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	Comments on: Guerilla Reveals Secrets Behind Killzone Shadow Fall&#8217;s Advanced Reflections, GPU Compute, Volumetric	</title>
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	<lastBuildDate>Fri, 29 Aug 2014 00:59:00 +0000</lastBuildDate>
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		<title>
		By: spideynut71		</title>
		<link>https://gamingbolt.com/guerilla-reveals-secrets-behind-killzone-shadow-falls-advanced-reflections-gpu-compute-volumetric#comment-240237</link>

		<dc:creator><![CDATA[spideynut71]]></dc:creator>
		<pubDate>Fri, 29 Aug 2014 00:59:00 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/guerilla-reveals-secrets-behind-killzone-shadow-falls-advanced-reflections-gpu-compute-volumetric#comment-240235&quot;&gt;Guest&lt;/a&gt;.

Yeah, same here.   Of course the 360 is so underpowered, it&#039;s actually amazing that games like Forza , Battlefield, Metro, Crysis, etc. look as good as they do.   If you take a PC, similarly spec&#039;d, the RAM limitation ALONE knocks you out of even getting to boot up those games, let alone play them at all.   X1 and PS4 have been extremely underwhelming so far this gen...which is why I&#039;ve played every multiplatform game on my PC gaming rig.   The console exclusives have been largely mediocre...if they haven&#039;t been delayed.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/guerilla-reveals-secrets-behind-killzone-shadow-falls-advanced-reflections-gpu-compute-volumetric#comment-240235">Guest</a>.</p>
<p>Yeah, same here.   Of course the 360 is so underpowered, it&#8217;s actually amazing that games like Forza , Battlefield, Metro, Crysis, etc. look as good as they do.   If you take a PC, similarly spec&#8217;d, the RAM limitation ALONE knocks you out of even getting to boot up those games, let alone play them at all.   X1 and PS4 have been extremely underwhelming so far this gen&#8230;which is why I&#8217;ve played every multiplatform game on my PC gaming rig.   The console exclusives have been largely mediocre&#8230;if they haven&#8217;t been delayed.</p>
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/guerilla-reveals-secrets-behind-killzone-shadow-falls-advanced-reflections-gpu-compute-volumetric#comment-240235</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Fri, 29 Aug 2014 00:31:00 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/guerilla-reveals-secrets-behind-killzone-shadow-falls-advanced-reflections-gpu-compute-volumetric#comment-240219&quot;&gt;spideynut71&lt;/a&gt;.

Same way i felt about Forza 5, played it for a few hours and it felt to bare bones, traded it in too. Nothing special either and also just looks like a polished 360 game.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/guerilla-reveals-secrets-behind-killzone-shadow-falls-advanced-reflections-gpu-compute-volumetric#comment-240219">spideynut71</a>.</p>
<p>Same way i felt about Forza 5, played it for a few hours and it felt to bare bones, traded it in too. Nothing special either and also just looks like a polished 360 game.</p>
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		<title>
		By: rodney patrick		</title>
		<link>https://gamingbolt.com/guerilla-reveals-secrets-behind-killzone-shadow-falls-advanced-reflections-gpu-compute-volumetric#comment-240222</link>

		<dc:creator><![CDATA[rodney patrick]]></dc:creator>
		<pubDate>Thu, 28 Aug 2014 17:33:00 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/guerilla-reveals-secrets-behind-killzone-shadow-falls-advanced-reflections-gpu-compute-volumetric#comment-240219&quot;&gt;spideynut71&lt;/a&gt;.

exactly i been saying that since they first showed it ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/guerilla-reveals-secrets-behind-killzone-shadow-falls-advanced-reflections-gpu-compute-volumetric#comment-240219">spideynut71</a>.</p>
<p>exactly i been saying that since they first showed it </p>
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		<title>
		By: spideynut71		</title>
		<link>https://gamingbolt.com/guerilla-reveals-secrets-behind-killzone-shadow-falls-advanced-reflections-gpu-compute-volumetric#comment-240219</link>

		<dc:creator><![CDATA[spideynut71]]></dc:creator>
		<pubDate>Thu, 28 Aug 2014 16:25:00 +0000</pubDate>
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					<description><![CDATA[I played about 6 hrs of K:SF and then traded it in ; it looks like a polished PS3 game...nothing special at all.]]></description>
			<content:encoded><![CDATA[<p>I played about 6 hrs of K:SF and then traded it in ; it looks like a polished PS3 game&#8230;nothing special at all.</p>
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