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	<title>
	Comments on: Epic Games: Unreal Engine 4 And DX12 Will Allow Developers To Squeeze Out Even More From The Xbox One	</title>
	<atom:link href="https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Sun, 14 Feb 2016 05:15:00 +0000</lastBuildDate>
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		<title>
		By: Kidd		</title>
		<link>https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-286022</link>

		<dc:creator><![CDATA[Kidd]]></dc:creator>
		<pubDate>Sun, 14 Feb 2016 05:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234284#comment-286022</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-260988&quot;&gt;Joe Brown&lt;/a&gt;.

Yeah just enable&#039;s Async Shaders, Ray tracing,Lighting, EsRam, Post anti aliasing, Textures,Etc!! Oh no Dx12 wont do anything but remove the cruft from your eyes so that Xbox one can kick you upside your head!! &#038; Phil means Pc sucks it needs Dx12 help Xbox One already good at it!! LMao]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-260988">Joe Brown</a>.</p>
<p>Yeah just enable&#8217;s Async Shaders, Ray tracing,Lighting, EsRam, Post anti aliasing, Textures,Etc!! Oh no Dx12 wont do anything but remove the cruft from your eyes so that Xbox one can kick you upside your head!! &amp; Phil means Pc sucks it needs Dx12 help Xbox One already good at it!! LMao</p>
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		<title>
		By: Kidd		</title>
		<link>https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-286021</link>

		<dc:creator><![CDATA[Kidd]]></dc:creator>
		<pubDate>Sun, 14 Feb 2016 05:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234284#comment-286021</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-264180&quot;&gt;Joe Brown&lt;/a&gt;.

I know this old but these games or confirmations were they using Xbox one&#039;s EsRam? I doubt it!! &#038; Not even Dx12 from ground up!! ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-264180">Joe Brown</a>.</p>
<p>I know this old but these games or confirmations were they using Xbox one&#8217;s EsRam? I doubt it!! &amp; Not even Dx12 from ground up!! </p>
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		<title>
		By: sayfaofy		</title>
		<link>https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-285730</link>

		<dc:creator><![CDATA[sayfaofy]]></dc:creator>
		<pubDate>Mon, 08 Feb 2016 21:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234284#comment-285730</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-260831&quot;&gt;Tim Dog&lt;/a&gt;.

HI BRO tom great talk lol sONY PEOPLE WILL CRAY LOL.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-260831">Tim Dog</a>.</p>
<p>HI BRO tom great talk lol sONY PEOPLE WILL CRAY LOL.</p>
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		<title>
		By: marc Berry		</title>
		<link>https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-267923</link>

		<dc:creator><![CDATA[marc Berry]]></dc:creator>
		<pubDate>Fri, 14 Aug 2015 04:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234284#comment-267923</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-261070&quot;&gt;Ish Black&lt;/a&gt;.

DC is 30FPS
FMS 6 60FPS 

Looks like PS4 needs more.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-261070">Ish Black</a>.</p>
<p>DC is 30FPS<br />
FMS 6 60FPS </p>
<p>Looks like PS4 needs more.</p>
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		<title>
		By: forkless		</title>
		<link>https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-266920</link>

		<dc:creator><![CDATA[forkless]]></dc:creator>
		<pubDate>Fri, 31 Jul 2015 15:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234284#comment-266920</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-260992&quot;&gt;JerkDaNERD7&lt;/a&gt;.

Ease of development does not equate to massive performance increases (what the end-user is expecting). Obviously DX12 will bring improvements, but there is only so much you can gain from going from one low-level API to another on console as opposed to the jump PC platforms will make going from DX11 to DX12.

PS. Both a PC and console gamer.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-260992">JerkDaNERD7</a>.</p>
<p>Ease of development does not equate to massive performance increases (what the end-user is expecting). Obviously DX12 will bring improvements, but there is only so much you can gain from going from one low-level API to another on console as opposed to the jump PC platforms will make going from DX11 to DX12.</p>
<p>PS. Both a PC and console gamer.</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-265581</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Tue, 21 Jul 2015 14:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234284#comment-265581</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-265566&quot;&gt;Ned Hoon&lt;/a&gt;.

Good stuff Ned. It just sounds nasty....I&#039;m getting thru the last bit of Cruft here at work.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-265566">Ned Hoon</a>.</p>
<p>Good stuff Ned. It just sounds nasty&#8230;.I&#8217;m getting thru the last bit of Cruft here at work.</p>
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		<title>
		By: Ned Hoon		</title>
		<link>https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-265566</link>

		<dc:creator><![CDATA[Ned Hoon]]></dc:creator>
		<pubDate>Tue, 21 Jul 2015 01:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234284#comment-265566</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-260844&quot;&gt;Mark&lt;/a&gt;.

Simply put...You want to cut a tree down surrounded by bushes.To get to the tree you have to wade through prickles and clinging branches before you can start to cut.That is &quot;Cruft&quot; basically put.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-260844">Mark</a>.</p>
<p>Simply put&#8230;You want to cut a tree down surrounded by bushes.To get to the tree you have to wade through prickles and clinging branches before you can start to cut.That is &#8220;Cruft&#8221; basically put.</p>
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		<title>
		By: Lrapsody Jay		</title>
		<link>https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-264188</link>

		<dc:creator><![CDATA[Lrapsody Jay]]></dc:creator>
		<pubDate>Sun, 05 Jul 2015 19:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234284#comment-264188</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-260988&quot;&gt;Joe Brown&lt;/a&gt;.

Ps4 won&#039;t be using Vulcan. They&#039;re sticking to their custom low-level api.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-260988">Joe Brown</a>.</p>
<p>Ps4 won&#8217;t be using Vulcan. They&#8217;re sticking to their custom low-level api.</p>
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		<title>
		By: Lrapsody Jay		</title>
		<link>https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-264187</link>

		<dc:creator><![CDATA[Lrapsody Jay]]></dc:creator>
		<pubDate>Sun, 05 Jul 2015 19:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234284#comment-264187</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-264180&quot;&gt;Joe Brown&lt;/a&gt;.

Yeah, it won&#039;t help it reach higher resolution on Witcher 3, but more graphical effects, better frame rate and such. Project Cars: Ian Bell said dx12 would improve xbone performance on that game by &quot;about 7%&quot; which, along with patch 2.0 17% improvement is more than enough for me! Shame about Arkham Knight.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-264180">Joe Brown</a>.</p>
<p>Yeah, it won&#8217;t help it reach higher resolution on Witcher 3, but more graphical effects, better frame rate and such. Project Cars: Ian Bell said dx12 would improve xbone performance on that game by &#8220;about 7%&#8221; which, along with patch 2.0 17% improvement is more than enough for me! Shame about Arkham Knight.</p>
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		<title>
		By: Joe Brown		</title>
		<link>https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-264180</link>

		<dc:creator><![CDATA[Joe Brown]]></dc:creator>
		<pubDate>Sun, 05 Jul 2015 17:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234284#comment-264180</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-264052&quot;&gt;Lrapsody Jay&lt;/a&gt;.

Well a Witcher 3 developer already confirmed that DX12 doesn&#039;t help Xbox One reach even 1080p on Witcher 3. Arkham Knight has no confirmation of an Xbox One DX12 patch and likely wont get one, although DX12 on the PC version is confirmed. Project Cars developer confirmed that there&#039;s a performance increase of about 30-40% with DX12 on PC not Xbox One like some thought.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/epic-games-unreal-engine-4-and-dx12-will-allow-developers-to-squeeze-out-even-more-from-the-xbox-one#comment-264052">Lrapsody Jay</a>.</p>
<p>Well a Witcher 3 developer already confirmed that DX12 doesn&#8217;t help Xbox One reach even 1080p on Witcher 3. Arkham Knight has no confirmation of an Xbox One DX12 patch and likely wont get one, although DX12 on the PC version is confirmed. Project Cars developer confirmed that there&#8217;s a performance increase of about 30-40% with DX12 on PC not Xbox One like some thought.</p>
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