<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: John Carmack: There will be a lot of 30hz games on Xbox 720 and PS4	</title>
	<atom:link href="https://gamingbolt.com/john-carmack-there-will-be-a-lot-of-30hz-games-on-xbox-720-and-ps4/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/john-carmack-there-will-be-a-lot-of-30hz-games-on-xbox-720-and-ps4</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Fri, 25 May 2012 04:37:11 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		By: Andy		</title>
		<link>https://gamingbolt.com/john-carmack-there-will-be-a-lot-of-30hz-games-on-xbox-720-and-ps4#comment-144182</link>

		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Fri, 25 May 2012 04:37:11 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=90459#comment-144182</guid>

					<description><![CDATA[We will see a lot of 60fps at the beginning, because those games won&#039;t utilize much of the power of the consoles. The reason we have games that run at 30fps is because it allows developers to max out the amount of power they&#039;re pulling from these systems. Beyond that, it can also add a cinematic feel to certain types of games (like Uncharted or Assassin&#039;s Creed)]]></description>
			<content:encoded><![CDATA[<p>We will see a lot of 60fps at the beginning, because those games won&#8217;t utilize much of the power of the consoles. The reason we have games that run at 30fps is because it allows developers to max out the amount of power they&#8217;re pulling from these systems. Beyond that, it can also add a cinematic feel to certain types of games (like Uncharted or Assassin&#8217;s Creed)</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: childhood HERO		</title>
		<link>https://gamingbolt.com/john-carmack-there-will-be-a-lot-of-30hz-games-on-xbox-720-and-ps4#comment-144100</link>

		<dc:creator><![CDATA[childhood HERO]]></dc:creator>
		<pubDate>Thu, 24 May 2012 21:37:16 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=90459#comment-144100</guid>

					<description><![CDATA[WELL WTF IS THE POINT IN NEXT GEN THEN! stuffyou!]]></description>
			<content:encoded><![CDATA[<p>WELL WTF IS THE POINT IN NEXT GEN THEN! stuffyou!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: CZ		</title>
		<link>https://gamingbolt.com/john-carmack-there-will-be-a-lot-of-30hz-games-on-xbox-720-and-ps4#comment-144069</link>

		<dc:creator><![CDATA[CZ]]></dc:creator>
		<pubDate>Thu, 24 May 2012 18:50:28 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=90459#comment-144069</guid>

					<description><![CDATA[Makes sense.  Some developers might choose to sacrifice framerate and/or resolution in exchange for imrpoving other aspects of the graphics, such as polygon counts, texture quality, and lighting quality.]]></description>
			<content:encoded><![CDATA[<p>Makes sense.  Some developers might choose to sacrifice framerate and/or resolution in exchange for imrpoving other aspects of the graphics, such as polygon counts, texture quality, and lighting quality.</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
