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	Comments on: Mass Effect Andromeda: Bioware Focusing On Setting The &#8216;Gold Standard For Shooting Mechanics&#8217;	</title>
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	<lastBuildDate>Wed, 02 Mar 2016 02:46:00 +0000</lastBuildDate>
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		<title>
		By: Richard Jefferies		</title>
		<link>https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286913</link>

		<dc:creator><![CDATA[Richard Jefferies]]></dc:creator>
		<pubDate>Wed, 02 Mar 2016 02:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=258978#comment-286913</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286894&quot;&gt;TerrorK&lt;/a&gt;.

So long as I don&#039;t hear that dirty, dirty phrase bandied about like I did prior to ME3... multiplayer.  I mean, I know it is going to be there, but they made it a point to tout that crap above all other things in the lead up to 3.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286894">TerrorK</a>.</p>
<p>So long as I don&#8217;t hear that dirty, dirty phrase bandied about like I did prior to ME3&#8230; multiplayer.  I mean, I know it is going to be there, but they made it a point to tout that crap above all other things in the lead up to 3.</p>
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		<title>
		By: TerrorK		</title>
		<link>https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286894</link>

		<dc:creator><![CDATA[TerrorK]]></dc:creator>
		<pubDate>Tue, 01 Mar 2016 21:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=258978#comment-286894</guid>

					<description><![CDATA[What a surprise... modern BioWare focusing more on appealing to the shooter crowd than to the RPG one. They never learn.]]></description>
			<content:encoded><![CDATA[<p>What a surprise&#8230; modern BioWare focusing more on appealing to the shooter crowd than to the RPG one. They never learn.</p>
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		<title>
		By: N7Paladin		</title>
		<link>https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286878</link>

		<dc:creator><![CDATA[N7Paladin]]></dc:creator>
		<pubDate>Tue, 01 Mar 2016 10:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=258978#comment-286878</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286862&quot;&gt;nateuc4&lt;/a&gt;.

Mass Effect 3 had way better Combat system than those games. I love uncharted but its not really a comparison. Those 2 games are JUST GUN PLAY. Mass Effect 3 was Gun PLay and so much more. After playing mass effect 3, it was hard for me to enjoy any other games that was shooting based, because i felt they really perfected the combat system, especially when it came to Run, Cover and shoot.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286862">nateuc4</a>.</p>
<p>Mass Effect 3 had way better Combat system than those games. I love uncharted but its not really a comparison. Those 2 games are JUST GUN PLAY. Mass Effect 3 was Gun PLay and so much more. After playing mass effect 3, it was hard for me to enjoy any other games that was shooting based, because i felt they really perfected the combat system, especially when it came to Run, Cover and shoot.</p>
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		<title>
		By: nateuc4		</title>
		<link>https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286862</link>

		<dc:creator><![CDATA[nateuc4]]></dc:creator>
		<pubDate>Tue, 01 Mar 2016 02:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=258978#comment-286862</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286850&quot;&gt;gerry barnaby filmreviewer&lt;/a&gt;.

Iam talking about gunplay.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286850">gerry barnaby filmreviewer</a>.</p>
<p>Iam talking about gunplay.</p>
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		<title>
		By: gerry barnaby filmreviewer		</title>
		<link>https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286850</link>

		<dc:creator><![CDATA[gerry barnaby filmreviewer]]></dc:creator>
		<pubDate>Mon, 29 Feb 2016 21:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=258978#comment-286850</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286752&quot;&gt;nateuc4&lt;/a&gt;.

Yo seriously didn&#039;t just say that..............Mass effect has a bigger fan base then those two game alone]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286752">nateuc4</a>.</p>
<p>Yo seriously didn&#8217;t just say that&#8230;&#8230;&#8230;&#8230;..Mass effect has a bigger fan base then those two game alone</p>
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		<title>
		By: Jeff Dranetz		</title>
		<link>https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286802</link>

		<dc:creator><![CDATA[Jeff Dranetz]]></dc:creator>
		<pubDate>Mon, 29 Feb 2016 12:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=258978#comment-286802</guid>

					<description><![CDATA[Always thought of the Mass Effect games as being sort of a hybrid game, role playing as well as shooter. To me this was ideal. Other shooters aren&#039;t nearly as interactive, and compelling. For instance, I&#039;ve played through most of the Halo games, ONCE. Instead, I&#039;ve poured hundreds of hours into the Mass Effect games. You feel a part of the story, and the experience is much more interesting.  I enjoyed the interaction, I enjoyed the cut scenes. In the Halo games, I skip through the cut scenes because I find them not relevant to the game play.  

Not to beat a dead horse, but they really &quot;screwed the pooch&quot; with the ending of Mass Effect 3. I felt invested in the story, and the characters.  Sure, this next game will be a &quot;Mass Effect&quot; game also, but, it is far less interesting to me, if it has no continuity with the previous Mass Effect games. They might as well call it something else. What should have happened was a forgetting of the actual ending of  ME3, and merely treat DLC &quot;Citadel&quot; as the real ending. I point to the discarding of a number of film sequels that were pulled from story lines; Terminator: Salvation, Highlander 2, Aliens 3. These movies were outright ignored in subsequent sequels because to the dead ends and absurdity they attempted to introduce.]]></description>
			<content:encoded><![CDATA[<p>Always thought of the Mass Effect games as being sort of a hybrid game, role playing as well as shooter. To me this was ideal. Other shooters aren&#8217;t nearly as interactive, and compelling. For instance, I&#8217;ve played through most of the Halo games, ONCE. Instead, I&#8217;ve poured hundreds of hours into the Mass Effect games. You feel a part of the story, and the experience is much more interesting.  I enjoyed the interaction, I enjoyed the cut scenes. In the Halo games, I skip through the cut scenes because I find them not relevant to the game play.  </p>
<p>Not to beat a dead horse, but they really &#8220;screwed the pooch&#8221; with the ending of Mass Effect 3. I felt invested in the story, and the characters.  Sure, this next game will be a &#8220;Mass Effect&#8221; game also, but, it is far less interesting to me, if it has no continuity with the previous Mass Effect games. They might as well call it something else. What should have happened was a forgetting of the actual ending of  ME3, and merely treat DLC &#8220;Citadel&#8221; as the real ending. I point to the discarding of a number of film sequels that were pulled from story lines; Terminator: Salvation, Highlander 2, Aliens 3. These movies were outright ignored in subsequent sequels because to the dead ends and absurdity they attempted to introduce.</p>
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		<title>
		By: Katy Hill		</title>
		<link>https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286797</link>

		<dc:creator><![CDATA[Katy Hill]]></dc:creator>
		<pubDate>Mon, 29 Feb 2016 11:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=258978#comment-286797</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286767&quot;&gt;mclarenfan1968&lt;/a&gt;.

&lt;b&gt;❝my .friend&#039;s mate Is getting 98$. HOURLY. on the internet.&quot;....&lt;/b&gt;&lt;b&gt;two days ago new McLaren. F1 bought after earning 18,512$,,,this was my previous month&#039;s paycheck ,and-a little over, 17k$ Last month ..3-5 h/r of work a day ..with extra open doors &#038; weekly. paychecks.. it&#039;s realy the easiest work I have ever Do.. I Joined This 7 months ago and now making over 87$, p/h.Learn. More right Here&lt;b&gt;:;/209➤➤➤➤➤   &lt;a href=&quot;http://freework4u.www4.me/&quot; rel=&quot;nofollow&quot;&gt;&lt;b&gt;http://GlobalSuperEmploymentVacanciesReportsJobs/GetPaid/98$hourly....&lt;/a&gt; .❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:::::;/209.........]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286767">mclarenfan1968</a>.</p>
<p><b>❝my .friend&#8217;s mate Is getting 98$. HOURLY. on the internet.&#8221;&#8230;.</b><b>two days ago new McLaren. F1 bought after earning 18,512$,,,this was my previous month&#8217;s paycheck ,and-a little over, 17k$ Last month ..3-5 h/r of work a day ..with extra open doors &amp; weekly. paychecks.. it&#8217;s realy the easiest work I have ever Do.. I Joined This 7 months ago and now making over 87$, p/h.Learn. More right Here</b><b>:;/209➤➤➤➤➤   <a href="http://freework4u.www4.me/" rel="nofollow"><b><a href="http://GlobalSuperEmploymentVacanciesReportsJobs/GetPaid/98$hourly" rel="nofollow ugc">http://GlobalSuperEmploymentVacanciesReportsJobs/GetPaid/98$hourly</a>&#8230;.</b></a> .❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:❦2:::::;/209&#8230;&#8230;&#8230;</b></p>
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		<title>
		By: mclarenfan1968		</title>
		<link>https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286767</link>

		<dc:creator><![CDATA[mclarenfan1968]]></dc:creator>
		<pubDate>Mon, 29 Feb 2016 00:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=258978#comment-286767</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286766&quot;&gt;David Savage&lt;/a&gt;.

Grandiose lines like &quot;Gold standard&quot; that HR personal use while posting a job description for a new role is pretty standard practice in every industry. Such claims are never to be taken seriously, they are just formalities HR depts ritually follow.

If they truly are focusing even more on combat more than they already have in the last two games of the current trilogy then they are definitely destroying the franchise but I am more than certain it is the former.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286766">David Savage</a>.</p>
<p>Grandiose lines like &#8220;Gold standard&#8221; that HR personal use while posting a job description for a new role is pretty standard practice in every industry. Such claims are never to be taken seriously, they are just formalities HR depts ritually follow.</p>
<p>If they truly are focusing even more on combat more than they already have in the last two games of the current trilogy then they are definitely destroying the franchise but I am more than certain it is the former.</p>
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		<title>
		By: David Savage		</title>
		<link>https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286766</link>

		<dc:creator><![CDATA[David Savage]]></dc:creator>
		<pubDate>Mon, 29 Feb 2016 00:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=258978#comment-286766</guid>

					<description><![CDATA[The question is why ? Being a Bioware fan (Before ME3) for a long period of time I was never interested in any of the combat, Going back to Kotor and so on, It was all about the character interaction with each other, that&#039;s what always stood out in Bioware games beyond any other company&#039;s game&#039;s. It made the game universe feel &quot;Real&quot;. All of the best part&#039;s in any Bioware game&#039;s come from those interactions. Going back to Kotor, The legendary &quot;Twist&quot; in the plot was made that much more interesting due to the character response&#039;s, if you chose Dark side/Light side had such dramatic effects on your party, It made the game just that extra special, unlike anything we had seen, and Mass Effect took that whole premise and advanced it for the modern generation of gaming, I still remember going shooting with Varrus as our little relaxation before the war, Those are moments that will stay with a gamer forever, Ask any writer for TV or Gaming and they will tell you, Its all about the Characters, That&#039;s what made Bioware set the standard in RPG&#039;s, After ME 3&#039;s horrific ending, I thought Bioware was done, Dragon Age brought a little hope back, but if they&#039;re focusing on the shooting then I can only wish them good luck, I didn&#039;t buy your games to go shooting when I can buy Counter Strike for less than half the price. The idea that you can create a shooter beyond the likes of Counter Strike is laughable at best without hindering the best parts of Bioware titles. Another developer that falls victim to EA, another sad day for gaming as a whole. God help us!]]></description>
			<content:encoded><![CDATA[<p>The question is why ? Being a Bioware fan (Before ME3) for a long period of time I was never interested in any of the combat, Going back to Kotor and so on, It was all about the character interaction with each other, that&#8217;s what always stood out in Bioware games beyond any other company&#8217;s game&#8217;s. It made the game universe feel &#8220;Real&#8221;. All of the best part&#8217;s in any Bioware game&#8217;s come from those interactions. Going back to Kotor, The legendary &#8220;Twist&#8221; in the plot was made that much more interesting due to the character response&#8217;s, if you chose Dark side/Light side had such dramatic effects on your party, It made the game just that extra special, unlike anything we had seen, and Mass Effect took that whole premise and advanced it for the modern generation of gaming, I still remember going shooting with Varrus as our little relaxation before the war, Those are moments that will stay with a gamer forever, Ask any writer for TV or Gaming and they will tell you, Its all about the Characters, That&#8217;s what made Bioware set the standard in RPG&#8217;s, After ME 3&#8217;s horrific ending, I thought Bioware was done, Dragon Age brought a little hope back, but if they&#8217;re focusing on the shooting then I can only wish them good luck, I didn&#8217;t buy your games to go shooting when I can buy Counter Strike for less than half the price. The idea that you can create a shooter beyond the likes of Counter Strike is laughable at best without hindering the best parts of Bioware titles. Another developer that falls victim to EA, another sad day for gaming as a whole. God help us!</p>
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		<title>
		By: Yeltnerb1		</title>
		<link>https://gamingbolt.com/mass-effect-andromeda-bioware-focusing-on-setting-the-gold-standard-for-shooting-mechanics#comment-286758</link>

		<dc:creator><![CDATA[Yeltnerb1]]></dc:creator>
		<pubDate>Sun, 28 Feb 2016 21:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=258978#comment-286758</guid>

					<description><![CDATA[They were half-way there with Mass Effect 3&#039;s combat system.]]></description>
			<content:encoded><![CDATA[<p>They were half-way there with Mass Effect 3&#8217;s combat system.</p>
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