New details on Epic’s Unreal Engine 4 have arrived in the latest issue of Game Informer, (via GAF) and it’s looking pretty good. They’re given below, have a look.
- Epic talked with hardware manufacturers like Intel, AMD, Nvidia and Qualcomm to workout a tech road map
- The demo GI saw was running on a single Nvidia GeForce GTX 680
- New image based Lens Flare tech, occurs dynamically
- UE4 capable of producing one million particles at once with no hit to game peformance
- Planning to release UE4 dev kit soon
- Epic wants “to empower game designers, to take charge of as much of the game production process as possible”
- “Next gen will be about a lot of things besides just next-gen graphics performance”
- UE4 being designed for a decade that starts with the advent of next gen consoles
- Entire creation process streamlined. Designers can edit and recompile source code without leaving the editor, take control of the game anytime they want.
- “New interface empowers designers to tweak basic programming without having to call over a programmer, tech artists will be able to create complex assets and programmers can expose certain values for designers as needed to give them access to simple tweaks.”
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