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	Comments on: Oculus Rift Should Not Be Driving Force for Design &#8211; Amnesia: A Machine for Pigs Creative Director	</title>
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	<link>https://gamingbolt.com/oculus-rift-should-not-be-driving-force-for-design-amnesia-a-machine-for-pigs</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 17 Sep 2013 14:19:00 +0000</lastBuildDate>
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		<title>
		By: Isolation		</title>
		<link>https://gamingbolt.com/oculus-rift-should-not-be-driving-force-for-design-amnesia-a-machine-for-pigs#comment-202334</link>

		<dc:creator><![CDATA[Isolation]]></dc:creator>
		<pubDate>Tue, 17 Sep 2013 14:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=145362#comment-202334</guid>

					<description><![CDATA[That guy is so retarded it hurts my eyes to read what he said. -_- &quot;Blah blah blah, my eyes don&#039;t like 3d, blaaah, I&#039;ll probably never make it compatible, you got a problem with that? PFFFF&quot; &#060;-- I hate him x)]]></description>
			<content:encoded><![CDATA[<p>That guy is so retarded it hurts my eyes to read what he said. -_- &#8220;Blah blah blah, my eyes don&#8217;t like 3d, blaaah, I&#8217;ll probably never make it compatible, you got a problem with that? PFFFF&#8221; &lt;&#8211; I hate him x)</p>
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		<title>
		By: Dan E.		</title>
		<link>https://gamingbolt.com/oculus-rift-should-not-be-driving-force-for-design-amnesia-a-machine-for-pigs#comment-199466</link>

		<dc:creator><![CDATA[Dan E.]]></dc:creator>
		<pubDate>Fri, 26 Jul 2013 08:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=145362#comment-199466</guid>

					<description><![CDATA[Designing specifically for it is one thing, but making the Oculus work for it is another. I would love to be able to play Amnesia with it. It&#039;s so fundamentally different than &quot;just 3D&quot; (which I have little interest for). It&#039;s about total audiovisual immersion.]]></description>
			<content:encoded><![CDATA[<p>Designing specifically for it is one thing, but making the Oculus work for it is another. I would love to be able to play Amnesia with it. It&#8217;s so fundamentally different than &#8220;just 3D&#8221; (which I have little interest for). It&#8217;s about total audiovisual immersion.</p>
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		<title>
		By: smemmo		</title>
		<link>https://gamingbolt.com/oculus-rift-should-not-be-driving-force-for-design-amnesia-a-machine-for-pigs#comment-197025</link>

		<dc:creator><![CDATA[smemmo]]></dc:creator>
		<pubDate>Sat, 08 Jun 2013 17:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=145362#comment-197025</guid>

					<description><![CDATA[hopefully someone will tie him down to a chair and actually make him try it out. i haven&#039;t tried it out but from what i&#039;ve seen of what it&#039;s capable of it is not just merely some new gimick. it creates full depth perception and tracks your head movements. you turn your actual head and the camera in the game turns with it. if a machine for pigs doesn&#039;t get official support, at least maybe some people will reformat the game for oculus rift support. there&#039;s only a certain level of immersion you can achieve with a monitor, no matter how big it is. the next step for immersion is head-tracking, simulated depth and visual isolation from your surroundings. everyone i&#039;ve heard say anything about it always says one thing in common- &quot;i&#039;m IN the game&quot;]]></description>
			<content:encoded><![CDATA[<p>hopefully someone will tie him down to a chair and actually make him try it out. i haven&#8217;t tried it out but from what i&#8217;ve seen of what it&#8217;s capable of it is not just merely some new gimick. it creates full depth perception and tracks your head movements. you turn your actual head and the camera in the game turns with it. if a machine for pigs doesn&#8217;t get official support, at least maybe some people will reformat the game for oculus rift support. there&#8217;s only a certain level of immersion you can achieve with a monitor, no matter how big it is. the next step for immersion is head-tracking, simulated depth and visual isolation from your surroundings. everyone i&#8217;ve heard say anything about it always says one thing in common- &#8220;i&#8217;m IN the game&#8221;</p>
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		<title>
		By: nt		</title>
		<link>https://gamingbolt.com/oculus-rift-should-not-be-driving-force-for-design-amnesia-a-machine-for-pigs#comment-195982</link>

		<dc:creator><![CDATA[nt]]></dc:creator>
		<pubDate>Thu, 16 May 2013 23:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=145362#comment-195982</guid>

					<description><![CDATA[The guy is an idiot.]]></description>
			<content:encoded><![CDATA[<p>The guy is an idiot.</p>
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		<title>
		By: Bob dole		</title>
		<link>https://gamingbolt.com/oculus-rift-should-not-be-driving-force-for-design-amnesia-a-machine-for-pigs#comment-190179</link>

		<dc:creator><![CDATA[Bob dole]]></dc:creator>
		<pubDate>Sat, 23 Mar 2013 20:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=145362#comment-190179</guid>

					<description><![CDATA[He really thinks the difference is just that its stereoscopic? What a great idea it was to get the opinion who obviously knows nothing on the topic.]]></description>
			<content:encoded><![CDATA[<p>He really thinks the difference is just that its stereoscopic? What a great idea it was to get the opinion who obviously knows nothing on the topic.</p>
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		<title>
		By: Garet		</title>
		<link>https://gamingbolt.com/oculus-rift-should-not-be-driving-force-for-design-amnesia-a-machine-for-pigs#comment-190116</link>

		<dc:creator><![CDATA[Garet]]></dc:creator>
		<pubDate>Thu, 21 Mar 2013 20:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=145362#comment-190116</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/oculus-rift-should-not-be-driving-force-for-design-amnesia-a-machine-for-pigs#comment-190034&quot;&gt;SchmeltZ&lt;/a&gt;.

Yeah...

This actually makes me sad, I&#039;d love to see this guy take the Rift into consideration. He&#039;s obviously still thinking the Rift is no different then other 3D headsets.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/oculus-rift-should-not-be-driving-force-for-design-amnesia-a-machine-for-pigs#comment-190034">SchmeltZ</a>.</p>
<p>Yeah&#8230;</p>
<p>This actually makes me sad, I&#8217;d love to see this guy take the Rift into consideration. He&#8217;s obviously still thinking the Rift is no different then other 3D headsets.</p>
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		<title>
		By: Denny Unger		</title>
		<link>https://gamingbolt.com/oculus-rift-should-not-be-driving-force-for-design-amnesia-a-machine-for-pigs#comment-190107</link>

		<dc:creator><![CDATA[Denny Unger]]></dc:creator>
		<pubDate>Thu, 21 Mar 2013 17:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=145362#comment-190107</guid>

					<description><![CDATA[Hi Ravi! Denny Unger here. We just launched a game built specifically for the Oculus Rift on Kickstarter http://www.kickstarter.com/projects/494598080/the-gallery-six-elements . I have a few things to say about what the format brings to the gaming experience and I&#039;d love to share them with you if you&#039;d like a counterpoint to this article. Please get in touch :)]]></description>
			<content:encoded><![CDATA[<p>Hi Ravi! Denny Unger here. We just launched a game built specifically for the Oculus Rift on Kickstarter <a href="http://www.kickstarter.com/projects/494598080/the-gallery-six-elements" rel="nofollow ugc">http://www.kickstarter.com/projects/494598080/the-gallery-six-elements</a> . I have a few things to say about what the format brings to the gaming experience and I&#8217;d love to share them with you if you&#8217;d like a counterpoint to this article. Please get in touch 🙂</p>
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		<title>
		By: Matthew Fuller		</title>
		<link>https://gamingbolt.com/oculus-rift-should-not-be-driving-force-for-design-amnesia-a-machine-for-pigs#comment-190057</link>

		<dc:creator><![CDATA[Matthew Fuller]]></dc:creator>
		<pubDate>Thu, 21 Mar 2013 05:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=145362#comment-190057</guid>

					<description><![CDATA[He seems to think its marketing, which is great! So when he does in fact try it, he will reconsider his position giving the quality of the experience. Heck, even if its a few years down the road, by then oculus will have made better user interfaces (like data gloves) and higher resolution screens, and lower latency. This is actually promising. 



:)


Also, sounds like the person in charge of asking the questions didn&#039;t do his/her homework.]]></description>
			<content:encoded><![CDATA[<p>He seems to think its marketing, which is great! So when he does in fact try it, he will reconsider his position giving the quality of the experience. Heck, even if its a few years down the road, by then oculus will have made better user interfaces (like data gloves) and higher resolution screens, and lower latency. This is actually promising. </p>
<p>🙂</p>
<p>Also, sounds like the person in charge of asking the questions didn&#8217;t do his/her homework.</p>
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		<title>
		By: SchmeltZ		</title>
		<link>https://gamingbolt.com/oculus-rift-should-not-be-driving-force-for-design-amnesia-a-machine-for-pigs#comment-190034</link>

		<dc:creator><![CDATA[SchmeltZ]]></dc:creator>
		<pubDate>Wed, 20 Mar 2013 23:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=145362#comment-190034</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/oculus-rift-should-not-be-driving-force-for-design-amnesia-a-machine-for-pigs#comment-190024&quot;&gt;Dave&lt;/a&gt;.

I agree with you. Seems like this guy is missing the point of the Rift big time.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/oculus-rift-should-not-be-driving-force-for-design-amnesia-a-machine-for-pigs#comment-190024">Dave</a>.</p>
<p>I agree with you. Seems like this guy is missing the point of the Rift big time.</p>
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		<title>
		By: Dave		</title>
		<link>https://gamingbolt.com/oculus-rift-should-not-be-driving-force-for-design-amnesia-a-machine-for-pigs#comment-190024</link>

		<dc:creator><![CDATA[Dave]]></dc:creator>
		<pubDate>Wed, 20 Mar 2013 21:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=145362#comment-190024</guid>

					<description><![CDATA[Do agree that story, etc. Ultimately make the game. But this isn&#039;t just adding 3D. It&#039;s tricking your brain into thinking you&#039;re actually there, which, in my opinion, is a game changer in the realm of scaring the shit out of your audience.]]></description>
			<content:encoded><![CDATA[<p>Do agree that story, etc. Ultimately make the game. But this isn&#8217;t just adding 3D. It&#8217;s tricking your brain into thinking you&#8217;re actually there, which, in my opinion, is a game changer in the realm of scaring the shit out of your audience.</p>
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