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	Comments on: Far Cry 4 Dev Believes Linear Story Games Will &#8220;Suffer in Modern Marketplace&#8221;	</title>
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	<link>https://gamingbolt.com/far-cry-4-dev-believes-linear-story-games-will-suffer-in-modern-marketplace</link>
	<description>Get a Bolt of Gaming Now!</description>
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		<title>
		By: justerthought		</title>
		<link>https://gamingbolt.com/far-cry-4-dev-believes-linear-story-games-will-suffer-in-modern-marketplace#comment-243524</link>

		<dc:creator><![CDATA[justerthought]]></dc:creator>
		<pubDate>Tue, 04 Nov 2014 03:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212079#comment-243524</guid>

					<description><![CDATA[There will always be a place for quality story driven linear adventures such as The Last Of Us, Uncharted and Tomb Raider, but the future of gaming is emergent open world. Games have always been a form of VR entertainment and emergent open world takes us closer to that goal. Ubisoft and Rockstar are leading the way, while Bethesda has fallen on its perch by not persueing the Skyrim model and adding coop.

Not all players will be able to cope with a truly open emergent world because they loose focus and need to be led by the hand. They lack creativity and need to dev to supply it so they can just trigger it and pretend it was their idea.  Everybody else will thrive in emergent open world and enjoy the freedom of being creative.]]></description>
			<content:encoded><![CDATA[<p>There will always be a place for quality story driven linear adventures such as The Last Of Us, Uncharted and Tomb Raider, but the future of gaming is emergent open world. Games have always been a form of VR entertainment and emergent open world takes us closer to that goal. Ubisoft and Rockstar are leading the way, while Bethesda has fallen on its perch by not persueing the Skyrim model and adding coop.</p>
<p>Not all players will be able to cope with a truly open emergent world because they loose focus and need to be led by the hand. They lack creativity and need to dev to supply it so they can just trigger it and pretend it was their idea.  Everybody else will thrive in emergent open world and enjoy the freedom of being creative.</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/far-cry-4-dev-believes-linear-story-games-will-suffer-in-modern-marketplace#comment-242974</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Thu, 23 Oct 2014 03:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212079#comment-242974</guid>

					<description><![CDATA[I&#039;ve always felt open world wil be the defenition of &quot;Next Gen&quot; this generation. Since there&#039;s more RAM in the systems, it&#039;s only right. What we want is hours upon hours of &quot;emergent&quot; gameplay. Unbelievable to think Final Fantasy 7 captured most of this, on the PS1. Star Citizen, Dragon Age, The Witcher, The Division, are just the beginning if u ask me. Those linear games will still be good for what they do, but I agree with Alex here. 

Think about this. Imagine Tomb Raider, Uncharted, and pretty much any &quot;linear&quot; designed game, going open world?! Imagine the massive amount of hours and side stories and environments to get lost in?! To me, open world wins all the time if chosen over linear. My goodness I luv Elder Scrolls.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve always felt open world wil be the defenition of &#8220;Next Gen&#8221; this generation. Since there&#8217;s more RAM in the systems, it&#8217;s only right. What we want is hours upon hours of &#8220;emergent&#8221; gameplay. Unbelievable to think Final Fantasy 7 captured most of this, on the PS1. Star Citizen, Dragon Age, The Witcher, The Division, are just the beginning if u ask me. Those linear games will still be good for what they do, but I agree with Alex here. </p>
<p>Think about this. Imagine Tomb Raider, Uncharted, and pretty much any &#8220;linear&#8221; designed game, going open world?! Imagine the massive amount of hours and side stories and environments to get lost in?! To me, open world wins all the time if chosen over linear. My goodness I luv Elder Scrolls.</p>
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