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	<title>
	Comments on: I Will Be Totally Okay With Some People Not Liking No Man&#8217;s Sky &#8211; Sean Murray	</title>
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	<link>https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Fri, 12 Aug 2016 19:01:00 +0000</lastBuildDate>
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		<title>
		By: Marc Grierson		</title>
		<link>https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299292</link>

		<dc:creator><![CDATA[Marc Grierson]]></dc:creator>
		<pubDate>Fri, 12 Aug 2016 19:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274520#comment-299292</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299289&quot;&gt;J.j. Barrington&lt;/a&gt;.

For sure it definitely has.  Steam has gone to town on it, metacritic fan reviews are hammering it and I agree a lot of it was naive and misconceived notions about what the game is going to be. The hype for this one was ridiculous (for any game to get the level of hype I&#039;ve seen for nms it was never going to meet people&#039;s lofty expectations!!) I feel for the team too because if I put myself in their shoes I can see that they have tried to defuse the hype for their own game which sucks. As I said it has never looked my sort of thing from the off but that&#039;s fine I won&#039;t force myself onto the hype bandwagon you know. 

I do try my hardest to give everything a go when the time (and price) is right for me my library on ps4/3 and xb1 is rediculous for digital games (I only buy digital lol I have the urge to sell physical then regret it) and very diverse so it&#039;s nice too see someone that tries to do the same. 

I will deffo give it a whirl at some point though I&#039;m hoping ps plus has it at some point! Too busy hyping ffxv and playing through evil within for the first time!! ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299289">J.j. Barrington</a>.</p>
<p>For sure it definitely has.  Steam has gone to town on it, metacritic fan reviews are hammering it and I agree a lot of it was naive and misconceived notions about what the game is going to be. The hype for this one was ridiculous (for any game to get the level of hype I&#8217;ve seen for nms it was never going to meet people&#8217;s lofty expectations!!) I feel for the team too because if I put myself in their shoes I can see that they have tried to defuse the hype for their own game which sucks. As I said it has never looked my sort of thing from the off but that&#8217;s fine I won&#8217;t force myself onto the hype bandwagon you know. </p>
<p>I do try my hardest to give everything a go when the time (and price) is right for me my library on ps4/3 and xb1 is rediculous for digital games (I only buy digital lol I have the urge to sell physical then regret it) and very diverse so it&#8217;s nice too see someone that tries to do the same. </p>
<p>I will deffo give it a whirl at some point though I&#8217;m hoping ps plus has it at some point! Too busy hyping ffxv and playing through evil within for the first time!! </p>
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		<title>
		By: J.j. Barrington		</title>
		<link>https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299289</link>

		<dc:creator><![CDATA[J.j. Barrington]]></dc:creator>
		<pubDate>Fri, 12 Aug 2016 18:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274520#comment-299289</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299286&quot;&gt;Marc Grierson&lt;/a&gt;.

No worries. 

I just want people to give every game a chance, and hopefully not judge it too much on other stuff that may not even be all that similar. NMS has been getting a lot of flak for not doing things that, as far as I can recall, it was never supposed to do, anyway. Lots of comparisons to games it doesn&#039;t compare to, and lots of blaming the game for failing to live up to hype that was really generated by everyone but the developers, which I think is unfair.

I&#039;ll try my best to NEVER do that. Especially after this past E3, where Call of Duty COMPLETELY blew me away. I&#039;ve been a detractor for a long time, because I haven&#039;t felt there&#039;s been enough change in the series for a while now. But after seeing the trailer for the newest game, I have to at least say I&#039;ll give it a shot.

Whenever I can, I&#039;ll argue for that much of a chance for every game.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299286">Marc Grierson</a>.</p>
<p>No worries. </p>
<p>I just want people to give every game a chance, and hopefully not judge it too much on other stuff that may not even be all that similar. NMS has been getting a lot of flak for not doing things that, as far as I can recall, it was never supposed to do, anyway. Lots of comparisons to games it doesn&#8217;t compare to, and lots of blaming the game for failing to live up to hype that was really generated by everyone but the developers, which I think is unfair.</p>
<p>I&#8217;ll try my best to NEVER do that. Especially after this past E3, where Call of Duty COMPLETELY blew me away. I&#8217;ve been a detractor for a long time, because I haven&#8217;t felt there&#8217;s been enough change in the series for a while now. But after seeing the trailer for the newest game, I have to at least say I&#8217;ll give it a shot.</p>
<p>Whenever I can, I&#8217;ll argue for that much of a chance for every game.</p>
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		<title>
		By: J.j. Barrington		</title>
		<link>https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299287</link>

		<dc:creator><![CDATA[J.j. Barrington]]></dc:creator>
		<pubDate>Fri, 12 Aug 2016 18:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274520#comment-299287</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299284&quot;&gt;Over&lt;/a&gt;.

Also, the &quot;not backed by a different publisher&quot; is part of the definition YOU provided. I specifically asked about IP ownership and developer ownership. 

&quot;Who owns them? Who owns the IP?&quot;
&quot;Indie is about whether or not the developer is tied to a publisher.&quot; 
&quot;They don&#039;t own any devs, nor are they owned by any publishers.&quot;

My message has been consistent here.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299284">Over</a>.</p>
<p>Also, the &#8220;not backed by a different publisher&#8221; is part of the definition YOU provided. I specifically asked about IP ownership and developer ownership. </p>
<p>&#8220;Who owns them? Who owns the IP?&#8221;<br />
&#8220;Indie is about whether or not the developer is tied to a publisher.&#8221;<br />
&#8220;They don&#8217;t own any devs, nor are they owned by any publishers.&#8221;</p>
<p>My message has been consistent here.</p>
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		<title>
		By: Marc Grierson		</title>
		<link>https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299286</link>

		<dc:creator><![CDATA[Marc Grierson]]></dc:creator>
		<pubDate>Fri, 12 Aug 2016 18:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274520#comment-299286</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299282&quot;&gt;J.j. Barrington&lt;/a&gt;.

To be fair when I wrote it I did think maybe I am oversimplifying more based off of the non objective based gameplay (a clear driven objective a scripted narrative) but in that respect when I think about one of my favourite series (souls/borne) that doesn&#039;t strictly have a linear driven narrative, crystal clear objective and in your face explanation and I could apply the same mindset that I&#039;m just plodding through hitting things until they die but in reality it&#039;s as deep as I make it. Kudos I was being a little hypocritical in this one, no hard feelings whatsoever I am indeed oversimplifying this case. I guess it&#039;s just my own taste that&#039;s putting me off it, I&#039;m sure I&#039;ll grab it very cheap one day (but by then it may have lost the charm of naming things haha but we&#039;ll see) hope you enjoy it]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299282">J.j. Barrington</a>.</p>
<p>To be fair when I wrote it I did think maybe I am oversimplifying more based off of the non objective based gameplay (a clear driven objective a scripted narrative) but in that respect when I think about one of my favourite series (souls/borne) that doesn&#8217;t strictly have a linear driven narrative, crystal clear objective and in your face explanation and I could apply the same mindset that I&#8217;m just plodding through hitting things until they die but in reality it&#8217;s as deep as I make it. Kudos I was being a little hypocritical in this one, no hard feelings whatsoever I am indeed oversimplifying this case. I guess it&#8217;s just my own taste that&#8217;s putting me off it, I&#8217;m sure I&#8217;ll grab it very cheap one day (but by then it may have lost the charm of naming things haha but we&#8217;ll see) hope you enjoy it</p>
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		<title>
		By: J.j. Barrington		</title>
		<link>https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299285</link>

		<dc:creator><![CDATA[J.j. Barrington]]></dc:creator>
		<pubDate>Fri, 12 Aug 2016 18:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274520#comment-299285</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299284&quot;&gt;Over&lt;/a&gt;.

&quot;usually by individuals or small teams.&quot;

I&#039;m sorry, what did I ignore, again?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299284">Over</a>.</p>
<p>&#8220;usually by individuals or small teams.&#8221;</p>
<p>I&#8217;m sorry, what did I ignore, again?</p>
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		<title>
		By: Over		</title>
		<link>https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299284</link>

		<dc:creator><![CDATA[Over]]></dc:creator>
		<pubDate>Fri, 12 Aug 2016 17:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274520#comment-299284</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299283&quot;&gt;J.j. Barrington&lt;/a&gt;.

I see you chose to ignore the rest of the paragraph: &quot;However, indie games generally share certain characteristics. Indie games are developed by individuals, small teams, or small independent companies&quot;, etc.

Ubisoft is a publisher, but is also a developer (Ubisoft, Ubisoft Montreal, etc).

And you&#039;re the one defining indie as a dev team not backed by a different publisher. So that example about Sony/Hello Games is following your own logic or definition of indie.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299283">J.j. Barrington</a>.</p>
<p>I see you chose to ignore the rest of the paragraph: &#8220;However, indie games generally share certain characteristics. Indie games are developed by individuals, small teams, or small independent companies&#8221;, etc.</p>
<p>Ubisoft is a publisher, but is also a developer (Ubisoft, Ubisoft Montreal, etc).</p>
<p>And you&#8217;re the one defining indie as a dev team not backed by a different publisher. So that example about Sony/Hello Games is following your own logic or definition of indie.</p>
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		<title>
		By: J.j. Barrington		</title>
		<link>https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299283</link>

		<dc:creator><![CDATA[J.j. Barrington]]></dc:creator>
		<pubDate>Fri, 12 Aug 2016 17:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274520#comment-299283</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299274&quot;&gt;Over&lt;/a&gt;.

From your own link:

&quot; video games created without video game publisher financial support usually by individuals or small teams.&quot;

So how do CDPR&#039;s games NOT fit this? On the other hand, Ubisoft and Blizzard are publishers who also own developer teams. Like Microsoft and Bungie, these teams can leave the publisher and strike out on their own. 

CDPR, however, is CDPR. They don&#039;t own any devs, nor are they owned by any publishers.

That said, by the definition you want to use, No Man&#039;s Sky ISN&#039;T indie, because it&#039;s had Sony&#039;s backing for some time now.

So which is it?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299274">Over</a>.</p>
<p>From your own link:</p>
<p>&#8221; video games created without video game publisher financial support usually by individuals or small teams.&#8221;</p>
<p>So how do CDPR&#8217;s games NOT fit this? On the other hand, Ubisoft and Blizzard are publishers who also own developer teams. Like Microsoft and Bungie, these teams can leave the publisher and strike out on their own. </p>
<p>CDPR, however, is CDPR. They don&#8217;t own any devs, nor are they owned by any publishers.</p>
<p>That said, by the definition you want to use, No Man&#8217;s Sky ISN&#8217;T indie, because it&#8217;s had Sony&#8217;s backing for some time now.</p>
<p>So which is it?</p>
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		<title>
		By: J.j. Barrington		</title>
		<link>https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299282</link>

		<dc:creator><![CDATA[J.j. Barrington]]></dc:creator>
		<pubDate>Fri, 12 Aug 2016 17:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274520#comment-299282</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299264&quot;&gt;Marc Grierson&lt;/a&gt;.

But you DID oversimplify. Not too many games change how you do a specific thing, but you&#039;re simplifying everything as being &quot;repetitive&quot; based on basic mechanics.

You used GTA as an example, mentioning that you can go about a mission in different ways... why not consider the exact same thing is possible in NMS? If that weren&#039;t the case, then everybody playing the game would have the same experience. That reality is the opposite says what you claim can&#039;t possibly be true.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299264">Marc Grierson</a>.</p>
<p>But you DID oversimplify. Not too many games change how you do a specific thing, but you&#8217;re simplifying everything as being &#8220;repetitive&#8221; based on basic mechanics.</p>
<p>You used GTA as an example, mentioning that you can go about a mission in different ways&#8230; why not consider the exact same thing is possible in NMS? If that weren&#8217;t the case, then everybody playing the game would have the same experience. That reality is the opposite says what you claim can&#8217;t possibly be true.</p>
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		<title>
		By: Over		</title>
		<link>https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299274</link>

		<dc:creator><![CDATA[Over]]></dc:creator>
		<pubDate>Fri, 12 Aug 2016 15:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274520#comment-299274</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299272&quot;&gt;J.j. Barrington&lt;/a&gt;.

Then Ubisoft is indie.
Blizzard is indie.
etc

&quot;Indie&quot; means more than the literal word. 

https://en.wikipedia.org/wiki/Indie_game]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299272">J.j. Barrington</a>.</p>
<p>Then Ubisoft is indie.<br />
Blizzard is indie.<br />
etc</p>
<p>&#8220;Indie&#8221; means more than the literal word. </p>
<p><a href="https://en.wikipedia.org/wiki/Indie_game" rel="nofollow ugc">https://en.wikipedia.org/wiki/Indie_game</a></p>
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		<title>
		By: J.j. Barrington		</title>
		<link>https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299272</link>

		<dc:creator><![CDATA[J.j. Barrington]]></dc:creator>
		<pubDate>Fri, 12 Aug 2016 15:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274520#comment-299272</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299265&quot;&gt;Over&lt;/a&gt;.

Indie is about whether or not the developer is tied to a publisher. It has nothing to do with team size at all. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/i-will-be-totally-okay-with-some-people-not-liking-no-mans-sky-sean-murray#comment-299265">Over</a>.</p>
<p>Indie is about whether or not the developer is tied to a publisher. It has nothing to do with team size at all. </p>
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