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	Comments on: Metal Gear Solid V: Few Components of The Phantom Pain Are Already Completed	</title>
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	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Sun, 01 Dec 2013 20:19:00 +0000</lastBuildDate>
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		<title>
		By: Jorge Chávez Colmenares		</title>
		<link>https://gamingbolt.com/metal-gear-solid-v-few-components-of-the-phantom-pain-are-already-completed#comment-208003</link>

		<dc:creator><![CDATA[Jorge Chávez Colmenares]]></dc:creator>
		<pubDate>Sun, 01 Dec 2013 20:19:00 +0000</pubDate>
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					<description><![CDATA[I think the implementation of looking to the radar is not that big deal in distracting the player. In fact that is what Big Boss or Snake did with the first implementations of the Soliton Radar. They had to look at it, as if it was another item in their equipment. In fact you had to equip it on Peace Walker. 
For me it&#039;s ok, it might expand the experience, you have to find the right moment to watch the radar, so no one surprises you while you are distracting yourself.]]></description>
			<content:encoded><![CDATA[<p>I think the implementation of looking to the radar is not that big deal in distracting the player. In fact that is what Big Boss or Snake did with the first implementations of the Soliton Radar. They had to look at it, as if it was another item in their equipment. In fact you had to equip it on Peace Walker.<br />
For me it&#8217;s ok, it might expand the experience, you have to find the right moment to watch the radar, so no one surprises you while you are distracting yourself.</p>
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