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	Comments on: Forza Horizon 2 Dev Talks Xbox One&#8217;s eSRAM, &#8220;Pretty Easy to Manage&#8221;	</title>
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	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 14 Oct 2014 16:50:00 +0000</lastBuildDate>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/forza-horizon-2-dev-talks-xbox-ones-esram-pretty-easy-to-manage#comment-242541</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Tue, 14 Oct 2014 16:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=211401#comment-242541</guid>

					<description><![CDATA[Boo yah. First party studios will always push the envelope. Although some 3rd parties have achieved 1080p on X1 multiple times, others are not fully up to speed imo. I could care less about playing a 900p game for my personal enjoyment, but I only say this because I think resolution isn&#039;t worth focusing on like many game sites do. I get that probably the reason for this is because it is a measurement of power, but............see if u can tell much of a difference in these comparison screens of 2 million pixels vs 1.5 million?


http://www.gamepur.com/news/16544-ps4-1080p-vs-xbox-one-900p-comparison-screens-show-it-isnt-gigantic-leap.html


]]></description>
			<content:encoded><![CDATA[<p>Boo yah. First party studios will always push the envelope. Although some 3rd parties have achieved 1080p on X1 multiple times, others are not fully up to speed imo. I could care less about playing a 900p game for my personal enjoyment, but I only say this because I think resolution isn&#8217;t worth focusing on like many game sites do. I get that probably the reason for this is because it is a measurement of power, but&#8230;&#8230;&#8230;&#8230;see if u can tell much of a difference in these comparison screens of 2 million pixels vs 1.5 million?</p>
<p><a href="http://www.gamepur.com/news/16544-ps4-1080p-vs-xbox-one-900p-comparison-screens-show-it-isnt-gigantic-leap.html" rel="nofollow ugc">http://www.gamepur.com/news/16544-ps4-1080p-vs-xbox-one-900p-comparison-screens-show-it-isnt-gigantic-leap.html</a></p>
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		<title>
		By: bardock5151		</title>
		<link>https://gamingbolt.com/forza-horizon-2-dev-talks-xbox-ones-esram-pretty-easy-to-manage#comment-242521</link>

		<dc:creator><![CDATA[bardock5151]]></dc:creator>
		<pubDate>Mon, 13 Oct 2014 23:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=211401#comment-242521</guid>

					<description><![CDATA[People should really read the digital foundry interview, lots more to it than just esram management.]]></description>
			<content:encoded><![CDATA[<p>People should really read the digital foundry interview, lots more to it than just esram management.</p>
]]></content:encoded>
		
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/forza-horizon-2-dev-talks-xbox-ones-esram-pretty-easy-to-manage#comment-242513</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Mon, 13 Oct 2014 16:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=211401#comment-242513</guid>

					<description><![CDATA[FH2 is the beginning of what can and will be possible eventually... and with DX12 allowing for greatly reduced development time/porting time, more emphasis will be able to be put on optimizations for games.]]></description>
			<content:encoded><![CDATA[<p>FH2 is the beginning of what can and will be possible eventually&#8230; and with DX12 allowing for greatly reduced development time/porting time, more emphasis will be able to be put on optimizations for games.</p>
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