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	Comments on: Nintendo Switch Powered by Custom Nvidia Tegra Chip	</title>
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	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Sat, 22 Oct 2016 18:54:00 +0000</lastBuildDate>
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		<title>
		By: Nintengods		</title>
		<link>https://gamingbolt.com/nintendo-switch-powered-by-nvidia#comment-305745</link>

		<dc:creator><![CDATA[Nintengods]]></dc:creator>
		<pubDate>Sat, 22 Oct 2016 18:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=280453#comment-305745</guid>

					<description><![CDATA[Confirmed for more powerful than P$4. Nvidia makes industry leading GPU&#039;s. 

$onycucks and xcucks on suicide watch]]></description>
			<content:encoded><![CDATA[<p>Confirmed for more powerful than P$4. Nvidia makes industry leading GPU&#8217;s. </p>
<p>$onycucks and xcucks on suicide watch</p>
]]></content:encoded>
		
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		<title>
		By: d0x360		</title>
		<link>https://gamingbolt.com/nintendo-switch-powered-by-nvidia#comment-305733</link>

		<dc:creator><![CDATA[d0x360]]></dc:creator>
		<pubDate>Sat, 22 Oct 2016 16:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=280453#comment-305733</guid>

					<description><![CDATA[Well I&#039;ll buy one because I can&#039;t help myself but I don&#039;t see third parties supporting it for all that long unless it sells like crazy and the games do too.

Being a RISC CPU ports are already going to be really really hard but now they also have to contend with a brand new API on top of it all while they are still trying to learn dx12 and Vulkan already.  Not really sure why nintendo went this route with the hardware.

Well I do know why and that&#039;s because they wanted to merge mobile and home BUT that&#039;s not exactly the best route to go for developers that&#039;s for sure.]]></description>
			<content:encoded><![CDATA[<p>Well I&#8217;ll buy one because I can&#8217;t help myself but I don&#8217;t see third parties supporting it for all that long unless it sells like crazy and the games do too.</p>
<p>Being a RISC CPU ports are already going to be really really hard but now they also have to contend with a brand new API on top of it all while they are still trying to learn dx12 and Vulkan already.  Not really sure why nintendo went this route with the hardware.</p>
<p>Well I do know why and that&#8217;s because they wanted to merge mobile and home BUT that&#8217;s not exactly the best route to go for developers that&#8217;s for sure.</p>
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