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	<title>
	Comments on: Gears of War 4&#8217;s Hammerburst, Matchmaking, Leaver Penalties Will Be Retuned	</title>
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		<title>
		By: crazy_black_man-		</title>
		<link>https://gamingbolt.com/gears-of-war-4s-hammerburst-matchmaking-leaver-penalties-will-be-retuned#comment-305808</link>

		<dc:creator><![CDATA[crazy_black_man-]]></dc:creator>
		<pubDate>Sun, 23 Oct 2016 14:00:00 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/gears-of-war-4s-hammerburst-matchmaking-leaver-penalties-will-be-retuned#comment-305742&quot;&gt;d0x360&lt;/a&gt;.

&quot;I started playing on a 290x but then upgraded to a gtx 1080.&quot;

You said this at least 4 times in different articles to zero applause, absolutely no fokks given by anyone, no continued interest whatsover, but you keep on telling the whole world. LOL. Its getting pretty pathetic. What a boring, unimpressive nerd you are, Sheldon. 

Oh, hey...btw d0x360  ,what fancy new gpu are you currently gaming on in your expensive rig right now? We&#039;re all dying to know! LOL! 

https://uploads.disquscdn.com/images/55c3df755f78d955ee64d5d4a199bc163aa8940ca7970991c5c4268eae539b48.jpg]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/gears-of-war-4s-hammerburst-matchmaking-leaver-penalties-will-be-retuned#comment-305742">d0x360</a>.</p>
<p>&#8220;I started playing on a 290x but then upgraded to a gtx 1080.&#8221;</p>
<p>You said this at least 4 times in different articles to zero applause, absolutely no fokks given by anyone, no continued interest whatsover, but you keep on telling the whole world. LOL. Its getting pretty pathetic. What a boring, unimpressive nerd you are, Sheldon. </p>
<p>Oh, hey&#8230;btw d0x360  ,what fancy new gpu are you currently gaming on in your expensive rig right now? We&#8217;re all dying to know! LOL! </p>
<p><a href="https://uploads.disquscdn.com/images/55c3df755f78d955ee64d5d4a199bc163aa8940ca7970991c5c4268eae539b48.jpg" rel="nofollow ugc">https://uploads.disquscdn.com/images/55c3df755f78d955ee64d5d4a199bc163aa8940ca7970991c5c4268eae539b48.jpg</a></p>
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		<title>
		By: d0x360		</title>
		<link>https://gamingbolt.com/gears-of-war-4s-hammerburst-matchmaking-leaver-penalties-will-be-retuned#comment-305742</link>

		<dc:creator><![CDATA[d0x360]]></dc:creator>
		<pubDate>Sat, 22 Oct 2016 18:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=280665#comment-305742</guid>

					<description><![CDATA[Considering the state most games launch in these days I think the coalition did a really good job in gears 4.

I didn&#039;t experience any issues during the campaign and so far I&#039;ve seen nothing bad in multiplayer.

The game is also excellently optimized.  I started playing on a 290x but then upgraded to a gtx 1080.  I gotta say despite the huge gulf in performance the 290x ran the game at 1080p 60 ultra just fine which means even older cards can have amazing visuals.

The 1080 can run the game at 4k with nearly ultra settings at 60fps as well and if nvidia would fix their garbage dx12 drivers I think even more could easily be squeezed out of it.

All in all this is easily the most solid overall game I&#039;ve played at launch in quite a while.  The issues that exist are mostly balance issues which is going to happen in any competitive shooter.

Definitely something people should check out if they have a dx12 capable machine with a at LEAST a 4 core 3ghz CPU.  It really does a great job of showing how dx12 can breathe new life into older GPUs provided they are still dx12 compliant and it&#039;s especially impressive on the amd side.

I should also mention the Xbox one version.  It&#039;s also amazing.  The visuals are still stunning and it&#039;s still very playable at 30fps plus I didn&#039;t notice any dips then you switch over to mp and some of the visual effects are dropped which actually makes sense since you dont need big explosions all over the place and stuff for mp.  At 60fps it controls nice and smoothly.

I hope all devs take a cue from this and make their mp portions 60 and then boost the fidelity and effects work in single player with a drop down to 30.]]></description>
			<content:encoded><![CDATA[<p>Considering the state most games launch in these days I think the coalition did a really good job in gears 4.</p>
<p>I didn&#8217;t experience any issues during the campaign and so far I&#8217;ve seen nothing bad in multiplayer.</p>
<p>The game is also excellently optimized.  I started playing on a 290x but then upgraded to a gtx 1080.  I gotta say despite the huge gulf in performance the 290x ran the game at 1080p 60 ultra just fine which means even older cards can have amazing visuals.</p>
<p>The 1080 can run the game at 4k with nearly ultra settings at 60fps as well and if nvidia would fix their garbage dx12 drivers I think even more could easily be squeezed out of it.</p>
<p>All in all this is easily the most solid overall game I&#8217;ve played at launch in quite a while.  The issues that exist are mostly balance issues which is going to happen in any competitive shooter.</p>
<p>Definitely something people should check out if they have a dx12 capable machine with a at LEAST a 4 core 3ghz CPU.  It really does a great job of showing how dx12 can breathe new life into older GPUs provided they are still dx12 compliant and it&#8217;s especially impressive on the amd side.</p>
<p>I should also mention the Xbox one version.  It&#8217;s also amazing.  The visuals are still stunning and it&#8217;s still very playable at 30fps plus I didn&#8217;t notice any dips then you switch over to mp and some of the visual effects are dropped which actually makes sense since you dont need big explosions all over the place and stuff for mp.  At 60fps it controls nice and smoothly.</p>
<p>I hope all devs take a cue from this and make their mp portions 60 and then boost the fidelity and effects work in single player with a drop down to 30.</p>
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