<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Kojima Shares A Glimpse of Metal Gear Solid 5 Launch Trailer, Will Be &#8220;Hand-Made&#8221; With Sweet Memories	</title>
	<atom:link href="https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Fri, 21 Aug 2015 22:03:00 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.8.3</generator>
	<item>
		<title>
		By: EspomBarrack		</title>
		<link>https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered#comment-268519</link>

		<dc:creator><![CDATA[EspomBarrack]]></dc:creator>
		<pubDate>Fri, 21 Aug 2015 22:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=240660#comment-268519</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered#comment-268488&quot;&gt;ddmaster&lt;/a&gt;.

Yeah, I always assumed that even though he didn&#039;t plan on GZ, he made the best of it(it was likely a corporate decision pushed down on him). And what an amazing job he did. It probably shouldn&#039;t have been made, but he made it so enjoyable nonetheless. 


Anyways, excited for this trailer. I assume it will launch next Monday or Tuesday to lead up to the final week till launch. That&#039;ll make that last week easier to bear!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered#comment-268488">ddmaster</a>.</p>
<p>Yeah, I always assumed that even though he didn&#8217;t plan on GZ, he made the best of it(it was likely a corporate decision pushed down on him). And what an amazing job he did. It probably shouldn&#8217;t have been made, but he made it so enjoyable nonetheless. </p>
<p>Anyways, excited for this trailer. I assume it will launch next Monday or Tuesday to lead up to the final week till launch. That&#8217;ll make that last week easier to bear!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: ddmaster		</title>
		<link>https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered#comment-268488</link>

		<dc:creator><![CDATA[ddmaster]]></dc:creator>
		<pubDate>Fri, 21 Aug 2015 09:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=240660#comment-268488</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered#comment-268482&quot;&gt;EspomBarrack&lt;/a&gt;.

Agree. It&#039;s clearly built specifically as a direct portion of the overarcing story that makes TPP what it is. Meaning if you didn&#039;t play it you could still understand TPP&#039;s premise but you&#039;d still be left out of the true experience, like missing that one puzzle piece.


We also have to remember that Kojima wasn&#039;t initially planning to release GZ seperately. We don&#039;t know what the exact motive was to make that move but theres nothing we can do about that. Besides if you&#039;re a PlayStation Plus member you were given a free download  chance of GZ back in june, so people need to leave it be.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered#comment-268482">EspomBarrack</a>.</p>
<p>Agree. It&#8217;s clearly built specifically as a direct portion of the overarcing story that makes TPP what it is. Meaning if you didn&#8217;t play it you could still understand TPP&#8217;s premise but you&#8217;d still be left out of the true experience, like missing that one puzzle piece.</p>
<p>We also have to remember that Kojima wasn&#8217;t initially planning to release GZ seperately. We don&#8217;t know what the exact motive was to make that move but theres nothing we can do about that. Besides if you&#8217;re a PlayStation Plus member you were given a free download  chance of GZ back in june, so people need to leave it be.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Venom Snake		</title>
		<link>https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered#comment-268484</link>

		<dc:creator><![CDATA[Venom Snake]]></dc:creator>
		<pubDate>Fri, 21 Aug 2015 07:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=240660#comment-268484</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered#comment-268482&quot;&gt;EspomBarrack&lt;/a&gt;.

You can&#039;t change my opinion, this is still an overpriced demo of TPP to me and always will.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered#comment-268482">EspomBarrack</a>.</p>
<p>You can&#8217;t change my opinion, this is still an overpriced demo of TPP to me and always will.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: EspomBarrack		</title>
		<link>https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered#comment-268482</link>

		<dc:creator><![CDATA[EspomBarrack]]></dc:creator>
		<pubDate>Fri, 21 Aug 2015 06:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=240660#comment-268482</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered#comment-268471&quot;&gt;Venom Snake&lt;/a&gt;.

I&#039;ve always thought GZ was great for completionists, not so great for &#039;one and done playthrough&#039; crowd. Ground Zeroes has a ridiculous amount of replayability relative to it&#039;s &#039;main story&#039; completion time(and I really emphasize &#039;relative&#039;, because even I admit it&#039;s main story mission was short). Even int hat small single &#039;zone&#039; stage, Kojima packed so much effort into it and it&#039;s layered with much more nuance and design than we see out of the average &#039;AAA&#039; over here in the west.


It&#039;s much more than any demo that I&#039;ve ever played in my life(when was the last time you got 50 hours out of a demo by completing all of it&#039;s content and &#039;s-ranking&#039; things). Calling it a &#039;demo&#039;, when it&#039;s fashioned in a way that is unmistakably like a game, an area that is complete in it&#039;s own way, no mechanics locked and it&#039;s own story arc within itself....all purely because of &#039;length&#039;, is disingenuous. It means we need to have a serious talk about what an average &#039;video game demo&#039; is, since we&#039;ve forgotten what that&#039;s like with developer&#039;s opting to simply release their games without demos these days... 


Was it priced to high? Definitely, I would have preferred to see 10-15 dollars starting price, but even being a fraction of the experience from the main game, it&#039;s still a complete experience in itself and I enjoyed every minute of it(the most important part).]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered#comment-268471">Venom Snake</a>.</p>
<p>I&#8217;ve always thought GZ was great for completionists, not so great for &#8216;one and done playthrough&#8217; crowd. Ground Zeroes has a ridiculous amount of replayability relative to it&#8217;s &#8216;main story&#8217; completion time(and I really emphasize &#8216;relative&#8217;, because even I admit it&#8217;s main story mission was short). Even int hat small single &#8216;zone&#8217; stage, Kojima packed so much effort into it and it&#8217;s layered with much more nuance and design than we see out of the average &#8216;AAA&#8217; over here in the west.</p>
<p>It&#8217;s much more than any demo that I&#8217;ve ever played in my life(when was the last time you got 50 hours out of a demo by completing all of it&#8217;s content and &#8216;s-ranking&#8217; things). Calling it a &#8216;demo&#8217;, when it&#8217;s fashioned in a way that is unmistakably like a game, an area that is complete in it&#8217;s own way, no mechanics locked and it&#8217;s own story arc within itself&#8230;.all purely because of &#8216;length&#8217;, is disingenuous. It means we need to have a serious talk about what an average &#8216;video game demo&#8217; is, since we&#8217;ve forgotten what that&#8217;s like with developer&#8217;s opting to simply release their games without demos these days&#8230; </p>
<p>Was it priced to high? Definitely, I would have preferred to see 10-15 dollars starting price, but even being a fraction of the experience from the main game, it&#8217;s still a complete experience in itself and I enjoyed every minute of it(the most important part).</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Venom Snake		</title>
		<link>https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered#comment-268471</link>

		<dc:creator><![CDATA[Venom Snake]]></dc:creator>
		<pubDate>Fri, 21 Aug 2015 00:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=240660#comment-268471</guid>

					<description><![CDATA[GZ actually reminds me of bad memories, this should&#039;ve been a demo in a game that we had to buy.]]></description>
			<content:encoded><![CDATA[<p>GZ actually reminds me of bad memories, this should&#8217;ve been a demo in a game that we had to buy.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Jason Mounce		</title>
		<link>https://gamingbolt.com/kojima-shares-a-glimpse-of-metal-gear-solid-5-launch-trailer-wont-be-pre-rendered#comment-268456</link>

		<dc:creator><![CDATA[Jason Mounce]]></dc:creator>
		<pubDate>Thu, 20 Aug 2015 20:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=240660#comment-268456</guid>

					<description><![CDATA[That image alone somehow strikes a large amount of hype into my brain, now I&#039;m frothing uncontrollably.]]></description>
			<content:encoded><![CDATA[<p>That image alone somehow strikes a large amount of hype into my brain, now I&#8217;m frothing uncontrollably.</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
