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	Comments on: Horizon Zero Dawn PS4 Pro is &#8220;Acceptably&#8221; Close to Native 4K &#8211; Guerrilla	</title>
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	<link>https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 20 Sep 2016 15:14:00 +0000</lastBuildDate>
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		<title>
		By: Clint Hoffman		</title>
		<link>https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302928</link>

		<dc:creator><![CDATA[Clint Hoffman]]></dc:creator>
		<pubDate>Tue, 20 Sep 2016 15:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=277840#comment-302928</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302847&quot;&gt;kma99&lt;/a&gt;.

I wish people would refer to the actual resolution.
1920x1080p= 2,073,600 pixels (PS4) 
1440x900p= 1,296,000 pixels (Xbox One)
1600x900p= 1,440,000 pixels (Xbox One also)

A true 1920x1080p image scales exactly to the 4K standard being used as it is 4 times the resolution.  Those garbage low resolution images that have to be upscaled to true 1080p will get much worse when scaled further.

The PS4 and Pro will be just fine for what they can do at true 1080p.  The Xbox One (original and S) will become garbage fodder much like the new Nintendo 720p unit coming.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302847">kma99</a>.</p>
<p>I wish people would refer to the actual resolution.<br />
1920x1080p= 2,073,600 pixels (PS4)<br />
1440x900p= 1,296,000 pixels (Xbox One)<br />
1600x900p= 1,440,000 pixels (Xbox One also)</p>
<p>A true 1920x1080p image scales exactly to the 4K standard being used as it is 4 times the resolution.  Those garbage low resolution images that have to be upscaled to true 1080p will get much worse when scaled further.</p>
<p>The PS4 and Pro will be just fine for what they can do at true 1080p.  The Xbox One (original and S) will become garbage fodder much like the new Nintendo 720p unit coming.</p>
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		<title>
		By: Mr Xrat		</title>
		<link>https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302910</link>

		<dc:creator><![CDATA[Mr Xrat]]></dc:creator>
		<pubDate>Tue, 20 Sep 2016 07:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=277840#comment-302910</guid>

					<description><![CDATA[For the time it&#039;s released and the price, it&#039;s a good bit of kit.]]></description>
			<content:encoded><![CDATA[<p>For the time it&#8217;s released and the price, it&#8217;s a good bit of kit.</p>
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		<title>
		By: Mr Xrat		</title>
		<link>https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302909</link>

		<dc:creator><![CDATA[Mr Xrat]]></dc:creator>
		<pubDate>Tue, 20 Sep 2016 07:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=277840#comment-302909</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302847&quot;&gt;kma99&lt;/a&gt;.

Depends. Xbone was blowing up a 900p image. PS4 Pro is using a different method, similar to the one KZSF used which caught out a lot of people.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302847">kma99</a>.</p>
<p>Depends. Xbone was blowing up a 900p image. PS4 Pro is using a different method, similar to the one KZSF used which caught out a lot of people.</p>
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		<title>
		By: justerthought		</title>
		<link>https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302904</link>

		<dc:creator><![CDATA[justerthought]]></dc:creator>
		<pubDate>Tue, 20 Sep 2016 07:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=277840#comment-302904</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302847&quot;&gt;kma99&lt;/a&gt;.

Let me explain what you are clearly missing here.

The XB1 was just a lame bog standard bicubic upscale from 900p to 1080p and you could see the difference via a lack of sharpness due to the pixel averaging effect. It was a low tech upscale from a low pixel base.

The PS4 Pro is upscaling from a much higher base line of 1440p and using a very clever supersampling checkerboard hardware upscaler that produces excellent results. This cutting edge technique is much better at predicting the new pixels far more accurately without the severe blurring effect.

It&#039;s not true native 4K but the end result is very close when viewed with he human eye. It&#039;s a bit like 45MB lossless audio CD tracks compared to a 9MB mp3 version encoded with LAME joint stereo 320kbps. The human ear has trouble telling the difference.

It&#039;s not about being stupid. It&#039;s about human perception. If it looks or sounds right, it&#039;s good enough, especially if it&#039;s cheaper.

XB Scorpio is doing 4K the dumb brute force native 4K route which is very expensive.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302847">kma99</a>.</p>
<p>Let me explain what you are clearly missing here.</p>
<p>The XB1 was just a lame bog standard bicubic upscale from 900p to 1080p and you could see the difference via a lack of sharpness due to the pixel averaging effect. It was a low tech upscale from a low pixel base.</p>
<p>The PS4 Pro is upscaling from a much higher base line of 1440p and using a very clever supersampling checkerboard hardware upscaler that produces excellent results. This cutting edge technique is much better at predicting the new pixels far more accurately without the severe blurring effect.</p>
<p>It&#8217;s not true native 4K but the end result is very close when viewed with he human eye. It&#8217;s a bit like 45MB lossless audio CD tracks compared to a 9MB mp3 version encoded with LAME joint stereo 320kbps. The human ear has trouble telling the difference.</p>
<p>It&#8217;s not about being stupid. It&#8217;s about human perception. If it looks or sounds right, it&#8217;s good enough, especially if it&#8217;s cheaper.</p>
<p>XB Scorpio is doing 4K the dumb brute force native 4K route which is very expensive.</p>
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		<title>
		By: Luke Skywalker		</title>
		<link>https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302876</link>

		<dc:creator><![CDATA[Luke Skywalker]]></dc:creator>
		<pubDate>Mon, 19 Sep 2016 21:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=277840#comment-302876</guid>

					<description><![CDATA[Interesting ]]></description>
			<content:encoded><![CDATA[<p>Interesting </p>
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		<title>
		By: Starman		</title>
		<link>https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302857</link>

		<dc:creator><![CDATA[Starman]]></dc:creator>
		<pubDate>Mon, 19 Sep 2016 16:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=277840#comment-302857</guid>

					<description><![CDATA[8oop upscaled ....../.Isn&#039;t native , not even CLOSE... cut the BS. 

&quot;Almost isn&#039;t good enough&quot; .FACTS !.....]]></description>
			<content:encoded><![CDATA[<p>8oop upscaled &#8230;&#8230;/.Isn&#8217;t native , not even CLOSE&#8230; cut the BS. </p>
<p>&#8220;Almost isn&#8217;t good enough&#8221; .FACTS !&#8230;..</p>
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		<title>
		By: kma99		</title>
		<link>https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302854</link>

		<dc:creator><![CDATA[kma99]]></dc:creator>
		<pubDate>Mon, 19 Sep 2016 15:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=277840#comment-302854</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302852&quot;&gt;legacy&lt;/a&gt;.

Apparently you did.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302852">legacy</a>.</p>
<p>Apparently you did.</p>
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		<title>
		By: legacy		</title>
		<link>https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302852</link>

		<dc:creator><![CDATA[legacy]]></dc:creator>
		<pubDate>Mon, 19 Sep 2016 14:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=277840#comment-302852</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302847&quot;&gt;kma99&lt;/a&gt;.

You just miss the whole point ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302847">kma99</a>.</p>
<p>You just miss the whole point </p>
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		<title>
		By: kma99		</title>
		<link>https://gamingbolt.com/horizon-zero-dawn-ps4-pro-is-acceptably-close-to-native-4k-guerrilla#comment-302847</link>

		<dc:creator><![CDATA[kma99]]></dc:creator>
		<pubDate>Mon, 19 Sep 2016 13:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=277840#comment-302847</guid>

					<description><![CDATA[No gamers aren&#039;t stupid.  They could tell 900 upscaled to 1080. What makes you think they can&#039;t  see an upscale 4k image]]></description>
			<content:encoded><![CDATA[<p>No gamers aren&#8217;t stupid.  They could tell 900 upscaled to 1080. What makes you think they can&#8217;t  see an upscale 4k image</p>
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