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	<title>
	Comments on: DX12 Should Remedy The Resolution Issue On The Xbox One, eSRAM To Receive New API	</title>
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		<title>
		By: arne-slot		</title>
		<link>https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-380963</link>

		<dc:creator><![CDATA[arne-slot]]></dc:creator>
		<pubDate>Tue, 07 Apr 2026 02:59:18 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=226545#comment-380963</guid>

					<description><![CDATA[Mahjong Ways 2 tá pagando clusters insanos!]]></description>
			<content:encoded><![CDATA[<p>Mahjong Ways 2 tá pagando clusters insanos!</p>
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		<title>
		By: Chris S		</title>
		<link>https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-267610</link>

		<dc:creator><![CDATA[Chris S]]></dc:creator>
		<pubDate>Sun, 09 Aug 2015 15:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=226545#comment-267610</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-267545&quot;&gt;LordCancer Kain&lt;/a&gt;.

Ya changed title there after edit to oblivion. Still after 30+ years of pc/ console gaming and through the magic of using my eyeballs, and actually not forgetting about gaming  prior 2013, it&#039;s pretty obvious you don&#039;t know what you&#039;re talking about.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-267545">LordCancer Kain</a>.</p>
<p>Ya changed title there after edit to oblivion. Still after 30+ years of pc/ console gaming and through the magic of using my eyeballs, and actually not forgetting about gaming  prior 2013, it&#8217;s pretty obvious you don&#8217;t know what you&#8217;re talking about.</p>
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		<title>
		By: LordCancer Kain		</title>
		<link>https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-267545</link>

		<dc:creator><![CDATA[LordCancer Kain]]></dc:creator>
		<pubDate>Sat, 08 Aug 2015 00:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=226545#comment-267545</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-267512&quot;&gt;Chris S&lt;/a&gt;.

&quot;I mean Xbox 360 was released in 2003 and ran Morrowind barely at Medium graphics&quot;



YOU DON&#039;T KNOW WHAT YOUR TALKING ABOUT.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-267512">Chris S</a>.</p>
<p>&#8220;I mean Xbox 360 was released in 2003 and ran Morrowind barely at Medium graphics&#8221;</p>
<p>YOU DON&#8217;T KNOW WHAT YOUR TALKING ABOUT.</p>
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		<title>
		By: Chris S		</title>
		<link>https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-267512</link>

		<dc:creator><![CDATA[Chris S]]></dc:creator>
		<pubDate>Fri, 07 Aug 2015 15:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=226545#comment-267512</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-254186&quot;&gt;LordCancer Kain&lt;/a&gt;.

Ya im not getting LordCancers logic. Every console in the past 18 years has benefited from update API. And by benefited I mean substantially benefited. Meaning higer res, increased draw distance, better frames, better graphics and magic all around. I know most PC gamers dont really need or care about that. Just get a new $200+ upgrade. 


But figured this was common knowledge since the days of PS1. I mean Xbox 360 was released in 2003 and ran Oblivion and then Skyrim at 30fps and it looked gorgeous. With zero hardware upgrades. This is just one of 100s of examples, and this is perhaps the worst example. Battlefield and Mass Effect franchise just got more and more amazing while still on the same exact hardware consoles from years prior.  Still puzzles me how PC fanboys miss  out on how API updates do a world of wonder.

Other than what a programmer just said about how DX12 should help eSRAM just now, there has got to be a reason why MS is pushing products with eSRAM while DX12 on the horizon. They should be some strategy there. If not thats a shame. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-254186">LordCancer Kain</a>.</p>
<p>Ya im not getting LordCancers logic. Every console in the past 18 years has benefited from update API. And by benefited I mean substantially benefited. Meaning higer res, increased draw distance, better frames, better graphics and magic all around. I know most PC gamers dont really need or care about that. Just get a new $200+ upgrade. </p>
<p>But figured this was common knowledge since the days of PS1. I mean Xbox 360 was released in 2003 and ran Oblivion and then Skyrim at 30fps and it looked gorgeous. With zero hardware upgrades. This is just one of 100s of examples, and this is perhaps the worst example. Battlefield and Mass Effect franchise just got more and more amazing while still on the same exact hardware consoles from years prior.  Still puzzles me how PC fanboys miss  out on how API updates do a world of wonder.</p>
<p>Other than what a programmer just said about how DX12 should help eSRAM just now, there has got to be a reason why MS is pushing products with eSRAM while DX12 on the horizon. They should be some strategy there. If not thats a shame. </p>
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		<title>
		By: kidd Cyr		</title>
		<link>https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-256626</link>

		<dc:creator><![CDATA[kidd Cyr]]></dc:creator>
		<pubDate>Wed, 22 Apr 2015 02:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=226545#comment-256626</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-254334&quot;&gt;GHz&lt;/a&gt;.

Il follow you anywhere! No weirdness intended!!!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-254334">GHz</a>.</p>
<p>Il follow you anywhere! No weirdness intended!!!</p>
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		<title>
		By: kidd Cyr		</title>
		<link>https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-256624</link>

		<dc:creator><![CDATA[kidd Cyr]]></dc:creator>
		<pubDate>Wed, 22 Apr 2015 01:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=226545#comment-256624</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-254314&quot;&gt;GHz&lt;/a&gt;.

I HEAR YA!!!!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-254314">GHz</a>.</p>
<p>I HEAR YA!!!!</p>
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		<title>
		By: GameRoy		</title>
		<link>https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-255981</link>

		<dc:creator><![CDATA[GameRoy]]></dc:creator>
		<pubDate>Tue, 14 Apr 2015 18:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=226545#comment-255981</guid>

					<description><![CDATA[A little inside from AMD themself.
GG Xbox!


http://community.amd.com/community/amd-blogs/amd-gaming/blog/2015/03/26/amd-enables-incredible-directx-12-performance-in-new-3dmark-api-overhead-feature-test]]></description>
			<content:encoded><![CDATA[<p>A little inside from AMD themself.<br />
GG Xbox!</p>
<p><a href="http://community.amd.com/community/amd-blogs/amd-gaming/blog/2015/03/26/amd-enables-incredible-directx-12-performance-in-new-3dmark-api-overhead-feature-test" rel="nofollow ugc">http://community.amd.com/community/amd-blogs/amd-gaming/blog/2015/03/26/amd-enables-incredible-directx-12-performance-in-new-3dmark-api-overhead-feature-test</a></p>
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		<title>
		By: Barnassey		</title>
		<link>https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-254855</link>

		<dc:creator><![CDATA[Barnassey]]></dc:creator>
		<pubDate>Wed, 01 Apr 2015 22:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=226545#comment-254855</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-254272&quot;&gt;Fallout09&lt;/a&gt;.

Its easy to optimize software when you know exactly what to code for and your team designed the hardware. Also apple isnt out performing anyone anymore. the tegra cpu in the N( as well as samsungs Exynos 7420 both beat out apple and their chips. even with the optimizations apple did.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-254272">Fallout09</a>.</p>
<p>Its easy to optimize software when you know exactly what to code for and your team designed the hardware. Also apple isnt out performing anyone anymore. the tegra cpu in the N( as well as samsungs Exynos 7420 both beat out apple and their chips. even with the optimizations apple did.</p>
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		<title>
		By: Leonardo Muniz		</title>
		<link>https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-254830</link>

		<dc:creator><![CDATA[Leonardo Muniz]]></dc:creator>
		<pubDate>Wed, 01 Apr 2015 13:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=226545#comment-254830</guid>

					<description><![CDATA[Ps4 graphics hardware is more powerful than xb1&#039;s, but that doesn&#039;t imply that ps4 performance or resolution is better only because of hardware diffference. If that was the case we wouldn&#039;t see games like RE Revelations 2 performing better on XB1. So, as always, it&#039;s up to the developers. A better API may indeed improve performance and resolution on XB1 despite the static hardware, as it will make it easier to developers to make optimal use of xb1 resources. Personally I don&#039;t think developers have been making the best use of Xb1 hardware till date, because they hadn&#039;t the best tools in hand to do that.]]></description>
			<content:encoded><![CDATA[<p>Ps4 graphics hardware is more powerful than xb1&#8217;s, but that doesn&#8217;t imply that ps4 performance or resolution is better only because of hardware diffference. If that was the case we wouldn&#8217;t see games like RE Revelations 2 performing better on XB1. So, as always, it&#8217;s up to the developers. A better API may indeed improve performance and resolution on XB1 despite the static hardware, as it will make it easier to developers to make optimal use of xb1 resources. Personally I don&#8217;t think developers have been making the best use of Xb1 hardware till date, because they hadn&#8217;t the best tools in hand to do that.</p>
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		<title>
		By: LordCancer Kain		</title>
		<link>https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-254829</link>

		<dc:creator><![CDATA[LordCancer Kain]]></dc:creator>
		<pubDate>Wed, 01 Apr 2015 12:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=226545#comment-254829</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-254813&quot;&gt;Barnassey&lt;/a&gt;.

brad wardell has never made a game for xbox or any other console ever. he is a pc developer. that is not a theory, that is a fact.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/dx12-should-remedy-the-resolution-issue-on-the-xbox-one-esram-to-receive-new-api#comment-254813">Barnassey</a>.</p>
<p>brad wardell has never made a game for xbox or any other console ever. he is a pc developer. that is not a theory, that is a fact.</p>
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