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	Comments on: Hitman Absolution: 10 Things we Want to See	</title>
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		<title>
		By: CaptCalvin		</title>
		<link>https://gamingbolt.com/hitman-absolution-10-things-we-want-to-see#comment-81169</link>

		<dc:creator><![CDATA[CaptCalvin]]></dc:creator>
		<pubDate>Tue, 31 May 2011 05:31:08 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=30645#comment-81169</guid>

					<description><![CDATA[@xino
uh... no. that&#039;s exactly what Hitman doesn&#039;t need. Conviction watered down Splinter Cell so much they write on the walls what you gotta do, casualizing the series for people who can&#039;t even be bothered to press a button to view objectives.]]></description>
			<content:encoded><![CDATA[<p>@xino<br />
uh&#8230; no. that&#8217;s exactly what Hitman doesn&#8217;t need. Conviction watered down Splinter Cell so much they write on the walls what you gotta do, casualizing the series for people who can&#8217;t even be bothered to press a button to view objectives.</p>
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		<title>
		By: xino		</title>
		<link>https://gamingbolt.com/hitman-absolution-10-things-we-want-to-see#comment-79182</link>

		<dc:creator><![CDATA[xino]]></dc:creator>
		<pubDate>Thu, 19 May 2011 17:36:15 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=30645#comment-79182</guid>

					<description><![CDATA[i agree with the list especially with the inventory screen, i hate the inventory screen.

i hope the gameplay is revamped like Convictions]]></description>
			<content:encoded><![CDATA[<p>i agree with the list especially with the inventory screen, i hate the inventory screen.</p>
<p>i hope the gameplay is revamped like Convictions</p>
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		<title>
		By: Bob		</title>
		<link>https://gamingbolt.com/hitman-absolution-10-things-we-want-to-see#comment-79178</link>

		<dc:creator><![CDATA[Bob]]></dc:creator>
		<pubDate>Thu, 19 May 2011 17:31:01 +0000</pubDate>
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					<description><![CDATA[How about upgrading &quot;better animation&quot; and making the direct request to implement the Euphoria Natural Motion engine? In the Hitman series that would be amazing!

On top of that, physics overhaul would be nice... nothing like Red Faction or Frostbite 2, I don&#039;t think 47 will be taking out entire buildings - but somewhat destructible environments would be nice, along with some &quot;Half Life 2&quot; moments such as the magnetic lift dropping and swinging trailers to take out enemies. 

Fire? Far Cry 2 implemented that... worked pretty well, in Hitman it could be used for a distraction and/or a trap.

Ummmm.... MULTIPLAYER!? How did we miss that on this list? My buddies and I have specced out a multiplayer model for Hitman that would be fantastic. Over the course of countless drinking sessions I think we came up with a cool concept that involves competitive contracts, vehicles and handlers.

Oh, right, Vehicles would be nice... 

Larger maps...

Injuries, for example, if you shoot someone in the leg, they should limp, not just require 6 more shots in the leg before they fall down. 

I could keep going actually, but I will stop there.]]></description>
			<content:encoded><![CDATA[<p>How about upgrading &#8220;better animation&#8221; and making the direct request to implement the Euphoria Natural Motion engine? In the Hitman series that would be amazing!</p>
<p>On top of that, physics overhaul would be nice&#8230; nothing like Red Faction or Frostbite 2, I don&#8217;t think 47 will be taking out entire buildings &#8211; but somewhat destructible environments would be nice, along with some &#8220;Half Life 2&#8221; moments such as the magnetic lift dropping and swinging trailers to take out enemies. </p>
<p>Fire? Far Cry 2 implemented that&#8230; worked pretty well, in Hitman it could be used for a distraction and/or a trap.</p>
<p>Ummmm&#8230;. MULTIPLAYER!? How did we miss that on this list? My buddies and I have specced out a multiplayer model for Hitman that would be fantastic. Over the course of countless drinking sessions I think we came up with a cool concept that involves competitive contracts, vehicles and handlers.</p>
<p>Oh, right, Vehicles would be nice&#8230; </p>
<p>Larger maps&#8230;</p>
<p>Injuries, for example, if you shoot someone in the leg, they should limp, not just require 6 more shots in the leg before they fall down. </p>
<p>I could keep going actually, but I will stop there.</p>
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		<title>
		By: IanVanCheese		</title>
		<link>https://gamingbolt.com/hitman-absolution-10-things-we-want-to-see#comment-79156</link>

		<dc:creator><![CDATA[IanVanCheese]]></dc:creator>
		<pubDate>Thu, 19 May 2011 16:14:07 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=30645#comment-79156</guid>

					<description><![CDATA[You forgot to mention that we don&#039;t want anything even remotely related to that piece of shit Kane and Lynch in the game :p

Cool list]]></description>
			<content:encoded><![CDATA[<p>You forgot to mention that we don&#8217;t want anything even remotely related to that piece of shit Kane and Lynch in the game :p</p>
<p>Cool list</p>
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