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	<title>
	Comments on: Fallout 4: 14.5 Percent Steam Players Still in Vault 111	</title>
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	<link>https://gamingbolt.com/fallout-4-14-5-percent-steam-players-still-in-vault-111</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Wed, 18 Nov 2015 16:21:00 +0000</lastBuildDate>
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		<title>
		By: Wandris		</title>
		<link>https://gamingbolt.com/fallout-4-14-5-percent-steam-players-still-in-vault-111#comment-277086</link>

		<dc:creator><![CDATA[Wandris]]></dc:creator>
		<pubDate>Wed, 18 Nov 2015 16:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=249123#comment-277086</guid>

					<description><![CDATA[Vaulllt  is home, vault is liffe.]]></description>
			<content:encoded><![CDATA[<p>Vaulllt  is home, vault is liffe.</p>
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		<title>
		By: L the Master Otaku		</title>
		<link>https://gamingbolt.com/fallout-4-14-5-percent-steam-players-still-in-vault-111#comment-277074</link>

		<dc:creator><![CDATA[L the Master Otaku]]></dc:creator>
		<pubDate>Wed, 18 Nov 2015 10:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=249123#comment-277074</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/fallout-4-14-5-percent-steam-players-still-in-vault-111#comment-277072&quot;&gt;Daniel T. Callahan&lt;/a&gt;.

So you want journalists to start doing research on how many people illegally buy games on Steam from other regions so Steam starts flagging accounts for abuse. Good job. I have nothing against people doing this, but this is literally what will lead from this if you had it your way.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/fallout-4-14-5-percent-steam-players-still-in-vault-111#comment-277072">Daniel T. Callahan</a>.</p>
<p>So you want journalists to start doing research on how many people illegally buy games on Steam from other regions so Steam starts flagging accounts for abuse. Good job. I have nothing against people doing this, but this is literally what will lead from this if you had it your way.</p>
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		<title>
		By: Daniel T. Callahan		</title>
		<link>https://gamingbolt.com/fallout-4-14-5-percent-steam-players-still-in-vault-111#comment-277072</link>

		<dc:creator><![CDATA[Daniel T. Callahan]]></dc:creator>
		<pubDate>Wed, 18 Nov 2015 06:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=249123#comment-277072</guid>

					<description><![CDATA[Ugh what a terrible article.  Do a modicum of research; a great deal of players used VPN&#039;s to get their copy of the game before regional release which means they obtained it before achievements were released in their location.  


Why has &quot;journalism&quot; because such complete and utter worthless click-baity trash.  It&#039;s like you people get paid to do literally nothing.  What ever happened to research and integrity?]]></description>
			<content:encoded><![CDATA[<p>Ugh what a terrible article.  Do a modicum of research; a great deal of players used VPN&#8217;s to get their copy of the game before regional release which means they obtained it before achievements were released in their location.  </p>
<p>Why has &#8220;journalism&#8221; because such complete and utter worthless click-baity trash.  It&#8217;s like you people get paid to do literally nothing.  What ever happened to research and integrity?</p>
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		<title>
		By: Not Mr. Pickels		</title>
		<link>https://gamingbolt.com/fallout-4-14-5-percent-steam-players-still-in-vault-111#comment-277064</link>

		<dc:creator><![CDATA[Not Mr. Pickels]]></dc:creator>
		<pubDate>Wed, 18 Nov 2015 03:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=249123#comment-277064</guid>

					<description><![CDATA[This game is hoot...GOTY for sure.]]></description>
			<content:encoded><![CDATA[<p>This game is hoot&#8230;GOTY for sure.</p>
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		<title>
		By: aroth		</title>
		<link>https://gamingbolt.com/fallout-4-14-5-percent-steam-players-still-in-vault-111#comment-277061</link>

		<dc:creator><![CDATA[aroth]]></dc:creator>
		<pubDate>Wed, 18 Nov 2015 02:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=249123#comment-277061</guid>

					<description><![CDATA[I&#039;ve had a lot of fun wandering around and exploring random places.  Went into a polymer lab and got recruited as a researcher and came out with a fancy new piece of power armor.  Climbed up the ruins of an old skyscraper filled with supermutants to see what they were guarding, found an accessway up to the old superhighway, sniped some raiders from up high.  Went into the CIT building to find some more cool tech, instead walked into the middle of a firefight between supermutants and synths, killed both sides and took their stuff, etc..


Though there are plenty of gripes to be had:


1.  Fallout 4 on max detail doesn&#039;t even compare graphically to The Witcher 3 on max detail.  The characters models are well-done, but most of the in-game scenery and structures feel decidedly low-detail.


2.  You get power armor very early on (and in my case, basically by accident).  But it needs rapidly-depleting fusion cores in order to work.  The first point removed any incentive I might have had to deal with the BoS (and a lot of the allure of having power armor, because it was so easy to get).  The second means that I pretty much ignore the power armor anyways because I can&#039;t be bothered with trying to manage the fusion core situation.  And also directly contradicts established lore, which says that power-armor has an internal powersupply that&#039;s good for years (if not decades) at a time.  Fusion cores are complete nonsense.


3.  The primary storyline isn&#039;t really that motivating.  For me what kills it is that you get frozen again after witnessing the kidnapping/murder.  And who&#039;s to say how much time elapsed during the second round of cryosleep?  It&#039;s entirely possible that everyone involved is long dead.  Probably by advancing the main plotline you learn that&#039;s not the case; but my character doesn&#039;t want to know about that and tends to assume &quot;they&#039;re probably all dead anyways, so I should just wander and explore and survive&quot;.


4.  I spend more time looking for and picking up trash than weapons, armor, or anything else really.  My first 10 hours gameplay made me feel like I was playing a garbage-man simulator.  And even now that I&#039;ve got a better feel for what is and isn&#039;t &quot;valuable&quot; trash, I still feel like there&#039;s never enough of it.


5.  Much of your character dialog seems wooden and poorly-written, especially compared to previous Fallout titles.  The NPC dialog tends to be better, but again both really fall flat when compared to the writing in TW3.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve had a lot of fun wandering around and exploring random places.  Went into a polymer lab and got recruited as a researcher and came out with a fancy new piece of power armor.  Climbed up the ruins of an old skyscraper filled with supermutants to see what they were guarding, found an accessway up to the old superhighway, sniped some raiders from up high.  Went into the CIT building to find some more cool tech, instead walked into the middle of a firefight between supermutants and synths, killed both sides and took their stuff, etc..</p>
<p>Though there are plenty of gripes to be had:</p>
<p>1.  Fallout 4 on max detail doesn&#8217;t even compare graphically to The Witcher 3 on max detail.  The characters models are well-done, but most of the in-game scenery and structures feel decidedly low-detail.</p>
<p>2.  You get power armor very early on (and in my case, basically by accident).  But it needs rapidly-depleting fusion cores in order to work.  The first point removed any incentive I might have had to deal with the BoS (and a lot of the allure of having power armor, because it was so easy to get).  The second means that I pretty much ignore the power armor anyways because I can&#8217;t be bothered with trying to manage the fusion core situation.  And also directly contradicts established lore, which says that power-armor has an internal powersupply that&#8217;s good for years (if not decades) at a time.  Fusion cores are complete nonsense.</p>
<p>3.  The primary storyline isn&#8217;t really that motivating.  For me what kills it is that you get frozen again after witnessing the kidnapping/murder.  And who&#8217;s to say how much time elapsed during the second round of cryosleep?  It&#8217;s entirely possible that everyone involved is long dead.  Probably by advancing the main plotline you learn that&#8217;s not the case; but my character doesn&#8217;t want to know about that and tends to assume &#8220;they&#8217;re probably all dead anyways, so I should just wander and explore and survive&#8221;.</p>
<p>4.  I spend more time looking for and picking up trash than weapons, armor, or anything else really.  My first 10 hours gameplay made me feel like I was playing a garbage-man simulator.  And even now that I&#8217;ve got a better feel for what is and isn&#8217;t &#8220;valuable&#8221; trash, I still feel like there&#8217;s never enough of it.</p>
<p>5.  Much of your character dialog seems wooden and poorly-written, especially compared to previous Fallout titles.  The NPC dialog tends to be better, but again both really fall flat when compared to the writing in TW3.</p>
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		<title>
		By: Me not you		</title>
		<link>https://gamingbolt.com/fallout-4-14-5-percent-steam-players-still-in-vault-111#comment-277060</link>

		<dc:creator><![CDATA[Me not you]]></dc:creator>
		<pubDate>Wed, 18 Nov 2015 01:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=249123#comment-277060</guid>

					<description><![CDATA[I never got the achievement even though I left the vault...]]></description>
			<content:encoded><![CDATA[<p>I never got the achievement even though I left the vault&#8230;</p>
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		<title>
		By: northwoods1986		</title>
		<link>https://gamingbolt.com/fallout-4-14-5-percent-steam-players-still-in-vault-111#comment-277056</link>

		<dc:creator><![CDATA[northwoods1986]]></dc:creator>
		<pubDate>Wed, 18 Nov 2015 00:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=249123#comment-277056</guid>

					<description><![CDATA[I would say half (5-7%) is hardware issues, a very small percent maybe 1% or 2% just haven&#039;t played it yet due to work or whatnot (maybe to avoid launch bugs?), and the rest are people who purchase games on steam and never play them...


I saw this one guy who had 1400 games on his steam account and about 95% of them he had never installed or played. o.O don&#039;t ask me why, but people do this.]]></description>
			<content:encoded><![CDATA[<p>I would say half (5-7%) is hardware issues, a very small percent maybe 1% or 2% just haven&#8217;t played it yet due to work or whatnot (maybe to avoid launch bugs?), and the rest are people who purchase games on steam and never play them&#8230;</p>
<p>I saw this one guy who had 1400 games on his steam account and about 95% of them he had never installed or played. o.O don&#8217;t ask me why, but people do this.</p>
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		<title>
		By: me		</title>
		<link>https://gamingbolt.com/fallout-4-14-5-percent-steam-players-still-in-vault-111#comment-277042</link>

		<dc:creator><![CDATA[me]]></dc:creator>
		<pubDate>Tue, 17 Nov 2015 20:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=249123#comment-277042</guid>

					<description><![CDATA[I would wager the bulk of those are having hardware issues. ]]></description>
			<content:encoded><![CDATA[<p>I would wager the bulk of those are having hardware issues. </p>
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