E3 2011: Molyneux: Fable: The Journey ‘Is A Core Game’ And E3 Demo ‘A Horrendous Mistake’

Speaking to journalists at E3, Fable creator and Lionhead mastermind Peter Molyneux admitted that attracting core gamers who are “really tied to their controllers” to a Kinect title will be difficult. He went on: “This started only eight months ago when Microsoft came to us and said, ‘hey, could you do a core game for Kinect? We had been working on a project called Milo for well over a year so we had lots of experience with Kinect, but this is a challenge that’s not for the faint hearted, to be honest with you, because I think that the core, as such, are really tied to their controllers.I think what we need to do is to prove that you can have as full and engaging and as immersive and as easy to control and as comfortable a game as anything you’d have on a controller.”

He also said, in relation to the Fable: The Journey video reveal at Microsoft’s E3 press conference, that “… I made a horrendous mistake on the press demo of taking out the navigation allowing players to move, I’ll just state on record now that Fable: The Journey is definitely not on rails.”

Thanks to CVG for the info.