Paradox Interactive’s 2019 Was Their Best Year Ever

It was also about building to the future.

Posted By | On 20th, Apr. 2020 Under News


Paradox Interactive has emerged as one of the many developers that’s in the “midrange” status, not quite AAA and not quite small and indie. They were once known primarily for their strategy games such as Stellaris and Crusader Kings, but have branched out to various genres over the last few years. It seems they are in a good spot, too, as 2019 was their best year yet.

In the company report for 2019, CEO Ebba Ljungerud laid out the game’s record year. Revenue for the year increased by 14% $130 million and profit for the year increased by 3% to $47 million, both of which were records for the company. Ljungerud also claimed that over 12 million players were enjoying a Paradox published title each month. While 2019 was a record year, she also said that it was a year of building, pointing to planned releases this year with how the company has invested in development and marketing (thanks to VGC for transcribing the call).

“Only a small part of this year’s investments has been for games that were launched and have generated revenue in 2019. Instead, they are investments in future projects, i.e., games that we intend to release and see revenues from in the coming years.

“I, along with the talented staff I am proud to work with, am really looking forward to launching the most ambitious games in Paradox history in 2020 – Vampire: the Masquerade – Bloodlines 2 and Crusader Kings III,” she said.

No mention of potential delays due to COVID-19 were discussed, so fingers crossed they manage to make their dates for these new slate of titles. They are in a good spot, and the more publishers and developers in the midrange that are doing well is always good for the industry.

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