<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Gears of War 4 Dev: &#8220;Really Hard&#8221; to Remaster Entire Series	</title>
	<atom:link href="https://gamingbolt.com/gears-of-war-4-dev-really-hard-to-remaster-entire-series/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/gears-of-war-4-dev-really-hard-to-remaster-entire-series</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Sat, 11 Jul 2015 08:56:00 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		By: EmeraldReporter		</title>
		<link>https://gamingbolt.com/gears-of-war-4-dev-really-hard-to-remaster-entire-series#comment-264717</link>

		<dc:creator><![CDATA[EmeraldReporter]]></dc:creator>
		<pubDate>Sat, 11 Jul 2015 08:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=237367#comment-264717</guid>

					<description><![CDATA[This is the way that Halo: MCC should have been developed. 
Slower but better. Thank god. ]]></description>
			<content:encoded><![CDATA[<p>This is the way that Halo: MCC should have been developed.<br />
Slower but better. Thank god. </p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: d0x360		</title>
		<link>https://gamingbolt.com/gears-of-war-4-dev-really-hard-to-remaster-entire-series#comment-264641</link>

		<dc:creator><![CDATA[d0x360]]></dc:creator>
		<pubDate>Fri, 10 Jul 2015 11:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=237367#comment-264641</guid>

					<description><![CDATA[This isn&#039;t a knock against Sony but people  need to remember that not all remasters are the same.  You have remasters like halo and gears where they go back into the game and change things which takes time and then you have ones like last of us and god of war 3 where they just bump up the rendering resolution and frame rate.  One takes time one doesn&#039;t take much.

Also consider they built a new studio for this and gears 4.  Building a studio isn&#039;t just hiring people and letting them work.  They need to buy equipment, set up the place, train people, come up with goals for the studio etc. ]]></description>
			<content:encoded><![CDATA[<p>This isn&#8217;t a knock against Sony but people  need to remember that not all remasters are the same.  You have remasters like halo and gears where they go back into the game and change things which takes time and then you have ones like last of us and god of war 3 where they just bump up the rendering resolution and frame rate.  One takes time one doesn&#8217;t take much.</p>
<p>Also consider they built a new studio for this and gears 4.  Building a studio isn&#8217;t just hiring people and letting them work.  They need to buy equipment, set up the place, train people, come up with goals for the studio etc. </p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
