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	Comments on: Far Cry 5: Ubisoft Explains Why They Removed Towers And Min-Map	</title>
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	<link>https://gamingbolt.com/far-cry-5-ubisoft-explains-why-they-removed-towers-and-min-map</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 27 Jun 2017 04:45:00 +0000</lastBuildDate>
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		<title>
		By: C. Stella		</title>
		<link>https://gamingbolt.com/far-cry-5-ubisoft-explains-why-they-removed-towers-and-min-map#comment-332296</link>

		<dc:creator><![CDATA[C. Stella]]></dc:creator>
		<pubDate>Tue, 27 Jun 2017 04:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299507#comment-332296</guid>

					<description><![CDATA[&quot;A first for the series&quot;. It&#039;s funny how every article about this seems to forget the fact that Far Cry 2 existed and did it already and did it wonderfully.]]></description>
			<content:encoded><![CDATA[<p>&#8220;A first for the series&#8221;. It&#8217;s funny how every article about this seems to forget the fact that Far Cry 2 existed and did it already and did it wonderfully.</p>
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		<title>
		By: C. Hoffer		</title>
		<link>https://gamingbolt.com/far-cry-5-ubisoft-explains-why-they-removed-towers-and-min-map#comment-332156</link>

		<dc:creator><![CDATA[C. Hoffer]]></dc:creator>
		<pubDate>Mon, 26 Jun 2017 14:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299507#comment-332156</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/far-cry-5-ubisoft-explains-why-they-removed-towers-and-min-map#comment-332110&quot;&gt;LDS&lt;/a&gt;.

It&#039;s both (realism &#038; game time extension). 
It will likely extend game play by 100%.  Unless they include way points or auto-markers, everyone is going to really be paying attention where to go and spend a disproportionate amount of time trying to figure out where the bad guys are so they can have fun. Sounds like a great game...not.
This can be done well but the artistic landmarks will have to be very well done and HUGE. Hopefully they include an intelligent way point once you get close to the marker.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/far-cry-5-ubisoft-explains-why-they-removed-towers-and-min-map#comment-332110">LDS</a>.</p>
<p>It&#8217;s both (realism &amp; game time extension).<br />
It will likely extend game play by 100%.  Unless they include way points or auto-markers, everyone is going to really be paying attention where to go and spend a disproportionate amount of time trying to figure out where the bad guys are so they can have fun. Sounds like a great game&#8230;not.<br />
This can be done well but the artistic landmarks will have to be very well done and HUGE. Hopefully they include an intelligent way point once you get close to the marker.</p>
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		<title>
		By: Dravin		</title>
		<link>https://gamingbolt.com/far-cry-5-ubisoft-explains-why-they-removed-towers-and-min-map#comment-332155</link>

		<dc:creator><![CDATA[Dravin]]></dc:creator>
		<pubDate>Mon, 26 Jun 2017 14:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299507#comment-332155</guid>

					<description><![CDATA[I really miss jammed guns and malaria from far cry 2. Such things make combat hard. Even in easy difficulty setting. Why no one can see this.]]></description>
			<content:encoded><![CDATA[<p>I really miss jammed guns and malaria from far cry 2. Such things make combat hard. Even in easy difficulty setting. Why no one can see this.</p>
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		<title>
		By: Jeanjpeacock		</title>
		<link>https://gamingbolt.com/far-cry-5-ubisoft-explains-why-they-removed-towers-and-min-map#comment-332132</link>

		<dc:creator><![CDATA[Jeanjpeacock]]></dc:creator>
		<pubDate>Mon, 26 Jun 2017 10:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299507#comment-332132</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/far-cry-5-ubisoft-explains-why-they-removed-towers-and-min-map#comment-332059&quot;&gt;Psionicinversion&lt;/a&gt;.

&lt;b&gt;&lt;blockquote&gt;I&#039;ve made $84,000 so far this year working online and I&#039;m a full time student. I’m using an online business opportunity I heard about and I&#039;ve made such great money. It&#039;s really user friendly and I&#039;m just so happy that I found out about it. The potential with this is endless. Here’s what I do
!kq503c:
➽➽
➽➽➽➽ &lt;a href=&quot;http://www.siteweb10.com&quot; rel=&quot;nofollow&quot;&gt;&lt;b&gt;http://GoogleFinancialCashJobs503ExpertGroup/GetPaid$97/Hour...&lt;/a&gt; ★✫★★✫★✫★★✫★✫★★✫★✫★★✫★✫★★✫★✫★★✫★✫★★✫★✫★★✫★✫★★✫★✫★★✫★✫★★✫:::!kq503g:.....]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/far-cry-5-ubisoft-explains-why-they-removed-towers-and-min-map#comment-332059">Psionicinversion</a>.</p>
<p><b></p>
<blockquote><p>I&#8217;ve made $84,000 so far this year working online and I&#8217;m a full time student. I’m using an online business opportunity I heard about and I&#8217;ve made such great money. It&#8217;s really user friendly and I&#8217;m just so happy that I found out about it. The potential with this is endless. Here’s what I do<br />
!kq503c:<br />
➽➽<br />
➽➽➽➽ <a href="http://www.siteweb10.com" rel="nofollow"><b><a href="http://GoogleFinancialCashJobs503ExpertGroup/GetPaid$97/Hour" rel="nofollow ugc">http://GoogleFinancialCashJobs503ExpertGroup/GetPaid$97/Hour</a>&#8230;</b></a> ★✫★★✫★✫★★✫★✫★★✫★✫★★✫★✫★★✫★✫★★✫★✫★★✫★✫★★✫★✫★★✫★✫★★✫★✫★★✫:::!kq503g:&#8230;..</p></blockquote>
<p></b></p>
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		<title>
		By: LDS		</title>
		<link>https://gamingbolt.com/far-cry-5-ubisoft-explains-why-they-removed-towers-and-min-map#comment-332110</link>

		<dc:creator><![CDATA[LDS]]></dc:creator>
		<pubDate>Mon, 26 Jun 2017 05:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299507#comment-332110</guid>

					<description><![CDATA[This better not be a stupid attempt to extend the play time]]></description>
			<content:encoded><![CDATA[<p>This better not be a stupid attempt to extend the play time</p>
]]></content:encoded>
		
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		<title>
		By: Luke Skywalker		</title>
		<link>https://gamingbolt.com/far-cry-5-ubisoft-explains-why-they-removed-towers-and-min-map#comment-332082</link>

		<dc:creator><![CDATA[Luke Skywalker]]></dc:creator>
		<pubDate>Mon, 26 Jun 2017 02:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299507#comment-332082</guid>

					<description><![CDATA[&quot;I think when you set a game in a more familiar setting like Montana&quot;......um, Montana is not familiar to me, sir.]]></description>
			<content:encoded><![CDATA[<p>&#8220;I think when you set a game in a more familiar setting like Montana&#8221;&#8230;&#8230;um, Montana is not familiar to me, sir.</p>
]]></content:encoded>
		
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		<title>
		By: Psionicinversion		</title>
		<link>https://gamingbolt.com/far-cry-5-ubisoft-explains-why-they-removed-towers-and-min-map#comment-332059</link>

		<dc:creator><![CDATA[Psionicinversion]]></dc:creator>
		<pubDate>Sun, 25 Jun 2017 20:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299507#comment-332059</guid>

					<description><![CDATA[cant wait for all the casuals to start complaining about omg where do i go, what can i do, i should have an app for that]]></description>
			<content:encoded><![CDATA[<p>cant wait for all the casuals to start complaining about omg where do i go, what can i do, i should have an app for that</p>
]]></content:encoded>
		
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