realizing the truth, has it... the SDK was leaked, the specs are well known.  there&#039;s no hidden hardware, and there&#039;s certainly no nvidia titan black GPU inside the console.


i hate to break it to you, you stupid idiot, but there&#039;s no skin translucency in ryse.  a single image from a tech demo you keep referring to does not mean that it&#039;s in the game.  i&#039;ve played the game, it&#039;s not there at all. 


and ryse unmatched? bahahahahahahahahahahaha... the order says, &quot;HI!&quot;]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-249058">marc Berry</a>.</p>
<p>oh dear&#8230; getting laughed off of every forum for posting the same delusional nonsense still hasn&#8217;t kept you from realizing the truth, has it&#8230; the SDK was leaked, the specs are well known.  there&#8217;s no hidden hardware, and there&#8217;s certainly no nvidia titan black GPU inside the console.</p>
<p>i hate to break it to you, you stupid idiot, but there&#8217;s no skin translucency in ryse.  a single image from a tech demo you keep referring to does not mean that it&#8217;s in the game.  i&#8217;ve played the game, it&#8217;s not there at all. </p>
<p>and ryse unmatched? bahahahahahahahahahahaha&#8230; the order says, &#8220;HI!&#8221;</p>
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		<title>
		By: Ziggurcat		</title>
		<link>https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-252958</link>

		<dc:creator><![CDATA[Ziggurcat]]></dc:creator>
		<pubDate>Mon, 16 Mar 2015 01:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=189258#comment-252958</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-252163&quot;&gt;misterxmedia.lj.com&lt;/a&gt;.

awwww, that&#039;s cute... the internet&#039;s laughingstock thinks that DX12 is some magic pill for the xbone...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-252163">misterxmedia.lj.com</a>.</p>
<p>awwww, that&#8217;s cute&#8230; the internet&#8217;s laughingstock thinks that DX12 is some magic pill for the xbone&#8230;</p>
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		<title>
		By: misterxmedia.lj.com		</title>
		<link>https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-252163</link>

		<dc:creator><![CDATA[misterxmedia.lj.com]]></dc:creator>
		<pubDate>Sat, 07 Mar 2015 22:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=189258#comment-252163</guid>

					<description><![CDATA[Goodbye  PS4 :)]]></description>
			<content:encoded><![CDATA[<p>Goodbye  PS4 🙂</p>
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		<title>
		By: drjonesjnr		</title>
		<link>https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-250022</link>

		<dc:creator><![CDATA[drjonesjnr]]></dc:creator>
		<pubDate>Wed, 11 Feb 2015 15:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=189258#comment-250022</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-249151&quot;&gt;XanderZane41&lt;/a&gt;.

Hahahahahaha you xbots are hilarious ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-249151">XanderZane41</a>.</p>
<p>Hahahahahaha you xbots are hilarious </p>
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		<title>
		By: XanderZane41		</title>
		<link>https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-249151</link>

		<dc:creator><![CDATA[XanderZane41]]></dc:creator>
		<pubDate>Sat, 31 Jan 2015 14:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=189258#comment-249151</guid>

					<description><![CDATA[Greatness is coming...]]></description>
			<content:encoded><![CDATA[<p>Greatness is coming&#8230;</p>
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		<title>
		By: tree hugger		</title>
		<link>https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-249129</link>

		<dc:creator><![CDATA[tree hugger]]></dc:creator>
		<pubDate>Sat, 31 Jan 2015 04:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=189258#comment-249129</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-218172&quot;&gt;You are flat out wrong&lt;/a&gt;.

&quot;Console/ PC Comparison - 2013&quot;
.... You skipped a whole year there, buddy.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-218172">You are flat out wrong</a>.</p>
<p>&#8220;Console/ PC Comparison &#8211; 2013&#8221;<br />
&#8230;. You skipped a whole year there, buddy.</p>
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		<title>
		By: Fraser J Manley		</title>
		<link>https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-249073</link>

		<dc:creator><![CDATA[Fraser J Manley]]></dc:creator>
		<pubDate>Fri, 30 Jan 2015 17:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=189258#comment-249073</guid>

					<description><![CDATA[MS have some of the best graphics software engineers on the planet. Their business is based around CPU and GPU performance so I&#039;d put my money on Microsoft to deliver extraordinary results.
As it stands the Xbox one does well enough without all this rhetoric. It&#039;s a good system. Plays the best games and plays them well …without dx12 and ray tracing and all the other riffraff. Anything from here on out is a bonus. 
]]></description>
			<content:encoded><![CDATA[<p>MS have some of the best graphics software engineers on the planet. Their business is based around CPU and GPU performance so I&#8217;d put my money on Microsoft to deliver extraordinary results.<br />
As it stands the Xbox one does well enough without all this rhetoric. It&#8217;s a good system. Plays the best games and plays them well …without dx12 and ray tracing and all the other riffraff. Anything from here on out is a bonus. </p>
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		<title>
		By: marc Berry		</title>
		<link>https://gamingbolt.com/dx12-may-allow-xbox-one-to-save-gpu-time-render-ray-tracing-superfog-and-custom-effects#comment-249058</link>

		<dc:creator><![CDATA[marc Berry]]></dc:creator>
		<pubDate>Fri, 30 Jan 2015 15:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=189258#comment-249058</guid>

					<description><![CDATA[WOW, been saying this for the last year! XB1 is not a 7770 or  7790 GPU.

That is why PS4 can&#039;t match MS&#039;s top AAA games on point to point. Ryse is still unmatched at 900p (still not one game that is using Skin Translucency on PS4 not even UC4), DC is only 30FPS and what is going to happen when FMS 6 has day/night + weather and still 1080p 60fps?]]></description>
			<content:encoded><![CDATA[<p>WOW, been saying this for the last year! XB1 is not a 7770 or  7790 GPU.</p>
<p>That is why PS4 can&#8217;t match MS&#8217;s top AAA games on point to point. Ryse is still unmatched at 900p (still not one game that is using Skin Translucency on PS4 not even UC4), DC is only 30FPS and what is going to happen when FMS 6 has day/night + weather and still 1080p 60fps?</p>
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