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	<title>
	Comments on: Mirror&#8217;s Edge 2 Not a Sequel, Confirmed as &#8220;Reboot Origins Story&#8221;	</title>
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	<link>https://gamingbolt.com/mirrors-edge-2-not-a-sequel-confirmed-as-reboot-origins-story</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 11 Jun 2013 00:35:00 +0000</lastBuildDate>
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		<title>
		By: DCast		</title>
		<link>https://gamingbolt.com/mirrors-edge-2-not-a-sequel-confirmed-as-reboot-origins-story#comment-197124</link>

		<dc:creator><![CDATA[DCast]]></dc:creator>
		<pubDate>Tue, 11 Jun 2013 00:35:00 +0000</pubDate>
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					<description><![CDATA[It&#039;s not the most fun thing to hear, that there&#039;s no concrete release window, but I&#039;d rather EA give DICE all the time they need to make this right, rather than a date that ends up cutting production short. I knew a lot of people who liked the original, and a lot who very much didn&#039;t, due to some guesswork platforming and awkward gun mechanics; I&#039;d like to see DICE refine the parkour and hand-to-hand combat systems to their absolute best, bringing a game to the table that properly and completely executes the gameplay ideas the first game set out to prove. If that takes time to pull off, so be it!]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s not the most fun thing to hear, that there&#8217;s no concrete release window, but I&#8217;d rather EA give DICE all the time they need to make this right, rather than a date that ends up cutting production short. I knew a lot of people who liked the original, and a lot who very much didn&#8217;t, due to some guesswork platforming and awkward gun mechanics; I&#8217;d like to see DICE refine the parkour and hand-to-hand combat systems to their absolute best, bringing a game to the table that properly and completely executes the gameplay ideas the first game set out to prove. If that takes time to pull off, so be it!</p>
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