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	Comments on: Forza Horizon 3 Developer Discusses Photogrammetry, The New Technique They Used To Make The Game Look Realistic	</title>
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	<link>https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic</link>
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	<lastBuildDate>Wed, 10 Aug 2016 07:23:00 +0000</lastBuildDate>
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		<title>
		By: Mr Xrat		</title>
		<link>https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299127</link>

		<dc:creator><![CDATA[Mr Xrat]]></dc:creator>
		<pubDate>Wed, 10 Aug 2016 07:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274290#comment-299127</guid>

					<description><![CDATA[Using Bullshot mode to make your churned-out textures long any good, clever.]]></description>
			<content:encoded><![CDATA[<p>Using Bullshot mode to make your churned-out textures long any good, clever.</p>
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		<title>
		By: Jose Francisco Arroyo-Velez		</title>
		<link>https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299113</link>

		<dc:creator><![CDATA[Jose Francisco Arroyo-Velez]]></dc:creator>
		<pubDate>Tue, 09 Aug 2016 23:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274290#comment-299113</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299078&quot;&gt;Gwyn&lt;/a&gt;.

I sincerely think he&#039;s talking about photorealism and the way that they made the game. Sure, Uncharted 4 is gorgeous, God of War looks graphically good and I am deeply disgusted by Days Gone like all Zombie games disgust me but none of these are photo realistic. And he&#039;s right about Sony&#039;s resources. They have a lot, it&#039;s just not all behind PlayStation or their devs, Sony has other branches. One can argue that MS has the same issue but MS has way more money and MS has research into different fields (military, aerospace, photography, etc) whereas Sony focuses on consumer products.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299078">Gwyn</a>.</p>
<p>I sincerely think he&#8217;s talking about photorealism and the way that they made the game. Sure, Uncharted 4 is gorgeous, God of War looks graphically good and I am deeply disgusted by Days Gone like all Zombie games disgust me but none of these are photo realistic. And he&#8217;s right about Sony&#8217;s resources. They have a lot, it&#8217;s just not all behind PlayStation or their devs, Sony has other branches. One can argue that MS has the same issue but MS has way more money and MS has research into different fields (military, aerospace, photography, etc) whereas Sony focuses on consumer products.</p>
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		<title>
		By: Psionicinversion		</title>
		<link>https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299111</link>

		<dc:creator><![CDATA[Psionicinversion]]></dc:creator>
		<pubDate>Tue, 09 Aug 2016 23:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274290#comment-299111</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299109&quot;&gt;Mark&lt;/a&gt;.

But it will be the awesome... :D]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299109">Mark</a>.</p>
<p>But it will be the awesome&#8230; 😀</p>
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		<title>
		By: Psionicinversion		</title>
		<link>https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299110</link>

		<dc:creator><![CDATA[Psionicinversion]]></dc:creator>
		<pubDate>Tue, 09 Aug 2016 23:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274290#comment-299110</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299109&quot;&gt;Mark&lt;/a&gt;.

Soon. TM :D  Squadron 42 may release this year but i think 1Q 2017 really just depends how there going with it. Like all games there p[retty tight lipped about it so never know, might get a better idea at citizencon 9th october. if it drops after kabylake im buying a kabylake system and 1440p 10bit monitor cus im not playing SQ42 in peasant 1080p 6bit 60hz VA colour monitor from 6+ years ago 

i want a new system for all games. actually star citizen id say commercial launch near end of 2017 if it lucky.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299109">Mark</a>.</p>
<p>Soon. TM 😀  Squadron 42 may release this year but i think 1Q 2017 really just depends how there going with it. Like all games there p[retty tight lipped about it so never know, might get a better idea at citizencon 9th october. if it drops after kabylake im buying a kabylake system and 1440p 10bit monitor cus im not playing SQ42 in peasant 1080p 6bit 60hz VA colour monitor from 6+ years ago </p>
<p>i want a new system for all games. actually star citizen id say commercial launch near end of 2017 if it lucky.</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299109</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Tue, 09 Aug 2016 22:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274290#comment-299109</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299107&quot;&gt;Psionicinversion&lt;/a&gt;.

When, the f*ck, is SC dropping?! On Clinton&#039;s second term?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299107">Psionicinversion</a>.</p>
<p>When, the f*ck, is SC dropping?! On Clinton&#8217;s second term?</p>
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		<title>
		By: Psionicinversion		</title>
		<link>https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299107</link>

		<dc:creator><![CDATA[Psionicinversion]]></dc:creator>
		<pubDate>Tue, 09 Aug 2016 22:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274290#comment-299107</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299103&quot;&gt;Mark&lt;/a&gt;.

yeah me either. i preferably want a 4K HDR monitor and there releasing next year but until full die volta there wont be a gpu capable of powering 4K max setting 60fps till then.  But also depends on the cost of those monitors to. alot of people are saying like the AMD engineers that they would prefer a lower res HDR monitor over a higher res one SDR. Spose for example a 1440 HDR over a normal 4K one, and the reason is the difference between them is more noticeable, which is fair enough.

To much technology in a short space of time.... yeah photogrammetry is good, ive asked if star citizen is going use it but for alot of it, its all in the future so i dunno spose they could do it for plant life and stuff but just never know whats going happen. Knowing the devs in SC they&#039;ll say photogrammetry will never happen then they&#039;ll populate a forest of trees on the procedural world with amazing, well trees... through photogrammetry most liekly as a test bed and be nuts, so yah who knows whats going happen with anything]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299103">Mark</a>.</p>
<p>yeah me either. i preferably want a 4K HDR monitor and there releasing next year but until full die volta there wont be a gpu capable of powering 4K max setting 60fps till then.  But also depends on the cost of those monitors to. alot of people are saying like the AMD engineers that they would prefer a lower res HDR monitor over a higher res one SDR. Spose for example a 1440 HDR over a normal 4K one, and the reason is the difference between them is more noticeable, which is fair enough.</p>
<p>To much technology in a short space of time&#8230;. yeah photogrammetry is good, ive asked if star citizen is going use it but for alot of it, its all in the future so i dunno spose they could do it for plant life and stuff but just never know whats going happen. Knowing the devs in SC they&#8217;ll say photogrammetry will never happen then they&#8217;ll populate a forest of trees on the procedural world with amazing, well trees&#8230; through photogrammetry most liekly as a test bed and be nuts, so yah who knows whats going happen with anything</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299103</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Tue, 09 Aug 2016 22:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274290#comment-299103</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299075&quot;&gt;Psionicinversion&lt;/a&gt;.

Ahaha, I probably won&#039;t get to see anything in HDR till late next year. PhotoGrammetry does look amazing tho]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299075">Psionicinversion</a>.</p>
<p>Ahaha, I probably won&#8217;t get to see anything in HDR till late next year. PhotoGrammetry does look amazing tho</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299102</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Tue, 09 Aug 2016 22:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274290#comment-299102</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299078&quot;&gt;Gwyn&lt;/a&gt;.

Lol, true. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299078">Gwyn</a>.</p>
<p>Lol, true. </p>
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		<title>
		By: Gwyn		</title>
		<link>https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299078</link>

		<dc:creator><![CDATA[Gwyn]]></dc:creator>
		<pubDate>Tue, 09 Aug 2016 17:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274290#comment-299078</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299069&quot;&gt;Rodney Patrick&lt;/a&gt;.

Uncharted 4, God of War 4, and Days Gone would like to have a word with you. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299069">Rodney Patrick</a>.</p>
<p>Uncharted 4, God of War 4, and Days Gone would like to have a word with you. </p>
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		<title>
		By: Psionicinversion		</title>
		<link>https://gamingbolt.com/forza-horizon-3-developer-discusses-photogrammetry-the-new-technique-they-used-to-make-the-game-look-realistic#comment-299075</link>

		<dc:creator><![CDATA[Psionicinversion]]></dc:creator>
		<pubDate>Tue, 09 Aug 2016 17:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274290#comment-299075</guid>

					<description><![CDATA[could look quite good then. They&#039;ve obviously realised they need to up there game seeing as its now being put on PC. those textures in FH2 is just to bad for PC]]></description>
			<content:encoded><![CDATA[<p>could look quite good then. They&#8217;ve obviously realised they need to up there game seeing as its now being put on PC. those textures in FH2 is just to bad for PC</p>
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