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	Comments on: Microsoft Is Now Talking About Dedicated Servers For Xbox One Instead of the Cloud	</title>
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	<link>https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud</link>
	<description>Get a Bolt of Gaming Now!</description>
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		<title>
		By: Rakesh Khuntia		</title>
		<link>https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235897</link>

		<dc:creator><![CDATA[Rakesh Khuntia]]></dc:creator>
		<pubDate>Thu, 19 Jun 2014 08:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199933#comment-235897</guid>

					<description><![CDATA[Way cool! Some very valid points! I appreciate you. penning this article plus the rest of the website is really good. Thanks for your insight! I have tried the &lt;a href=&quot;http://www.palcomonline.com/&quot; rel=&quot;nofollow&quot;&gt;Dedicated Server&lt;/a&gt; in Australia and having a &lt;a href=&quot;http://www.palcomonline.com/&quot; rel=&quot;nofollow&quot;&gt;Dedicated Hosting&lt;/a&gt; really is beneficial.]]></description>
			<content:encoded><![CDATA[<p>Way cool! Some very valid points! I appreciate you. penning this article plus the rest of the website is really good. Thanks for your insight! I have tried the <a href="http://www.palcomonline.com/" rel="nofollow">Dedicated Server</a> in Australia and having a <a href="http://www.palcomonline.com/" rel="nofollow">Dedicated Hosting</a> really is beneficial.</p>
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		<title>
		By: Tyrelle Watts		</title>
		<link>https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235739</link>

		<dc:creator><![CDATA[Tyrelle Watts]]></dc:creator>
		<pubDate>Wed, 18 Jun 2014 16:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199933#comment-235739</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235738&quot;&gt;Tyrelle Watts&lt;/a&gt;.

There that should be simple and kinda backs up my point.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235738">Tyrelle Watts</a>.</p>
<p>There that should be simple and kinda backs up my point.</p>
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		<title>
		By: Tyrelle Watts		</title>
		<link>https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235738</link>

		<dc:creator><![CDATA[Tyrelle Watts]]></dc:creator>
		<pubDate>Wed, 18 Jun 2014 16:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199933#comment-235738</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235733&quot;&gt;neozehn&lt;/a&gt;.

http://gnoted.com/what-is-cloud-computing-simple-terms/]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235733">neozehn</a>.</p>
<p><a href="http://gnoted.com/what-is-cloud-computing-simple-terms/" rel="nofollow ugc">http://gnoted.com/what-is-cloud-computing-simple-terms/</a></p>
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		<title>
		By: neozehn		</title>
		<link>https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235733</link>

		<dc:creator><![CDATA[neozehn]]></dc:creator>
		<pubDate>Wed, 18 Jun 2014 15:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199933#comment-235733</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235731&quot;&gt;Tyrelle Watts&lt;/a&gt;.

i understand, but servers being remote is not a requirement to create a virtual construct like &quot;the cloud&quot;. You can do this locally as well. 

When you say &quot;whether you prefer remote servers, or calling it the cloud it&#039;s the same thing&quot; is inaccurate because remote servers been around for years before the concept of &quot;the cloud&quot; came to be. 



Servers, whether remote or local, can be given the task to create a virtual construct. In this case &quot;the cloud&quot; would be that virtual construct. It is just one out many jobs servers can do. That&#039;s why it was smart of Phil to not use the term &quot;cloud&quot; because peoples misconceptions of that term. @ this point, its too vague as far as the gaming community goes. Again no diss cause you&#039;re just trying to make sense of things.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235731">Tyrelle Watts</a>.</p>
<p>i understand, but servers being remote is not a requirement to create a virtual construct like &#8220;the cloud&#8221;. You can do this locally as well. </p>
<p>When you say &#8220;whether you prefer remote servers, or calling it the cloud it&#8217;s the same thing&#8221; is inaccurate because remote servers been around for years before the concept of &#8220;the cloud&#8221; came to be. </p>
<p>Servers, whether remote or local, can be given the task to create a virtual construct. In this case &#8220;the cloud&#8221; would be that virtual construct. It is just one out many jobs servers can do. That&#8217;s why it was smart of Phil to not use the term &#8220;cloud&#8221; because peoples misconceptions of that term. @ this point, its too vague as far as the gaming community goes. Again no diss cause you&#8217;re just trying to make sense of things.</p>
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		<title>
		By: Tyrelle Watts		</title>
		<link>https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235731</link>

		<dc:creator><![CDATA[Tyrelle Watts]]></dc:creator>
		<pubDate>Wed, 18 Jun 2014 14:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199933#comment-235731</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235729&quot;&gt;neozehn&lt;/a&gt;.

I&#039;m giving a simple explanation. I don&#039;t need to go into technicalities. I don&#039;t need to explain how it works, I&#039;m just telling how it is in the simplest form. So in a way I&#039;m still right. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235729">neozehn</a>.</p>
<p>I&#8217;m giving a simple explanation. I don&#8217;t need to go into technicalities. I don&#8217;t need to explain how it works, I&#8217;m just telling how it is in the simplest form. </p>
<p>So in a way I&#8217;m still right. </p>
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		<title>
		By: neozehn		</title>
		<link>https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235729</link>

		<dc:creator><![CDATA[neozehn]]></dc:creator>
		<pubDate>Wed, 18 Jun 2014 13:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199933#comment-235729</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235724&quot;&gt;Tyrelle Watts&lt;/a&gt;.

I know you mean well, and I admire you&#039;re attempt to explain. But you&#039;re not quite there. GHz explained it well and very accurately. You should go by that, and you&#039;ll never be wrong again.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235724">Tyrelle Watts</a>.</p>
<p>I know you mean well, and I admire you&#8217;re attempt to explain. But you&#8217;re not quite there. GHz explained it well and very accurately. You should go by that, and you&#8217;ll never be wrong again.</p>
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		By: neozehn		</title>
		<link>https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235728</link>

		<dc:creator><![CDATA[neozehn]]></dc:creator>
		<pubDate>Wed, 18 Jun 2014 13:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199933#comment-235728</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235699&quot;&gt;Guest&lt;/a&gt;.

OMG! Who is paying this idiot to purposely misinform the public? Stop with the lying already. 


1. &quot;The Cloud&quot; is not hosting servers or any kind of servers for that matter. Servers are servers and that&#039;s that! Servers are devices that are assigned specific jobs, like host multiplayer games. 


Christ somebody must be paying you to be this stupid.


2. What Phil and his team did was show off what can be done when you have in place, servers that can do the specific job of handling a massive amount of computation. Thats what that building destruction demo was about @ GDC. That&#039;s what was also showed off in Crackdown. 


3. They are not the only ones who&#039;ve figured out to do this using a small amount of bandwidth. Remember people are still saying its impossible and that internet speed is to blame. These companies and MS through their demonstration proved that this is possible. 


4. Stop twisting Phil&#039;s words. DX12 wont bring huge change to a platform like XB1 because of the nature of the device(XB1). He was referring to how close to the metal it is already, and he is right! What DX12 will do however is open up new features! Pay attention you lying *%@F! 


Somebody got to be paying you to spread this much BS! I cant imagine you being this dumb for free! But then again, this is the internet. Christ. LOL]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235699">Guest</a>.</p>
<p>OMG! Who is paying this idiot to purposely misinform the public? Stop with the lying already. </p>
<p>1. &#8220;The Cloud&#8221; is not hosting servers or any kind of servers for that matter. Servers are servers and that&#8217;s that! Servers are devices that are assigned specific jobs, like host multiplayer games. </p>
<p>Christ somebody must be paying you to be this stupid.</p>
<p>2. What Phil and his team did was show off what can be done when you have in place, servers that can do the specific job of handling a massive amount of computation. Thats what that building destruction demo was about @ GDC. That&#8217;s what was also showed off in Crackdown. </p>
<p>3. They are not the only ones who&#8217;ve figured out to do this using a small amount of bandwidth. Remember people are still saying its impossible and that internet speed is to blame. These companies and MS through their demonstration proved that this is possible. </p>
<p>4. Stop twisting Phil&#8217;s words. DX12 wont bring huge change to a platform like XB1 because of the nature of the device(XB1). He was referring to how close to the metal it is already, and he is right! What DX12 will do however is open up new features! Pay attention you lying *%@F! </p>
<p>Somebody got to be paying you to spread this much BS! I cant imagine you being this dumb for free! But then again, this is the internet. Christ. LOL</p>
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235725</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Wed, 18 Jun 2014 13:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199933#comment-235725</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235724&quot;&gt;Tyrelle Watts&lt;/a&gt;.

Another dumb ms fanboy drinking the kool-aid.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235724">Tyrelle Watts</a>.</p>
<p>Another dumb ms fanboy drinking the kool-aid.</p>
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		<title>
		By: Tyrelle Watts		</title>
		<link>https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235724</link>

		<dc:creator><![CDATA[Tyrelle Watts]]></dc:creator>
		<pubDate>Wed, 18 Jun 2014 13:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199933#comment-235724</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235699&quot;&gt;Guest&lt;/a&gt;.

do you know why it&#039;s called the cloud? Because it&#039;s done on remote servers. It&#039;s not done locally. Just as with Google drive, drop box, one drive, they are all called cloud storage.
 so whether you prefer remote servers, or calling it the cloud it&#039;s the same thing. Oh yeah that is why Xbox can do cloud computing, or computing done on remote servers.
 gosh people are so dumb.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235699">Guest</a>.</p>
<p>do you know why it&#8217;s called the cloud? Because it&#8217;s done on remote servers. It&#8217;s not done locally. Just as with Google drive, drop box, one drive, they are all called cloud storage.<br />
 so whether you prefer remote servers, or calling it the cloud it&#8217;s the same thing. Oh yeah that is why Xbox can do cloud computing, or computing done on remote servers.<br />
 gosh people are so dumb.</p>
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235699</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Wed, 18 Jun 2014 08:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199933#comment-235699</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235548&quot;&gt;GHz&lt;/a&gt;.

&quot;The Cloud&quot; is just remote multiplayer hosting servers, the same things that have been used for online FPS and MMOs for years and years. It&#039;s PR BS.

Crackdown 3 is going to have a prettier version of BF4 building destruction running on a remote multiplayer server. Nothing like the inflated PR &quot;infinite power of the cloud&quot; claims MS has been making.

Other companies are working on remote server tech, they&#039;re just not lying and exaggerating about what it can do to sell an underpowered, overpriced console.

Now that Phil Spencer is in charge they&#039;re dialing back the &quot;infinite power of the cloud&quot; BS and going with the far more realistic &quot;Dedicated Multiplayer Servers&quot;, which is what they always were. And ms fanboys who were shilling &quot;the cloud&quot; are left holding the bag as MS slaps them with another 180.

Phil has been on a roll destroying the most delusional ms fanboy claims about directx 12 and &quot;clouds&quot;. Good job Phil, gamers might actually start respecting Xbox again.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/microsoft-is-now-talking-about-dedicated-servers-for-xbox-one-instead-of-the-cloud#comment-235548">GHz</a>.</p>
<p>&#8220;The Cloud&#8221; is just remote multiplayer hosting servers, the same things that have been used for online FPS and MMOs for years and years. It&#8217;s PR BS.</p>
<p>Crackdown 3 is going to have a prettier version of BF4 building destruction running on a remote multiplayer server. Nothing like the inflated PR &#8220;infinite power of the cloud&#8221; claims MS has been making.</p>
<p>Other companies are working on remote server tech, they&#8217;re just not lying and exaggerating about what it can do to sell an underpowered, overpriced console.</p>
<p>Now that Phil Spencer is in charge they&#8217;re dialing back the &#8220;infinite power of the cloud&#8221; BS and going with the far more realistic &#8220;Dedicated Multiplayer Servers&#8221;, which is what they always were. And ms fanboys who were shilling &#8220;the cloud&#8221; are left holding the bag as MS slaps them with another 180.</p>
<p>Phil has been on a roll destroying the most delusional ms fanboy claims about directx 12 and &#8220;clouds&#8221;. Good job Phil, gamers might actually start respecting Xbox again.</p>
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