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	Comments on: Fallout: New Vegas- Dead Money DLC Review	</title>
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		<title>
		By: Ephant		</title>
		<link>https://gamingbolt.com/fallout-new-vegas-dead-money-dlc-review#comment-131668</link>

		<dc:creator><![CDATA[Ephant]]></dc:creator>
		<pubDate>Tue, 27 Mar 2012 21:35:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=17118#comment-131668</guid>

					<description><![CDATA[Just finished it, replaying NV after buying Ultimate Edition. I&#039;ve done this and Honest Hearts fo far; HH I would rate as &quot;average meh&quot;, but this one was superb. The story, dialogues, climate, ambient sounds - great! It is a survival horror more than anything - its very hard and challenging, but also very satisfying. Read and listen to everything, some things in the story made me shed a tear or two, which never happened with the rest of he game :) must have IMO, however leave it till you&#039;re high level and have your skills high.]]></description>
			<content:encoded><![CDATA[<p>Just finished it, replaying NV after buying Ultimate Edition. I&#8217;ve done this and Honest Hearts fo far; HH I would rate as &#8220;average meh&#8221;, but this one was superb. The story, dialogues, climate, ambient sounds &#8211; great! It is a survival horror more than anything &#8211; its very hard and challenging, but also very satisfying. Read and listen to everything, some things in the story made me shed a tear or two, which never happened with the rest of he game 🙂 must have IMO, however leave it till you&#8217;re high level and have your skills high.</p>
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		<title>
		By: Musser64		</title>
		<link>https://gamingbolt.com/fallout-new-vegas-dead-money-dlc-review#comment-128539</link>

		<dc:creator><![CDATA[Musser64]]></dc:creator>
		<pubDate>Fri, 16 Mar 2012 22:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=17118#comment-128539</guid>

					<description><![CDATA[Bad DLC.]]></description>
			<content:encoded><![CDATA[<p>Bad DLC.</p>
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		<title>
		By: Dan		</title>
		<link>https://gamingbolt.com/fallout-new-vegas-dead-money-dlc-review#comment-47894</link>

		<dc:creator><![CDATA[Dan]]></dc:creator>
		<pubDate>Mon, 03 Jan 2011 16:59:13 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=17118#comment-47894</guid>

					<description><![CDATA[I found this add-on to be more of a grind then anything else.  
It is true that the story and the characters are  solid, but this is a lot more trial and error. BEEP-BEEP-BEEP-BOOM!, Reload, Repeat.... The repetition reminded me a lot of the quests in &quot;World of Warcraft&quot; that people complain about. It&#039;s true that having a higher skill in the lock picking and hacking will help, it&#039;s not as useful as you would think.

What really hit me for a loop, was the convoluted mess that is the endgame for this DLC. You are given several options as to what you can do to complete the endgame, but the game tries to cheat you out of them.

Not going into detail and giving anything away the Fallout Wiki states, &quot;Elijah is immune to damage until he reactivates the forcefield blocking access to the elevator...&quot;. {The elevator being the way out}. WTF!?! 

Obsidian storied their way into a corner and has to resort to a cheat to get
out of it? That&#039;s what I&#039;ve come to expect from Obsidian {KOTOR II, anyone?}, but not from the Fallout franchise. Dirty pool, gentlemen. I restored my game to prior to entry into Sierra Madre. I may try it again, but I doubt I&#039;ll have the time. 

I am also disappointed that the DLC can not be accessed after the Hover Dam endgame. If you try Dead Money, be sure to attempt it before the final battle at the Dam. If they plan on putting out more DLC for this game, they need to rework that similar to Fallout 3. I hope they give the next Fallout game duties back to the developers that did Fallout 3. 

I&#039;ll give this a 6/10, and it&#039;s definitely for &#039;fanboys only&#039;.]]></description>
			<content:encoded><![CDATA[<p>I found this add-on to be more of a grind then anything else.<br />
It is true that the story and the characters are  solid, but this is a lot more trial and error. BEEP-BEEP-BEEP-BOOM!, Reload, Repeat&#8230;. The repetition reminded me a lot of the quests in &#8220;World of Warcraft&#8221; that people complain about. It&#8217;s true that having a higher skill in the lock picking and hacking will help, it&#8217;s not as useful as you would think.</p>
<p>What really hit me for a loop, was the convoluted mess that is the endgame for this DLC. You are given several options as to what you can do to complete the endgame, but the game tries to cheat you out of them.</p>
<p>Not going into detail and giving anything away the Fallout Wiki states, &#8220;Elijah is immune to damage until he reactivates the forcefield blocking access to the elevator&#8230;&#8221;. {The elevator being the way out}. WTF!?! </p>
<p>Obsidian storied their way into a corner and has to resort to a cheat to get<br />
out of it? That&#8217;s what I&#8217;ve come to expect from Obsidian {KOTOR II, anyone?}, but not from the Fallout franchise. Dirty pool, gentlemen. I restored my game to prior to entry into Sierra Madre. I may try it again, but I doubt I&#8217;ll have the time. </p>
<p>I am also disappointed that the DLC can not be accessed after the Hover Dam endgame. If you try Dead Money, be sure to attempt it before the final battle at the Dam. If they plan on putting out more DLC for this game, they need to rework that similar to Fallout 3. I hope they give the next Fallout game duties back to the developers that did Fallout 3. </p>
<p>I&#8217;ll give this a 6/10, and it&#8217;s definitely for &#8216;fanboys only&#8217;.</p>
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