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	Comments on: Frictional Games&#8217; Dev Talks About Alien: Isolation- &#8220;Game Suffers From Two Major Horror Design Issues”	</title>
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	<link>https://gamingbolt.com/frictional-games-dev-talks-about-alien-isolation-game-suffers-from-two-major-horror-design-issues</link>
	<description>Get a Bolt of Gaming Now!</description>
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		<title>
		By: nonya		</title>
		<link>https://gamingbolt.com/frictional-games-dev-talks-about-alien-isolation-game-suffers-from-two-major-horror-design-issues#comment-227621</link>

		<dc:creator><![CDATA[nonya]]></dc:creator>
		<pubDate>Wed, 30 Apr 2014 20:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=194716#comment-227621</guid>

					<description><![CDATA[this guy clearly isnt talking about alien isolation cause there arent cutscenes in the game did he even watch gameplay of it]]></description>
			<content:encoded><![CDATA[<p>this guy clearly isnt talking about alien isolation cause there arent cutscenes in the game did he even watch gameplay of it</p>
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		<title>
		By: Alien fan.		</title>
		<link>https://gamingbolt.com/frictional-games-dev-talks-about-alien-isolation-game-suffers-from-two-major-horror-design-issues#comment-227589</link>

		<dc:creator><![CDATA[Alien fan.]]></dc:creator>
		<pubDate>Wed, 30 Apr 2014 18:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=194716#comment-227589</guid>

					<description><![CDATA[Critic is full of it. Nuff said.]]></description>
			<content:encoded><![CDATA[<p>Critic is full of it. Nuff said.</p>
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		<title>
		By: CharlotteTBrenner		</title>
		<link>https://gamingbolt.com/frictional-games-dev-talks-about-alien-isolation-game-suffers-from-two-major-horror-design-issues#comment-227543</link>

		<dc:creator><![CDATA[CharlotteTBrenner]]></dc:creator>
		<pubDate>Wed, 30 Apr 2014 13:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=194716#comment-227543</guid>

					<description><![CDATA[The first, he said, was that the fact that in a horror game, gory cutscenes aren’t scary, they’re a relief, and that all horror games should ideally avoid them. He says that if a game does focus on cutscenes too much, it because less intense and relies “more on “will I have to replay the mission?” which is a lot less potent from a horror perspective.’ http://sn.im/28v3ntg]]></description>
			<content:encoded><![CDATA[<p>The first, he said, was that the fact that in a horror game, gory cutscenes aren’t scary, they’re a relief, and that all horror games should ideally avoid them. He says that if a game does focus on cutscenes too much, it because less intense and relies “more on “will I have to replay the mission?” which is a lot less potent from a horror perspective.’ <a href="http://sn.im/28v3ntg" rel="nofollow ugc">http://sn.im/28v3ntg</a></p>
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