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	Comments on: Mass Effect 4- Is this what next-gen Mass Effect could look like?	</title>
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	<link>https://gamingbolt.com/mass-effect-4-is-this-what-next-gen-mass-effect-could-look-like</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Sat, 08 Jun 2013 04:03:00 +0000</lastBuildDate>
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		<title>
		By: David A. Peguero		</title>
		<link>https://gamingbolt.com/mass-effect-4-is-this-what-next-gen-mass-effect-could-look-like#comment-197001</link>

		<dc:creator><![CDATA[David A. Peguero]]></dc:creator>
		<pubDate>Sat, 08 Jun 2013 04:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130903#comment-197001</guid>

					<description><![CDATA[I think it looks AMAZING!!! I&#039;m going to miss Shepard though!!! Although, playing as a new character seems interesting!!]]></description>
			<content:encoded><![CDATA[<p>I think it looks AMAZING!!! I&#8217;m going to miss Shepard though!!! Although, playing as a new character seems interesting!!</p>
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		<title>
		By: Shubhankar Parijat		</title>
		<link>https://gamingbolt.com/mass-effect-4-is-this-what-next-gen-mass-effect-could-look-like#comment-184486</link>

		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 11 Jan 2013 17:34:33 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130903#comment-184486</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mass-effect-4-is-this-what-next-gen-mass-effect-could-look-like#comment-184484&quot;&gt;joe&lt;/a&gt;.

The post above says that those images were rendered by the artist using UE3, it never says that Mass Effect 4 will run on the engine.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mass-effect-4-is-this-what-next-gen-mass-effect-could-look-like#comment-184484">joe</a>.</p>
<p>The post above says that those images were rendered by the artist using UE3, it never says that Mass Effect 4 will run on the engine.</p>
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		<title>
		By: joe		</title>
		<link>https://gamingbolt.com/mass-effect-4-is-this-what-next-gen-mass-effect-could-look-like#comment-184484</link>

		<dc:creator><![CDATA[joe]]></dc:creator>
		<pubDate>Fri, 11 Jan 2013 17:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130903#comment-184484</guid>

					<description><![CDATA[Mass effect 4 is using frostbite..not unreal]]></description>
			<content:encoded><![CDATA[<p>Mass effect 4 is using frostbite..not unreal</p>
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		<title>
		By: Claudio Tolomei		</title>
		<link>https://gamingbolt.com/mass-effect-4-is-this-what-next-gen-mass-effect-could-look-like#comment-184281</link>

		<dc:creator><![CDATA[Claudio Tolomei]]></dc:creator>
		<pubDate>Mon, 07 Jan 2013 11:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130903#comment-184281</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mass-effect-4-is-this-what-next-gen-mass-effect-could-look-like#comment-184203&quot;&gt;gpry&lt;/a&gt;.

Well, you are absolutely wrong. The character is perfectly optimized for videogames. Is simply uses tassellation for that it look very high poly but is not. Baolong Zhang is a professional character artist for videogames and he knows what is doing. Yous should do some more research before write that sentences ;)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mass-effect-4-is-this-what-next-gen-mass-effect-could-look-like#comment-184203">gpry</a>.</p>
<p>Well, you are absolutely wrong. The character is perfectly optimized for videogames. Is simply uses tassellation for that it look very high poly but is not. Baolong Zhang is a professional character artist for videogames and he knows what is doing. Yous should do some more research before write that sentences 😉</p>
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		<title>
		By: Andrew Suhrer		</title>
		<link>https://gamingbolt.com/mass-effect-4-is-this-what-next-gen-mass-effect-could-look-like#comment-184205</link>

		<dc:creator><![CDATA[Andrew Suhrer]]></dc:creator>
		<pubDate>Sat, 05 Jan 2013 08:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130903#comment-184205</guid>

					<description><![CDATA[Well seeing how Shep isn&#039;t going to be in this one... don&#039;t know why, he/she survives the destroy ending (Would like to see DLC to fallow up on that). I think Shep need a better send off then what he or she got. Well, I wouldn&#039;t mind playing a new hero. It would be interesting seeing a galaxy in anarchy and a new hero having to reunite it against say something like the Leviathans. Just a thought. we&#039;ll see. Lets hope they don&#039;t screw up the ending this time.]]></description>
			<content:encoded><![CDATA[<p>Well seeing how Shep isn&#8217;t going to be in this one&#8230; don&#8217;t know why, he/she survives the destroy ending (Would like to see DLC to fallow up on that). I think Shep need a better send off then what he or she got. Well, I wouldn&#8217;t mind playing a new hero. It would be interesting seeing a galaxy in anarchy and a new hero having to reunite it against say something like the Leviathans. Just a thought. we&#8217;ll see. Lets hope they don&#8217;t screw up the ending this time.</p>
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		<title>
		By: gpry		</title>
		<link>https://gamingbolt.com/mass-effect-4-is-this-what-next-gen-mass-effect-could-look-like#comment-184203</link>

		<dc:creator><![CDATA[gpry]]></dc:creator>
		<pubDate>Sat, 05 Jan 2013 04:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130903#comment-184203</guid>

					<description><![CDATA[Notice the character doesn&#039;t actually move. The model is high res and that&#039;s made even more evident by the hair on his head and the hairs making up his  chin. No, that&#039;s not possible, it would be barely possible to render as a static object let alone animated, let alone among of plethora of other assets all moving in the same scene. While, yes, it&#039;s fun to think about what might be possible (I prefer to skip ahead to holodecks, personally) a bit of knowledge about 3d goes a long way in showing just how UNimpressive this is. Check out the galleries from artists on places like Gamasutra and CGSociety. They&#039;re beautiful too, and about as likely to become part of a video game as the above is (read: not).]]></description>
			<content:encoded><![CDATA[<p>Notice the character doesn&#8217;t actually move. The model is high res and that&#8217;s made even more evident by the hair on his head and the hairs making up his  chin. No, that&#8217;s not possible, it would be barely possible to render as a static object let alone animated, let alone among of plethora of other assets all moving in the same scene. While, yes, it&#8217;s fun to think about what might be possible (I prefer to skip ahead to holodecks, personally) a bit of knowledge about 3d goes a long way in showing just how UNimpressive this is. Check out the galleries from artists on places like Gamasutra and CGSociety. They&#8217;re beautiful too, and about as likely to become part of a video game as the above is (read: not).</p>
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		<title>
		By: Nitro McNasty		</title>
		<link>https://gamingbolt.com/mass-effect-4-is-this-what-next-gen-mass-effect-could-look-like#comment-184202</link>

		<dc:creator><![CDATA[Nitro McNasty]]></dc:creator>
		<pubDate>Sat, 05 Jan 2013 03:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130903#comment-184202</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mass-effect-4-is-this-what-next-gen-mass-effect-could-look-like#comment-184199&quot;&gt;Baodur&lt;/a&gt;.

In what way could it be slaughtered? Every step has been an improvement in one way or another.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mass-effect-4-is-this-what-next-gen-mass-effect-could-look-like#comment-184199">Baodur</a>.</p>
<p>In what way could it be slaughtered? Every step has been an improvement in one way or another.</p>
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		<title>
		By: Baodur		</title>
		<link>https://gamingbolt.com/mass-effect-4-is-this-what-next-gen-mass-effect-could-look-like#comment-184199</link>

		<dc:creator><![CDATA[Baodur]]></dc:creator>
		<pubDate>Fri, 04 Jan 2013 20:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=130903#comment-184199</guid>

					<description><![CDATA[And how about we stop caring about Mass Effect, which is a franchise slaughtered by EA and BioWare?]]></description>
			<content:encoded><![CDATA[<p>And how about we stop caring about Mass Effect, which is a franchise slaughtered by EA and BioWare?</p>
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