Nintendo Says Switch Production “Recovering”; Impact On Software Depends On New COVID-19 Waves

Good news with a bit of caution.

The COVID-19 outbreak had a major impact on global production for pretty much every industry. Some companies were hit more than others, and Nintendo was one that seemed to get hit among the hardest. Stock on Switch was seemingly on the low side over the last few months, leading to a lot of jacked up prices from second hand sellers. Well, as some places are starting to normalize, it seems production is on track again, though with some caution.

As reported by Kyodo News, in a meeting with shareholders, Nintendo President Shuntaro Furukawa confirmed that production had seemingly gotten back on track, saying, “We could not manufacture [Switch] as planned until May but production has been largely recovering from June. We expect it to normalize around summer.” That’s probably reassuring, especially for those who have had troubles getting a Switch lately.

On the software side, there has been issues as well. One of the biggest examples is Ring Fit Adventure, a game that’s seen severe stock shortages since its release. While nothing is said about current games, Furukawa was reassuring about upcoming software, stating that he expected no major impact on games coming out later this year. However, he does warn that could change with new COVID-19 waves.

“Currently, we do not see any impact on software set to go on sale this year, but there is a possibility that we cannot sell it as scheduled in the event of a second or third [coronavirus] wave.”

It’s clear that a lot of companies had major reshuffling this year due to COVID-19, so fingers crossed that the second wave expected to hit won’t be as bad as the first, or at least we’ll be more prepared.

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