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	Comments on: Mass Effect 4&#8217;s Combat Teased By Bioware Developer, May Be Challenging	</title>
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	<link>https://gamingbolt.com/mass-effect-4s-combat-teased-by-bioware-developer-may-be-challenging</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Mon, 01 Jun 2015 20:47:00 +0000</lastBuildDate>
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		<title>
		By: Theuniverseman		</title>
		<link>https://gamingbolt.com/mass-effect-4s-combat-teased-by-bioware-developer-may-be-challenging#comment-260203</link>

		<dc:creator><![CDATA[Theuniverseman]]></dc:creator>
		<pubDate>Mon, 01 Jun 2015 20:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233350#comment-260203</guid>

					<description><![CDATA[Mass Effect to on Insanity was quite difficult, but I had fun getting through it.  I hope Mass Effect 4 is challenging, but still fun to play.]]></description>
			<content:encoded><![CDATA[<p>Mass Effect to on Insanity was quite difficult, but I had fun getting through it.  I hope Mass Effect 4 is challenging, but still fun to play.</p>
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		<title>
		By: Daniel Hill		</title>
		<link>https://gamingbolt.com/mass-effect-4s-combat-teased-by-bioware-developer-may-be-challenging#comment-260138</link>

		<dc:creator><![CDATA[Daniel Hill]]></dc:creator>
		<pubDate>Mon, 01 Jun 2015 13:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233350#comment-260138</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mass-effect-4s-combat-teased-by-bioware-developer-may-be-challenging#comment-260124&quot;&gt;JerkDaNERD7&lt;/a&gt;.

Couldnt agree more!!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mass-effect-4s-combat-teased-by-bioware-developer-may-be-challenging#comment-260124">JerkDaNERD7</a>.</p>
<p>Couldnt agree more!!</p>
]]></content:encoded>
		
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		<title>
		By: WitWolfy		</title>
		<link>https://gamingbolt.com/mass-effect-4s-combat-teased-by-bioware-developer-may-be-challenging#comment-260127</link>

		<dc:creator><![CDATA[WitWolfy]]></dc:creator>
		<pubDate>Mon, 01 Jun 2015 06:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233350#comment-260127</guid>

					<description><![CDATA[News update &quot;Mass Effect 4&quot; does exist!]]></description>
			<content:encoded><![CDATA[<p>News update &#8220;Mass Effect 4&#8221; does exist!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: tplarkin7		</title>
		<link>https://gamingbolt.com/mass-effect-4s-combat-teased-by-bioware-developer-may-be-challenging#comment-260126</link>

		<dc:creator><![CDATA[tplarkin7]]></dc:creator>
		<pubDate>Mon, 01 Jun 2015 04:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233350#comment-260126</guid>

					<description><![CDATA[ME2 and ME3 had certain levels that were tough on harder difficulty levels. Horizon in ME2 was tough. Kia Lang battles were tough in ME3, especially the one at the Illusive Man&#039;s office. The final battle with the Banshees was hard, too. But, I played those levels before I tried ME3 multi-player. After 800 hours of ME3 MP, I think those levels would be easier. I&#039;m really excited for ME4 multiplayer, now. Maybe that&#039;s why the ME4 single-player difficulty is harder. Many more people will be playing multiplayer, and their skills will be honed.]]></description>
			<content:encoded><![CDATA[<p>ME2 and ME3 had certain levels that were tough on harder difficulty levels. Horizon in ME2 was tough. Kia Lang battles were tough in ME3, especially the one at the Illusive Man&#8217;s office. The final battle with the Banshees was hard, too. But, I played those levels before I tried ME3 multi-player. After 800 hours of ME3 MP, I think those levels would be easier. I&#8217;m really excited for ME4 multiplayer, now. Maybe that&#8217;s why the ME4 single-player difficulty is harder. Many more people will be playing multiplayer, and their skills will be honed.</p>
]]></content:encoded>
		
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		<title>
		By: JerkDaNERD7		</title>
		<link>https://gamingbolt.com/mass-effect-4s-combat-teased-by-bioware-developer-may-be-challenging#comment-260124</link>

		<dc:creator><![CDATA[JerkDaNERD7]]></dc:creator>
		<pubDate>Mon, 01 Jun 2015 04:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233350#comment-260124</guid>

					<description><![CDATA[I hope it forces strategy to be a factor in overcoming difficulty. Some of the level designs in previous iterations were fantastic and well balanced. They should design levels to compensate for different class types/styles.]]></description>
			<content:encoded><![CDATA[<p>I hope it forces strategy to be a factor in overcoming difficulty. Some of the level designs in previous iterations were fantastic and well balanced. They should design levels to compensate for different class types/styles.</p>
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