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	Comments on: Ex-Naughty Dog Dev Explains Why PS4/XB1 Will Never Achieve CGI Visuals, 4K Will Take Two Generations	</title>
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	<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Fri, 03 Jul 2015 18:27:00 +0000</lastBuildDate>
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		<title>
		By: J_S_Mastropiero		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-264012</link>

		<dc:creator><![CDATA[J_S_Mastropiero]]></dc:creator>
		<pubDate>Fri, 03 Jul 2015 18:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231039#comment-264012</guid>

					<description><![CDATA[Pixar doesn´t need 4k output to have better graphics than games, we already get to see every damn pore on 1080, 4k will only delay progress wasting processing power on neglible better looking textures when they need to be using it for higher poly models, better animations more complex shaders, better lighting, shadows, physics more antialiasing passes, dynamic clothing and hair depth of field, draw distance volumetric lighting and even more room for coding more complex gaming mechanics.]]></description>
			<content:encoded><![CDATA[<p>Pixar doesn´t need 4k output to have better graphics than games, we already get to see every damn pore on 1080, 4k will only delay progress wasting processing power on neglible better looking textures when they need to be using it for higher poly models, better animations more complex shaders, better lighting, shadows, physics more antialiasing passes, dynamic clothing and hair depth of field, draw distance volumetric lighting and even more room for coding more complex gaming mechanics.</p>
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		<title>
		By: Pops		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-259140</link>

		<dc:creator><![CDATA[Pops]]></dc:creator>
		<pubDate>Thu, 21 May 2015 20:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231039#comment-259140</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-258792&quot;&gt;Guest&lt;/a&gt;.

I guess they are stugggling with uncharted]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-258792">Guest</a>.</p>
<p>I guess they are stugggling with uncharted</p>
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		<title>
		By: Pops		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-259139</link>

		<dc:creator><![CDATA[Pops]]></dc:creator>
		<pubDate>Thu, 21 May 2015 20:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231039#comment-259139</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-259026&quot;&gt;Jeremy Freeman&lt;/a&gt;.

Huh?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-259026">Jeremy Freeman</a>.</p>
<p>Huh?</p>
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		<title>
		By: gabenANDeggs		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-259094</link>

		<dc:creator><![CDATA[gabenANDeggs]]></dc:creator>
		<pubDate>Thu, 21 May 2015 06:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231039#comment-259094</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-259011&quot;&gt;Guest&lt;/a&gt;.

sucks for you.. to care what people play vgames on.. u must be pretty bored..]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-259011">Guest</a>.</p>
<p>sucks for you.. to care what people play vgames on.. u must be pretty bored..</p>
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		<title>
		By: CJ		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-259051</link>

		<dc:creator><![CDATA[CJ]]></dc:creator>
		<pubDate>Wed, 20 May 2015 11:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231039#comment-259051</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-258886&quot;&gt;AndrewLB&lt;/a&gt;.

Well, you could have bought a console for what you spent on just a graphics card, so we&#039;re really not surprised...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-258886">AndrewLB</a>.</p>
<p>Well, you could have bought a console for what you spent on just a graphics card, so we&#8217;re really not surprised&#8230;</p>
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		<title>
		By: Noctis Pendragon		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-259048</link>

		<dc:creator><![CDATA[Noctis Pendragon]]></dc:creator>
		<pubDate>Wed, 20 May 2015 08:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231039#comment-259048</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-259010&quot;&gt;Harkins1721 .&lt;/a&gt;.

Same here , the problem is not $2000  the problem is $2000 on a PC wich will cost $1000 the next year or the one after .
Consol have that kind of advantage , the best would be could computing consols .]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-259010">Harkins1721 .</a>.</p>
<p>Same here , the problem is not $2000  the problem is $2000 on a PC wich will cost $1000 the next year or the one after .<br />
Consol have that kind of advantage , the best would be could computing consols .</p>
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		<title>
		By: TrueJudgeXenos		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-259047</link>

		<dc:creator><![CDATA[TrueJudgeXenos]]></dc:creator>
		<pubDate>Wed, 20 May 2015 06:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231039#comment-259047</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-258883&quot;&gt;AndrewLB&lt;/a&gt;.

&quot;The only PS4 games that come even remotely close to their PC counterpart
 is because the PC version got f**ked by Sony and MIcrosoft pressuring 
developers to impose parity on the games&quot;

What a moron. Why would developers pass a chance to cut development cost? Only idiot developers would please PC Master Race using their own life.. LMAO]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-258883">AndrewLB</a>.</p>
<p>&#8220;The only PS4 games that come even remotely close to their PC counterpart<br />
 is because the PC version got f**ked by Sony and MIcrosoft pressuring<br />
developers to impose parity on the games&#8221;</p>
<p>What a moron. Why would developers pass a chance to cut development cost? Only idiot developers would please PC Master Race using their own life.. LMAO</p>
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		<title>
		By: Travis Ward		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-259044</link>

		<dc:creator><![CDATA[Travis Ward]]></dc:creator>
		<pubDate>Wed, 20 May 2015 01:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231039#comment-259044</guid>

					<description><![CDATA[I keep seeing CGI mentioned as a primary goal for real time rendering which is truly confusing considering that the industry succeeded in generating real time imagery via computers shortly after World War II (Tennis for Two, the precursor to Pong). It was on an oscilloscope. There may have even been something prior to that if someone would please correct me


Although the article expresses his point adequately enough, the terms he utilized were misused, or the various published dictionaries are all incorrect and sorely in need of updates.]]></description>
			<content:encoded><![CDATA[<p>I keep seeing CGI mentioned as a primary goal for real time rendering which is truly confusing considering that the industry succeeded in generating real time imagery via computers shortly after World War II (Tennis for Two, the precursor to Pong). It was on an oscilloscope. There may have even been something prior to that if someone would please correct me</p>
<p>Although the article expresses his point adequately enough, the terms he utilized were misused, or the various published dictionaries are all incorrect and sorely in need of updates.</p>
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		<title>
		By: Daniel Silveira		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-259031</link>

		<dc:creator><![CDATA[Daniel Silveira]]></dc:creator>
		<pubDate>Wed, 20 May 2015 00:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231039#comment-259031</guid>

					<description><![CDATA[I thought the gaming industry was the biggest industry in the world. How they can&#039;t afford?]]></description>
			<content:encoded><![CDATA[<p>I thought the gaming industry was the biggest industry in the world. How they can&#8217;t afford?</p>
]]></content:encoded>
		
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		<title>
		By: Jeremy Freeman		</title>
		<link>https://gamingbolt.com/ex-naughty-dog-dev-explains-why-ps4xb1-will-never-achieve-cgi-visuals-4k-will-take-two-generations#comment-259027</link>

		<dc:creator><![CDATA[Jeremy Freeman]]></dc:creator>
		<pubDate>Tue, 19 May 2015 21:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=231039#comment-259027</guid>

					<description><![CDATA[1080p isn&#039;t going anywhere anytime soon. And it shouldn&#039;t have to. 900p isn&#039;t going anywhere either, according to Microsoft. So 4k is a wet/pipe dream. I could care less anyways. Gotta go to my &quot;JOB&quot; now, and make &quot;MONEY&quot;. :) Later]]></description>
			<content:encoded><![CDATA[<p>1080p isn&#8217;t going anywhere anytime soon. And it shouldn&#8217;t have to. 900p isn&#8217;t going anywhere either, according to Microsoft. So 4k is a wet/pipe dream. I could care less anyways. Gotta go to my &#8220;JOB&#8221; now, and make &#8220;MONEY&#8221;. 🙂 Later</p>
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