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	Comments on: Ex-Naughty Dog Dev Explains Difference Between DX12 And DX11, Less Gains On Consoles Compared To PC	</title>
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	<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc</link>
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		<title>
		By: Graeme Willy		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-287004</link>

		<dc:creator><![CDATA[Graeme Willy]]></dc:creator>
		<pubDate>Thu, 03 Mar 2016 01:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231037#comment-287004</guid>

					<description><![CDATA[one thing not pointed out is that the cpu gains are the same across the board. So if a console gains, say 40-50% on the CPU side, you can handle more there. So things like physics or other general purpose tasks that the CPU can handle that go to the GPU, can be CPU bound, thus freeing up GPU...like physics.]]></description>
			<content:encoded><![CDATA[<p>one thing not pointed out is that the cpu gains are the same across the board. So if a console gains, say 40-50% on the CPU side, you can handle more there. So things like physics or other general purpose tasks that the CPU can handle that go to the GPU, can be CPU bound, thus freeing up GPU&#8230;like physics.</p>
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		<title>
		By: GHz		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-265758</link>

		<dc:creator><![CDATA[GHz]]></dc:creator>
		<pubDate>Fri, 24 Jul 2015 03:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231037#comment-265758</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-265757&quot;&gt;Jonathan Russell&lt;/a&gt;.

consoles being closer to the metal got nothing to do with whether or not they run on new or old hardware. Low level API&#039;s are a whole different topic. 

If you are talking graphic FX features how to better exploit them, you will want to implement hardware to handle the load. You can go the software route in SOME cases, but it will not be as efficient as hardware support.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-265757">Jonathan Russell</a>.</p>
<p>consoles being closer to the metal got nothing to do with whether or not they run on new or old hardware. Low level API&#8217;s are a whole different topic. </p>
<p>If you are talking graphic FX features how to better exploit them, you will want to implement hardware to handle the load. You can go the software route in SOME cases, but it will not be as efficient as hardware support.</p>
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		<title>
		By: Jonathan Russell		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-265757</link>

		<dc:creator><![CDATA[Jonathan Russell]]></dc:creator>
		<pubDate>Fri, 24 Jul 2015 02:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231037#comment-265757</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-265752&quot;&gt;GHz&lt;/a&gt;.

Because consoles are already using low level APIs on tryed a true PC tech. PC&#039;s however have never seen such advantages till Mantle. This only new tech for PCs not consoles.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-265752">GHz</a>.</p>
<p>Because consoles are already using low level APIs on tryed a true PC tech. PC&#8217;s however have never seen such advantages till Mantle. This only new tech for PCs not consoles.</p>
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		<title>
		By: GHz		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-265752</link>

		<dc:creator><![CDATA[GHz]]></dc:creator>
		<pubDate>Fri, 24 Jul 2015 00:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231037#comment-265752</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-265237&quot;&gt;Jonathan Russell&lt;/a&gt;.

AMD &#038; Nvidia needed to built new graphic cards in order to have full access as in 100% support for DX12 -DX12.1. New hardware that wasn&#039;t available before, needed to be manufactured. However XB1 support these features in full and maybe some of which are exclusive to MSFT XB1. So how do you come to the conclusion that all this is available to OLD PC tech?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-265237">Jonathan Russell</a>.</p>
<p>AMD &amp; Nvidia needed to built new graphic cards in order to have full access as in 100% support for DX12 -DX12.1. New hardware that wasn&#8217;t available before, needed to be manufactured. However XB1 support these features in full and maybe some of which are exclusive to MSFT XB1. So how do you come to the conclusion that all this is available to OLD PC tech?</p>
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		<title>
		By: Jonathan Russell		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-265237</link>

		<dc:creator><![CDATA[Jonathan Russell]]></dc:creator>
		<pubDate>Wed, 15 Jul 2015 22:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231037#comment-265237</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259554&quot;&gt;GHz&lt;/a&gt;.

The error in your reasoning is you are thinking about the nex-gen consoles hardware like it&#039;s new tech it&#039;s not, it&#039;s old PC tech! Developers have been work with PC architecture for some time now and with low level APIs just as long. There is nothing new here.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259554">GHz</a>.</p>
<p>The error in your reasoning is you are thinking about the nex-gen consoles hardware like it&#8217;s new tech it&#8217;s not, it&#8217;s old PC tech! Developers have been work with PC architecture for some time now and with low level APIs just as long. There is nothing new here.</p>
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		<title>
		By: Cypher-Unknown		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259728</link>

		<dc:creator><![CDATA[Cypher-Unknown]]></dc:creator>
		<pubDate>Thu, 28 May 2015 08:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231037#comment-259728</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259699&quot;&gt;Kreten&lt;/a&gt;.

Where did John Hable say that &quot;an MS product won&#039;t work on an MS console&quot;?

He said the impact of DX12 won&#039;t be as significant on the One as it will on PC.

You then try to discredit him by claiming he is ex Sony (I assume you are calling his opinion biased?).

I fear you&#039;re falling into the same mind set as Cenk. Misquoting opinions and using ad hominem attacks to try and strengthen your argument.

I&#039;ll be clear on this. I have no idea what impact DX12 will have on the One. From what I&#039;ve read so far, I think the impact will be small. I not dislike the One, it&#039;s a very capable console that has hosted, and will continue to do so, some fabulous games.

What I do question are the idiots (I do not include you in this) that wrap up their blatant fanboyism in apparent technical know how. Fans of a system will enjoy what they have regardless. Fanboys (of any persuasion) will insist on unreasonably hyping their product of choice whilst taking every opportunity to downplay the competition.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259699">Kreten</a>.</p>
<p>Where did John Hable say that &#8220;an MS product won&#8217;t work on an MS console&#8221;?</p>
<p>He said the impact of DX12 won&#8217;t be as significant on the One as it will on PC.</p>
<p>You then try to discredit him by claiming he is ex Sony (I assume you are calling his opinion biased?).</p>
<p>I fear you&#8217;re falling into the same mind set as Cenk. Misquoting opinions and using ad hominem attacks to try and strengthen your argument.</p>
<p>I&#8217;ll be clear on this. I have no idea what impact DX12 will have on the One. From what I&#8217;ve read so far, I think the impact will be small. I not dislike the One, it&#8217;s a very capable console that has hosted, and will continue to do so, some fabulous games.</p>
<p>What I do question are the idiots (I do not include you in this) that wrap up their blatant fanboyism in apparent technical know how. Fans of a system will enjoy what they have regardless. Fanboys (of any persuasion) will insist on unreasonably hyping their product of choice whilst taking every opportunity to downplay the competition.</p>
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		<title>
		By: Cypher-Unknown		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259726</link>

		<dc:creator><![CDATA[Cypher-Unknown]]></dc:creator>
		<pubDate>Thu, 28 May 2015 07:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231037#comment-259726</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259700&quot;&gt;Kreten&lt;/a&gt;.

It was never specified that the 30-40% was on the Xbox. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259700">Kreten</a>.</p>
<p>It was never specified that the 30-40% was on the Xbox. </p>
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		<title>
		By: Cypher-Unknown		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259722</link>

		<dc:creator><![CDATA[Cypher-Unknown]]></dc:creator>
		<pubDate>Thu, 28 May 2015 06:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231037#comment-259722</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259712&quot;&gt;Kreten&lt;/a&gt;.

He is showing me proof no proof, just cherry picked comments that support his biased viewpoint. 

I&#039;ve already said I have no idea what DX12 will do on the One, just as he does. If you engaged your brain, you&#039;d see my argument is with his behaviour, not with the One or DX12. All I do is point out the quite obvious counter arguments to his.

Don&#039;t think he&#039;s a fanboy? Check out his post history. His mentally disabled p***k comnent is a personal favourite.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259712">Kreten</a>.</p>
<p>He is showing me proof no proof, just cherry picked comments that support his biased viewpoint. </p>
<p>I&#8217;ve already said I have no idea what DX12 will do on the One, just as he does. If you engaged your brain, you&#8217;d see my argument is with his behaviour, not with the One or DX12. All I do is point out the quite obvious counter arguments to his.</p>
<p>Don&#8217;t think he&#8217;s a fanboy? Check out his post history. His mentally disabled p***k comnent is a personal favourite.</p>
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		<title>
		By: Dirkster_Dude		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259718</link>

		<dc:creator><![CDATA[Dirkster_Dude]]></dc:creator>
		<pubDate>Thu, 28 May 2015 04:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231037#comment-259718</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259692&quot;&gt;Kreten&lt;/a&gt;.

This was a forum post about DX12 on X-Box One that a Project Cars developer responded to.  Basically, once they have DX12 implemented fully on XB1 for there game they expect 30-40% improvement:


http://forum.projectcarsgame.com/showthread.php?27276-A-question-to-the-devs-about-the-frame-rate-issue&#038;p=945141&#038;viewfull=1#post945141]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259692">Kreten</a>.</p>
<p>This was a forum post about DX12 on X-Box One that a Project Cars developer responded to.  Basically, once they have DX12 implemented fully on XB1 for there game they expect 30-40% improvement:</p>
<p><a href="http://forum.projectcarsgame.com/showthread.php?27276-A-question-to-the-devs-about-the-frame-rate-issue&#038;p=945141&#038;viewfull=1#post945141" rel="nofollow ugc">http://forum.projectcarsgame.com/showthread.php?27276-A-question-to-the-devs-about-the-frame-rate-issue&#038;p=945141&#038;viewfull=1#post945141</a></p>
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		<title>
		By: Kreten		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259712</link>

		<dc:creator><![CDATA[Kreten]]></dc:creator>
		<pubDate>Thu, 28 May 2015 03:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231037#comment-259712</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259518&quot;&gt;Cypher-Unknown&lt;/a&gt;.

Funny how you are calling him a fanboy who is going out of his way showing you proof while you sit there and state no it isn&#039;t so. What proof do you have? No Dx12 will not give xbox 200% boost like on PC, but it sure will be 20%+. This guy that is commenting on DX12 and Vulcan has only worked with PS4, so how would he know what effect it will have on xbox? If he knew the outcome of everything then they wouldn&#039;t need countless hours writing and testing code, they would instantly know what works best.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ex-naughty-dog-dev-explains-difference-between-dx12-and-dx11-less-gains-on-consoles-compared-to-pc#comment-259518">Cypher-Unknown</a>.</p>
<p>Funny how you are calling him a fanboy who is going out of his way showing you proof while you sit there and state no it isn&#8217;t so. What proof do you have? No Dx12 will not give xbox 200% boost like on PC, but it sure will be 20%+. This guy that is commenting on DX12 and Vulcan has only worked with PS4, so how would he know what effect it will have on xbox? If he knew the outcome of everything then they wouldn&#8217;t need countless hours writing and testing code, they would instantly know what works best.</p>
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