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	<title>
	Comments on: Looks Like Xbox One SDK Updates Are Working, The Technomancer Runs at 1080p on Xbox One	</title>
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	<link>https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Wed, 15 Jul 2015 12:11:00 +0000</lastBuildDate>
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		<title>
		By: Ryan		</title>
		<link>https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265195</link>

		<dc:creator><![CDATA[Ryan]]></dc:creator>
		<pubDate>Wed, 15 Jul 2015 12:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=237454#comment-265195</guid>

					<description><![CDATA[Lmao this is Sonys news every other day http://venturebeat.com/2015/07/14/psn-down-for-many/]]></description>
			<content:encoded><![CDATA[<p>Lmao this is Sonys news every other day <a href="http://venturebeat.com/2015/07/14/psn-down-for-many/" rel="nofollow ugc">http://venturebeat.com/2015/07/14/psn-down-for-many/</a></p>
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		<title>
		By: Ivan Johnson		</title>
		<link>https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265187</link>

		<dc:creator><![CDATA[Ivan Johnson]]></dc:creator>
		<pubDate>Wed, 15 Jul 2015 03:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=237454#comment-265187</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265016&quot;&gt;Infrablade&lt;/a&gt;.

I think it depends on the developer. Some games looks incredible on xbox one and some looks crazy on ps4. When u see games like uncharted and the last of us on ps4 and games like Ryse and forza on xbox one these systems HAVE the potential to pop out crazy visuals. But that developer has to be skilled.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265016">Infrablade</a>.</p>
<p>I think it depends on the developer. Some games looks incredible on xbox one and some looks crazy on ps4. When u see games like uncharted and the last of us on ps4 and games like Ryse and forza on xbox one these systems HAVE the potential to pop out crazy visuals. But that developer has to be skilled.</p>
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		<title>
		By: Demetrius Radford		</title>
		<link>https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265184</link>

		<dc:creator><![CDATA[Demetrius Radford]]></dc:creator>
		<pubDate>Wed, 15 Jul 2015 01:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=237454#comment-265184</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265178&quot;&gt;Sega Maseta&lt;/a&gt;.

Right]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265178">Sega Maseta</a>.</p>
<p>Right</p>
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		<title>
		By: Luke Perry Glover		</title>
		<link>https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265182</link>

		<dc:creator><![CDATA[Luke Perry Glover]]></dc:creator>
		<pubDate>Tue, 14 Jul 2015 23:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=237454#comment-265182</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265014&quot;&gt;Fweds&lt;/a&gt;.

because people are stupid, thats why :P]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265014">Fweds</a>.</p>
<p>because people are stupid, thats why 😛</p>
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		<title>
		By: Lennox		</title>
		<link>https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265181</link>

		<dc:creator><![CDATA[Lennox]]></dc:creator>
		<pubDate>Tue, 14 Jul 2015 22:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=237454#comment-265181</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265145&quot;&gt;theduckofdeath&lt;/a&gt;.

If you can&#039;t pick out enemy or player out from the environment then you have bad eye sight. 
That monkey died on the floor I Tomb Raider because Tomb Raider 2 had very poor graphics. No amount of resolution was going to improve the graphics. It was just going to make those bad graphics, clearer. One thing people make the mistake of is thinking that resolution and graphics are the same thing. 
Better textures, lighting, etc, is totally independent of resolution. You can have a game running at ultra at 540p and it will still look better than most games in 1080p running at reduced graphical assets.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265145">theduckofdeath</a>.</p>
<p>If you can&#8217;t pick out enemy or player out from the environment then you have bad eye sight.<br />
That monkey died on the floor I Tomb Raider because Tomb Raider 2 had very poor graphics. No amount of resolution was going to improve the graphics. It was just going to make those bad graphics, clearer. One thing people make the mistake of is thinking that resolution and graphics are the same thing.<br />
Better textures, lighting, etc, is totally independent of resolution. You can have a game running at ultra at 540p and it will still look better than most games in 1080p running at reduced graphical assets.</p>
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		<title>
		By: Sega Maseta		</title>
		<link>https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265178</link>

		<dc:creator><![CDATA[Sega Maseta]]></dc:creator>
		<pubDate>Tue, 14 Jul 2015 21:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=237454#comment-265178</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265156&quot;&gt;Demetrius Radford&lt;/a&gt;.

and completely diffrent types of games]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265156">Demetrius Radford</a>.</p>
<p>and completely diffrent types of games</p>
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		<title>
		By: Graeme Willy		</title>
		<link>https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265173</link>

		<dc:creator><![CDATA[Graeme Willy]]></dc:creator>
		<pubDate>Tue, 14 Jul 2015 20:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=237454#comment-265173</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265085&quot;&gt;HAppY_KrAToS&lt;/a&gt;.

This is true, from a technical standpoint, but not one within reason. I&#039;d like to think ray tracing as a GPU eater, in of itself, first and foremost. Second, at 4K resolution, aliasing is already very little noticed. Throwing something as low as MSAA4X, or even 2X should knock any aliasing concerns out the water. Once we get into 8K, I like to think it will be safe to say that aliasing will be a thing of the past, unless we move to 100+ inch displays.
However, at 640x480, no amount of AA is going to be good, unless you are talking great amounts of SMAA, or the best and most GPU intense method of them all, &quot;supersample AA,&quot; which I believe Nvidia has completely removed from the control panel, on account that it&#039;s not feasible, since, you&#039;re performing the comparable of rendering the scene at your currently set resolution, twice for a 2x setting and 4 times for your 4x setting...at this point, you could have just set your PC to 1080p, used normal AA and at least have the sharpness and clarity of native resolution...especially, if you&#039;re talking completely uncompressed textures and ray tracing to stack that with. As for MSAA...forget it. MSAA won&#039;t help at such low resolution...since  anything beyond 4X MSAA yields diminishing returns and you&#039;ll still have quite noticeable jaggies, even if set to 24x.
I get what you&#039;re saying, though.  You can make a 480P image look like a movie, but the amount of processing, filtering, ray tracing and uncompressed textures...you could just run 1080p and uncompressed textures, at 2-4xMSAA with the hardware that would be required to do that.
.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265085">HAppY_KrAToS</a>.</p>
<p>This is true, from a technical standpoint, but not one within reason. I&#8217;d like to think ray tracing as a GPU eater, in of itself, first and foremost. Second, at 4K resolution, aliasing is already very little noticed. Throwing something as low as MSAA4X, or even 2X should knock any aliasing concerns out the water. Once we get into 8K, I like to think it will be safe to say that aliasing will be a thing of the past, unless we move to 100+ inch displays.<br />
However, at 640&#215;480, no amount of AA is going to be good, unless you are talking great amounts of SMAA, or the best and most GPU intense method of them all, &#8220;supersample AA,&#8221; which I believe Nvidia has completely removed from the control panel, on account that it&#8217;s not feasible, since, you&#8217;re performing the comparable of rendering the scene at your currently set resolution, twice for a 2x setting and 4 times for your 4x setting&#8230;at this point, you could have just set your PC to 1080p, used normal AA and at least have the sharpness and clarity of native resolution&#8230;especially, if you&#8217;re talking completely uncompressed textures and ray tracing to stack that with. As for MSAA&#8230;forget it. MSAA won&#8217;t help at such low resolution&#8230;since  anything beyond 4X MSAA yields diminishing returns and you&#8217;ll still have quite noticeable jaggies, even if set to 24x.<br />
I get what you&#8217;re saying, though.  You can make a 480P image look like a movie, but the amount of processing, filtering, ray tracing and uncompressed textures&#8230;you could just run 1080p and uncompressed textures, at 2-4xMSAA with the hardware that would be required to do that.<br />
.</p>
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		<title>
		By: Infrablade		</title>
		<link>https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265165</link>

		<dc:creator><![CDATA[Infrablade]]></dc:creator>
		<pubDate>Tue, 14 Jul 2015 19:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=237454#comment-265165</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265163&quot;&gt;Frank Fish&lt;/a&gt;.

Ok so when are you planning on that presentation? Cause you haven&#039;t thus far... The PS4 also has hindrances that many are failing to accept... so show me these &#039;grand&#039; differences or go play...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265163">Frank Fish</a>.</p>
<p>Ok so when are you planning on that presentation? Cause you haven&#8217;t thus far&#8230; The PS4 also has hindrances that many are failing to accept&#8230; so show me these &#8216;grand&#8217; differences or go play&#8230;</p>
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		<title>
		By: Frank Fish		</title>
		<link>https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265163</link>

		<dc:creator><![CDATA[Frank Fish]]></dc:creator>
		<pubDate>Tue, 14 Jul 2015 19:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=237454#comment-265163</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265162&quot;&gt;Infrablade&lt;/a&gt;.

I can only present reality to you....I cannot make you accept it.  ;)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265162">Infrablade</a>.</p>
<p>I can only present reality to you&#8230;.I cannot make you accept it.  😉</p>
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		<title>
		By: Infrablade		</title>
		<link>https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265162</link>

		<dc:creator><![CDATA[Infrablade]]></dc:creator>
		<pubDate>Tue, 14 Jul 2015 19:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=237454#comment-265162</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265157&quot;&gt;Frank Fish&lt;/a&gt;.

http://media3.onsugar.com/files/2014/02/25/861/n/1922398/c8e8cb24fc786ea9_4.gif.xxxlarge/i/Uh-Huh-What-I-Thought.gif
uh huh... right... That&#039;s why so many hang on every word out of DF&#039;s mouths to tell them what they&#039;re seeing...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/looks-like-xbox-one-sdk-updates-are-working-the-technomancer-runs-at-1080p-on-xbox-one#comment-265157">Frank Fish</a>.</p>
<p><a href="http://media3.onsugar.com/files/2014/02/25/861/n/1922398/c8e8cb24fc786ea9_4.gif.xxxlarge/i/Uh-Huh-What-I-Thought.gif" rel="nofollow ugc">http://media3.onsugar.com/files/2014/02/25/861/n/1922398/c8e8cb24fc786ea9_4.gif.xxxlarge/i/Uh-Huh-What-I-Thought.gif</a><br />
uh huh&#8230; right&#8230; That&#8217;s why so many hang on every word out of DF&#8217;s mouths to tell them what they&#8217;re seeing&#8230;</p>
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