Ascendant Studios CEO Bret Robbins made the announcement with a statement on social media platform X.
If you find the brightness too dark or bright when playing on consoles, this update fixes it and several other big issues.
With the game targeting 60 FPS while targeting next-gen Unreal Engine 5 features, it seemingly makes significant sacrifices on the resolution front.
Immortals of Aveum is a magic-based shooter that features a narrative-driven campaign and hopes to defy genre conventions.
The single player magic shooter will require a minimum of 70 GB of storage on PS5, as per the back of its physical box.
Ascendant Studios' single player first person magic shooter launches on August 22 for PS5, Xbox Series X/S, and PC.
"As a result, every console version will run at 60fps at your TV’s maximum resolution thanks to the upscaling magic of FSR2," Ascendant Studios confirms.
An SSD comes recommended for the first person magic shooter's PC version, while 70 GB of storage space is also required.
Learn more about the +80 Talents, which can provide new abilities for each Color of magic before the game's release on August 22nd.
PS5 players can pre-load the first-person magic-based shooter on August 19th at 9 PM PDT. It launches on August 22nd worldwide.
Ascendant Studios' first title has been in development for five years and releases on August 22nd for PS5, Xbox Series X/S and PC.
Protagonist Jak learns about the Leylines, Aveum's source of magic, and how they originate from the mysterious Shrouded Realm.
Michael Kirkbride has worked on Morrowind and Oblivion and joined Ascendant Studios "very early on" to "shape the world of Aveum."
Watch protagonist Zak debate with General Kirkan and Zendara about not destroying a dangerous artifact and potentially wielding it.
Ascendant Studios is also hosting a panel on the same day at San Diego Comic-Con, where it will reveal new story details.
You can buy "hundreds" of unique items and upgrade them at Forges. They're also used to reallocate Talent Points for a cost.
In addition to the three Colors of magic, Jak uses Augments for exploration and Control Spells to slow and disrupt enemies.
Ascendant Studios will showcase the different Colors, Spells, Talents and gear players can use when the magical FPS launches on August 22nd.
Ascendant Studios will take a "few extra weeks" to "polish the game, finish optimizing all platforms, and deliver a strong launch."
Gameplay is from Chapters 3 and 8 of the shooter's campaign, captured during the recent Summer Game Fest Play Days event.
Ascendant Studios and EA's single player first person magic shooter is set to launch next month for PC and consoles.
Published by EA, the magic-based first-person shooter joins a loaded Summer Game Fest Showcase, which airs on June 8th at noon PDT.
Check out the latest trailer for Immortals of Aveum that was released during the PlayStation showcase earlier today.
Ascendant Studios discusses the first look trailer and what the magic-based shooter offers when it launches on July 20th.
The magical FPS leverages Unreal Engine 5.1's various technologies, like Nanite and Lumen, for a visually rich experience.
PC players will need some serious hardware to run Ascendant Studios' magical FPS when it launches on July 20th worldwide.
Players can utilize three different Colors of Magic, from quick attacks with Green Magic to grappling to high points with Blue Magic.
Utilizing Nanite and Lumen, the magical FPS was first envisioned when creative director Bret Robbins worked on Call of Duty.
Ascendant Studios wants Immortals of Aveum to be "a franchise and something that can be extended in a lot of different directions."
Though the focus for now is entirely on a big, cinematic single player campaign, the magic FPS might get multiplayer support down the line.
The magic first person shooter will also feature "lots of optional paths and hidden content" on top of Metroidvania elements.
The Deluxe Edition costs $79.99 and offers the Ancient Relics of Aveum Pack with several magical gear pieces, along with the base game.
Ascendant Studios' magical first-person shooter is about Jak, a Lucium Magnus, who must harness his power to defeat the forces of Rasharn.
Game director and Ascendant Studios CEO Bret Robbins confirms the developer's debut title, which has been in the works for five years, is close to being done.
Ascendant Studio and EA's magic FPS Immortals of Aveum will finally get its full reveal later this week, it's been confirmed.
Developer Ascendant Studios recently confirmed that it will be revealing new details on its single player title "very soon."
Published by EA, the game's development team is led by Bret Robbins, creative director of the original Dead Space and multiple Call of Duty games.