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	<title>
	Comments on: Metro: Redux Visual Analysis &#8211; PS4 vs Xbox One vs PC	</title>
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	<link>https://gamingbolt.com/metro-redux-visual-analysis-ps4-vs-xbox-one-vs-pc</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Thu, 23 Oct 2014 21:50:00 +0000</lastBuildDate>
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		<title>
		By: SnazzyD		</title>
		<link>https://gamingbolt.com/metro-redux-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-243043</link>

		<dc:creator><![CDATA[SnazzyD]]></dc:creator>
		<pubDate>Thu, 23 Oct 2014 21:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=206878#comment-243043</guid>

					<description><![CDATA[Sounds to me like the simple answer was just to adjust the brightness or gamma in the video settings.  Hardly seems right to make that the major criticism for this version...]]></description>
			<content:encoded><![CDATA[<p>Sounds to me like the simple answer was just to adjust the brightness or gamma in the video settings.  Hardly seems right to make that the major criticism for this version&#8230;</p>
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		<title>
		By: justerthought		</title>
		<link>https://gamingbolt.com/metro-redux-visual-analysis-ps4-vs-xbox-one-vs-pc#comment-240724</link>

		<dc:creator><![CDATA[justerthought]]></dc:creator>
		<pubDate>Wed, 03 Sep 2014 21:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=206878#comment-240724</guid>

					<description><![CDATA[I like the sound of the game being brighter. I cannot stand games that are too dark as a cheap attempt to get twitchy shocks. I expect more intelligent shock techniques, rather than just the colour black or drastically reduced visibility.]]></description>
			<content:encoded><![CDATA[<p>I like the sound of the game being brighter. I cannot stand games that are too dark as a cheap attempt to get twitchy shocks. I expect more intelligent shock techniques, rather than just the colour black or drastically reduced visibility.</p>
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