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	<title>
	Comments on: Naughty Dog Wants The Last of Us on PS4 To Go Beyond 60FPS	</title>
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	<link>https://gamingbolt.com/naughty-dog-wants-the-last-of-us-on-ps4-to-go-beyond-60fps</link>
	<description>Get a Bolt of Gaming Now!</description>
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		<title>
		By: Georges		</title>
		<link>https://gamingbolt.com/naughty-dog-wants-the-last-of-us-on-ps4-to-go-beyond-60fps#comment-235480</link>

		<dc:creator><![CDATA[Georges]]></dc:creator>
		<pubDate>Mon, 16 Jun 2014 22:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199818#comment-235480</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/naughty-dog-wants-the-last-of-us-on-ps4-to-go-beyond-60fps#comment-235423&quot;&gt;MrSec84 .&lt;/a&gt;.

Of course or I guess it could just mean they havent nailed it yet and working hard on it.. Journalists are funny ;)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/naughty-dog-wants-the-last-of-us-on-ps4-to-go-beyond-60fps#comment-235423">MrSec84 .</a>.</p>
<p>Of course or I guess it could just mean they havent nailed it yet and working hard on it.. Journalists are funny 😉</p>
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		<title>
		By: MrSec84 .		</title>
		<link>https://gamingbolt.com/naughty-dog-wants-the-last-of-us-on-ps4-to-go-beyond-60fps#comment-235423</link>

		<dc:creator><![CDATA[MrSec84 .]]></dc:creator>
		<pubDate>Mon, 16 Jun 2014 13:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199818#comment-235423</guid>

					<description><![CDATA[This is to make sure the game stays locked at 60FPS &#038; doesn&#039;t dip below when things get more intensive.
Without a buffer the performance would drop.

Anytime a game is locked at 30FPS or 60FPS there is always performance overhead to make sure the game doesn&#039;t drop below the desired target.]]></description>
			<content:encoded><![CDATA[<p>This is to make sure the game stays locked at 60FPS &amp; doesn&#8217;t dip below when things get more intensive.<br />
Without a buffer the performance would drop.</p>
<p>Anytime a game is locked at 30FPS or 60FPS there is always performance overhead to make sure the game doesn&#8217;t drop below the desired target.</p>
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